diff options
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/ea/beinghandler.cpp | 26 | ||||
-rw-r--r-- | src/net/ea/chathandler.cpp | 4 | ||||
-rw-r--r-- | src/net/ea/guildhandler.cpp | 6 | ||||
-rw-r--r-- | src/net/ea/partyhandler.cpp | 4 | ||||
-rw-r--r-- | src/net/eathena/beinghandler.cpp | 54 | ||||
-rw-r--r-- | src/net/eathena/guildhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/eathena/partyhandler.cpp | 4 | ||||
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 42 | ||||
-rw-r--r-- | src/net/tmwa/guildhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/tmwa/partyhandler.cpp | 2 |
10 files changed, 73 insertions, 73 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index 8bb5ec20f..a94f686da 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -59,15 +59,15 @@ Being *BeingHandler::createBeing(const int id, const int16_t job) const if (!actorManager) return nullptr; - ActorType::Type type = ActorType::UNKNOWN; + ActorType::Type type = ActorType::Unknown; if (job <= 25 || (job >= 4001 && job <= 4049)) - type = ActorType::PLAYER; + type = ActorType::Player; else if (job >= 46 && job <= 1000) - type = ActorType::NPC; + type = ActorType::Npc; else if (job > 1000 && job <= 2000) - type = ActorType::MONSTER; + type = ActorType::Monster; else if (job == 45) - type = ActorType::PORTAL; + type = ActorType::Portal; Being *const being = actorManager->createBeing(id, type, job); return being; @@ -123,7 +123,7 @@ void BeingHandler::processBeingRemove(Net::MessageIn &msg) const } else { - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) { if (botCheckerWindow) botCheckerWindow->updateList(); @@ -222,11 +222,11 @@ void BeingHandler::processBeingAction(Net::MessageIn &msg) const case Being::FLEE: // Lucky Dodge if (srcBeing) { - if (srcSpeed && srcBeing->getType() == ActorType::PLAYER) + if (srcSpeed && srcBeing->getType() == ActorType::Player) srcBeing->setAttackDelay(srcSpeed); // attackid=1, type srcBeing->handleAttack(dstBeing, param1, 1); - if (srcBeing->getType() == ActorType::PLAYER) + if (srcBeing->getType() == ActorType::Player) srcBeing->setAttackTime(); } if (dstBeing) @@ -246,7 +246,7 @@ void BeingHandler::processBeingAction(Net::MessageIn &msg) const if (srcBeing) { srcBeing->setAction(BeingAction::SIT, 0); - if (srcBeing->getType() == ActorType::PLAYER) + if (srcBeing->getType() == ActorType::Player) { srcBeing->setMoveTime(); if (localPlayer) @@ -259,7 +259,7 @@ void BeingHandler::processBeingAction(Net::MessageIn &msg) const if (srcBeing) { srcBeing->setAction(BeingAction::STAND, 0); - if (srcBeing->getType() == ActorType::PLAYER) + if (srcBeing->getType() == ActorType::Player) { srcBeing->setMoveTime(); if (localPlayer) @@ -305,7 +305,7 @@ void BeingHandler::processBeingSelfEffect(Net::MessageIn &msg) const effectManager->trigger(effectType, being); // +++ need dehard code effectType == 3 - if (effectType == 3 && being->getType() == ActorType::PLAYER + if (effectType == 3 && being->getType() == ActorType::Player && socialWindow) { // reset received damage socialWindow->resetDamage(being->getName()); @@ -338,7 +338,7 @@ void BeingHandler::processBeingEmotion(Net::MessageIn &msg) const localPlayer->imitateEmote(dstBeing, emote); } } - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) dstBeing->setOtherTime(); BLOCK_END("BeingHandler::processBeingEmotion") } @@ -367,7 +367,7 @@ void BeingHandler::processNameResponse(Net::MessageIn &msg) const dstBeing->updateGuild(); dstBeing->addToCache(); - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) dstBeing->updateColors(); if (localPlayer) diff --git a/src/net/ea/chathandler.cpp b/src/net/ea/chathandler.cpp index 4bec39513..62c6b17f8 100644 --- a/src/net/ea/chathandler.cpp +++ b/src/net/ea/chathandler.cpp @@ -295,7 +295,7 @@ void ChatHandler::processBeingChat(Net::MessageIn &msg) const std::string chatMsg = msg.readRawString(chatMsgLength, "message"); - if (being->getType() == ActorType::PLAYER) + if (being->getType() == ActorType::Player) being->setTalkTime(); const