diff options
Diffstat (limited to 'src/normalopenglgraphics.cpp')
-rw-r--r-- | src/normalopenglgraphics.cpp | 76 |
1 files changed, 42 insertions, 34 deletions
diff --git a/src/normalopenglgraphics.cpp b/src/normalopenglgraphics.cpp index 89223838d..32ab1f6c2 100644 --- a/src/normalopenglgraphics.cpp +++ b/src/normalopenglgraphics.cpp @@ -73,9 +73,10 @@ NormalOpenGLGraphics::~NormalOpenGLGraphics() delete [] mIntVertArray; } -bool NormalOpenGLGraphics::setVideoMode(int w, int h, int bpp, bool fs, - bool hwaccel, bool resize, - bool noFrame) +bool NormalOpenGLGraphics::setVideoMode(const int w, const int h, + const int bpp, const bool fs, + const bool hwaccel, const bool resize, + const bool noFrame) { setMainFlags(w, h, bpp, fs, hwaccel, resize, noFrame); @@ -143,7 +144,7 @@ static inline void drawQuad(const Image *image, } } -static inline void drawRescaledQuad(Image *image, +static inline void drawRescaledQuad(const Image *const image, int srcX, int srcY, int dstX, int dstY, int width, int height, int desiredWidth, int desiredHeight) @@ -206,9 +207,11 @@ static inline void drawRescaledQuad(Image *image, } -bool NormalOpenGLGraphics::drawImage2(const Image *image, int srcX, int srcY, +bool NormalOpenGLGraphics::drawImage2(const Image *const image, + int srcX, int srcY, int dstX, int dstY, - int width, int height, bool useColor) + const int width, const int height, + const bool useColor) { if (!image) return false; @@ -239,12 +242,12 @@ bool NormalOpenGLGraphics::drawImage2(const Image *image, int srcX, int srcY, return true; } -bool NormalOpenGLGraphics::drawRescaledImage(Image *image, int srcX, int srcY, - int dstX, int dstY, - int width, int height, - int desiredWidth, - int desiredHeight, - bool useColor) +bool NormalOpenGLGraphics::drawRescaledImage(Image *const image, int srcX, + int srcY, int dstX, int dstY, + const int width, const int height, + const int desiredWidth, + const int desiredHeight, + const bool useColor) { return drawRescaledImage(image, srcX, srcY, dstX, dstY, @@ -253,12 +256,13 @@ bool NormalOpenGLGraphics::drawRescaledImage(Image *image, int srcX, int srcY, useColor, true); } -bool NormalOpenGLGraphics::drawRescaledImage(Image *image, int srcX, int srcY, - int dstX, int dstY, - int width, int height, - int desiredWidth, - int desiredHeight, - bool useColor, bool smooth) +bool NormalOpenGLGraphics::drawRescaledImage(Image *const image, int srcX, + int srcY, int dstX, int dstY, + const int width, const int height, + const int desiredWidth, + const int desiredHeight, + const bool useColor, + bool smooth) { if (!image) return false; @@ -317,8 +321,9 @@ bool NormalOpenGLGraphics::drawRescaledImage(Image *image, int srcX, int srcY, return true; } -void NormalOpenGLGraphics::drawImagePattern(const Image *image, int x, int y, - int w, int h) +void NormalOpenGLGraphics::drawImagePattern(const Image *const image, + const int x, const int y, + const int w, const int h) { if (!image) return; @@ -452,11 +457,11 @@ void NormalOpenGLGraphics::drawImagePattern(const Image *image, int x, int y, static_cast<GLubyte>(mColor.a)); } -void NormalOpenGLGraphics::drawRescaledImagePattern(Image *image, - int x, int y, - int w, int h, - int scaledWidth, - int scaledHeight) +void NormalOpenGLGraphics::drawRescaledImagePattern(const Image *const image, + const int x, const int y, + const int w, const int h, + const int scaledWidth, + const int scaledHeight) { if (!image) return; @@ -608,8 +613,8 @@ void NormalOpenGLGraphics::drawRescaledImagePattern(Image *image, static_cast<GLubyte>(mColor.a)); } -void NormalOpenGLGraphics::drawImagePattern2(GraphicsVertexes *vert, - const Image *image) +void NormalOpenGLGraphics::drawImagePattern2(GraphicsVertexes *const vert, + const Image *const image) { if (!image) return; @@ -669,9 +674,10 @@ void NormalOpenGLGraphics::drawImagePattern2(GraphicsVertexes *vert, } -void NormalOpenGLGraphics::calcImagePattern(GraphicsVertexes* vert, - Image *image, - int x, int y, int w, int h) +void NormalOpenGLGraphics::calcImagePattern(GraphicsVertexes *const vert, + const Image *const image, + const int x, const int y, + const int w, const int h) { if (!image) { @@ -809,7 +815,8 @@ void NormalOpenGLGraphics::calcImagePattern(GraphicsVertexes* vert, vert->incPtr(1); } -void NormalOpenGLGraphics::calcTile(ImageVertexes *vert, int dstX, int dstY) +void NormalOpenGLGraphics::calcTile(ImageVertexes *const vert, + int dstX, int dstY) { if (!vert) return; @@ -926,7 +933,7 @@ void NormalOpenGLGraphics::calcTile(ImageVertexes *vert, int dstX, int dstY) ogl->ptr = vp; } -void NormalOpenGLGraphics::drawTile(ImageVertexes *vert) +void NormalOpenGLGraphics::drawTile(const ImageVertexes *const vert) { if (!vert) return; @@ -1216,8 +1223,9 @@ void NormalOpenGLGraphics::drawRectangle(const gcn::Rectangle& rect, glEnableClientState(GL_TEXTURE_COORD_ARRAY); } -bool NormalOpenGLGraphics::drawNet(int x1, int y1, int x2, int y2, - int width, int height) +bool NormalOpenGLGraphics::drawNet(const int x1, const int y1, + const int x2, const int y2, + const int width, const int height) { unsigned int vp = 0; const unsigned int vLimit = vertexBufSize * 4; |