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-rw-r--r--src/particle/particlecontainer.cpp196
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diff --git a/src/particle/particlecontainer.cpp b/src/particle/particlecontainer.cpp
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2008-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "particle/particle.h"
+#include "particle/particlecontainer.h"
+
+#include "debug.h"
+
+typedef std::list<Particle *>::iterator ParticleListIter;
+typedef std::list<Particle *>::const_iterator ParticleListCIter;
+
+ParticleContainer::ParticleContainer(ParticleContainer *const parent,
+ const bool delParent):
+ mNext(parent),
+ mDelParent(delParent)
+{
+}
+
+ParticleContainer::~ParticleContainer()
+{
+ clearLocally();
+ if (mDelParent)
+ {
+ delete mNext;
+ mNext = nullptr;
+ }
+}
+
+void ParticleContainer::clear()
+{
+ clearLocally();
+ if (mNext)
+ mNext->clear();
+}
+
+void ParticleContainer::moveTo(const float x, const float y)
+{
+ if (mNext)
+ mNext->moveTo(x, y);
+}
+
+// -- particle list ----------------------------------------
+
+ParticleList::ParticleList(ParticleContainer *const parent,
+ const bool delParent) :
+ ParticleContainer(parent, delParent),
+ mElements()
+{}
+
+ParticleList::~ParticleList()
+{}
+
+void ParticleList::addLocally(Particle *const particle)
+{
+ if (particle)
+ {
+ // The effect may not die without the beings permission or we segfault
+ particle->disableAutoDelete();
+ mElements.push_back(particle);
+ }
+}
+
+void ParticleList::removeLocally(const Particle *const particle)
+{
+ for (std::list<Particle *>::iterator it = mElements.begin();
+ it != mElements.end(); )
+ {
+ Particle *const p = *it;
+ if (p == particle)
+ {
+ p->kill();
+ it = mElements.erase(it);
+ }
+ else
+ {
+ ++it;
+ }
+ }
+}
+
+void ParticleList::clearLocally()
+{
+ FOR_EACH (ParticleListCIter, it, mElements)
+ (*it)->kill();
+
+ mElements.clear();
+}
+
+void ParticleList::moveTo(const float x, const float y)
+{
+ ParticleContainer::moveTo(x, y);
+
+ for (std::list<Particle *>::iterator it = mElements.begin();
+ it != mElements.end(); )
+ {
+ Particle *const p = *it;
+ p->moveTo(x, y);
+ if (p->isExtinct())
+ {
+ p->kill();
+ it = mElements.erase(it);
+ }
+ else
+ {
+ ++it;
+ }
+ }
+}
+
+// -- particle vector ----------------------------------------
+
+ParticleVector::ParticleVector(ParticleContainer *const parent,
+ const bool delParent) :
+ ParticleContainer(parent, delParent),
+ mIndexedElements()
+{}
+
+ParticleVector::~ParticleVector()
+{}
+
+void ParticleVector::setLocally(const int index, Particle *const particle)
+{
+ if (index < 0)
+ return;
+
+ delLocally(index);
+
+ if (mIndexedElements.size() <= static_cast<unsigned>(index))
+ mIndexedElements.resize(index + 1, nullptr);
+
+ if (particle)
+ particle->disableAutoDelete();
+ mIndexedElements[index] = particle;
+}
+
+void ParticleVector::delLocally(const int index)
+{
+ if (index < 0)
+ return;
+
+ if (mIndexedElements.size() <= static_cast<unsigned>(index))
+ return;
+
+ Particle *const p = mIndexedElements[index];
+ if (p)
+ {
+ mIndexedElements[index] = nullptr;
+ p->kill();
+ }
+}
+
+void ParticleVector::clearLocally()
+{
+ for (unsigned int i = 0; i < mIndexedElements.size(); i++)
+ delLocally(i);
+}
+
+void ParticleVector::moveTo(const float x, const float y)
+{
+ ParticleContainer::moveTo(x, y);
+
+ for (std::vector<Particle *>::iterator it = mIndexedElements.begin();
+ it != mIndexedElements.end(); ++it)
+ {
+ Particle *const p = *it;
+ if (p)
+ {
+ p->moveTo(x, y);
+
+ if (p->isExtinct())
+ {
+ p->kill();
+ *it = nullptr;
+ }
+ }
+ }
+}