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-rw-r--r--src/particle.h16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/particle.h b/src/particle.h
index 0a4a2253d..ad448a054 100644
--- a/src/particle.h
+++ b/src/particle.h
@@ -25,17 +25,12 @@
#include "actor.h"
#include "guichanfwd.h"
+#include "localconsts.h"
#include "vector.h"
#include <list>
#include <string>
-#ifdef __GNUC__
-#define A_UNUSED __attribute__ ((unused))
-#else
-#define A_UNUSED
-#endif
-
class Map;
class Particle;
class ParticleEmitter;
@@ -114,6 +109,12 @@ class Particle : public Actor
{ return static_cast<int>(mPos.y) - 16; }
/**
+ * Necessary for sorting with the other sprites for sorting only.
+ */
+ virtual int getSortPixelY() const
+ { return static_cast<int>(mPos.y) - 16; }
+
+ /**
* Creates a blank particle as a child of the current particle
* Useful for creating target particles
*/
@@ -274,7 +275,8 @@ class Particle : public Actor
virtual float getAlpha() const
{ return 1.0f; }
- virtual void setAlpha(float alpha A_UNUSED) {}
+ virtual void setAlpha(float alpha A_UNUSED)
+ { }
virtual void setDeathEffect(const std::string &effectFile,
char conditions)