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-rw-r--r--src/normalopenglgraphics.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/normalopenglgraphics.cpp b/src/normalopenglgraphics.cpp
index 7fb4a7786..40cd5226b 100644
--- a/src/normalopenglgraphics.cpp
+++ b/src/normalopenglgraphics.cpp
@@ -225,6 +225,7 @@ bool NormalOpenGLGraphics::drawImage2(const Image *const image,
const int width, const int height,
const bool useColor)
{
+ FUNC_BLOCK("Graphics::drawImage2", 1)
if (!image)
return false;
@@ -268,6 +269,7 @@ bool NormalOpenGLGraphics::drawRescaledImage(Image *const image, int srcX,
const bool useColor,
bool smooth)
{
+ FUNC_BLOCK("Graphics::drawRescaledImage", 1)
if (!image)
return false;
@@ -321,6 +323,7 @@ void NormalOpenGLGraphics::drawImagePattern(const Image *const image,
const int x, const int y,
const int w, const int h)
{
+ FUNC_BLOCK("Graphics::drawImagePattern", 1)
if (!image)
return;
@@ -928,11 +931,13 @@ void NormalOpenGLGraphics::drawTile(ImageVertexes *const vert)
void NormalOpenGLGraphics::updateScreen()
{
+ BLOCK_START("Graphics::updateScreen")
// glFlush();
// glFinish();
SDL_GL_SwapBuffers();
// may be need clear?
// glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
+ BLOCK_END("Graphics::updateScreen")
}
void NormalOpenGLGraphics::_beginDraw()
@@ -1173,6 +1178,7 @@ void NormalOpenGLGraphics::setTexturingAndBlending(bool enable)
void NormalOpenGLGraphics::drawRectangle(const gcn::Rectangle& rect,
bool filled)
{
+ BLOCK_START("Graphics::drawRectangle")
const float offset = filled ? 0 : 0.5f;
const float x = static_cast<float>(rect.x);
const float y = static_cast<float>(rect.y);
@@ -1192,6 +1198,7 @@ void NormalOpenGLGraphics::drawRectangle(const gcn::Rectangle& rect,
glVertexPointer(2, GL_FLOAT, 0, &vert);
glDrawArrays(filled ? GL_QUADS : GL_LINE_LOOP, 0, 4);
+ BLOCK_END("Graphics::drawRectangle")
}
bool NormalOpenGLGraphics::drawNet(const int x1, const int y1,