size_t pos = chatMsg.find(" : ", 0); @@ -310,7 +310,7 @@ void ChatHandler::processBeingChat(Net::MessageIn &msg) const sender_name = "?"; } else if (sender_name != being->getName() - && being->getType() == ActorType::PLAYER) + && being->getType() == ActorType::Player) { if (!being->getName().empty()) sender_name = being->getName(); diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp index de1d2763c..598811fdd 100644 --- a/src/net/ea/guildhandler.cpp +++ b/src/net/ea/guildhandler.cpp @@ -279,7 +279,7 @@ void GuildHandler::processGuildMemberList(Net::MessageIn &msg) const if (actorManager) { Being *const being = actorManager->findBeingByName( - name, ActorType::PLAYER); + name, ActorType::Player); if (being) { being->setGuildName(taGuild->getName()); @@ -481,7 +481,7 @@ void GuildHandler::processGuildLeave(Net::MessageIn &msg) const if (actorManager) { Being *const b = actorManager->findBeingByName( - nick, ActorType::PLAYER); + nick, ActorType::Player); if (b) b->clearGuilds(); @@ -524,7 +524,7 @@ void GuildHandler::processGuildExpulsion(Net::MessageIn &msg) const if (actorManager) { Being *const b = actorManager->findBeingByName( - nick, ActorType::PLAYER); + nick, ActorType::Player); if (b) b->clearGuilds(); diff --git a/src/net/ea/partyhandler.cpp b/src/net/ea/partyhandler.cpp index c048178f8..b1d6845f5 100644 --- a/src/net/ea/partyhandler.cpp +++ b/src/net/ea/partyhandler.cpp @@ -92,7 +92,7 @@ void PartyHandler::processPartyInvited(Net::MessageIn &msg) const const Being *const being = actorManager->findBeing(id); if (being) { - if (being->getType() == ActorType::PLAYER) + if (being->getType() == ActorType::Player) nick = being->getName(); } } @@ -214,7 +214,7 @@ void PartyHandler::processPartyLeave(Net::MessageIn &msg) const if (actorManager) { Being *const b = actorManager->findBeing(id); - if (b && b->getType() == ActorType::PLAYER) + if (b && b->getType() == ActorType::Player) { b->setParty(nullptr); b->setPartyName(""); diff --git a/src/net/eathena/beinghandler.cpp b/src/net/eathena/beinghandler.cpp index fb0a94f64..7f00dc9de 100644 --- a/src/net/eathena/beinghandler.cpp +++ b/src/net/eathena/beinghandler.cpp @@ -319,7 +319,7 @@ void BeingHandler::processBeingChangeLookContinue(Being *const dstBeing, const int id, const int id2) const { - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) dstBeing->setOtherTime(); const std::string color; @@ -432,7 +432,7 @@ void BeingHandler::processNameResponse2(Net::MessageIn &msg) dstBeing->updateGuild(); dstBeing->addToCache(); - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) dstBeing->updateColors(); if (localPlayer) @@ -841,7 +841,7 @@ void BeingHandler::processPlayerMove(Net::MessageIn &msg) const msg.readUInt8("unknown"); - if (dstBeing->getType() != ActorType::PLAYER) + if (dstBeing->getType() != ActorType::Player) dstBeing->setActionTime(tick_time); dstBeing->setStunMode(stunMode); @@ -850,7 +850,7 @@ void BeingHandler::processPlayerMove(Net::MessageIn &msg) const dstBeing->setStatusEffectBlock(16, static_cast<uint16_t>( statusEffects & 0xffffU)); - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) dstBeing->setMoveTime(); } @@ -881,7 +881,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg) Being *dstBeing = actorManager->findBeing(id); - if (dstBeing && dstBeing->getType() == ActorType::MONSTER + if (dstBeing && dstBeing->getType() == ActorType::Monster && !dstBeing->isAlive()) { actorManager->destroy(dstBeing); @@ -910,11 +910,11 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg) else { // undeleting marked for deletion being - if (dstBeing->getType() == ActorType::NPC) + if (dstBeing->getType() == ActorType::Npc) actorManager->undelete(dstBeing); } - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) dstBeing->setMoveTime(); if (spawnId) @@ -934,7 +934,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg) dstBeing->setWalkSpeed(Vector(speed, speed, 0)); dstBeing->setSubtype(job, 0); - if (dstBeing->getType() == ActorType::MONSTER && localPlayer) + if (dstBeing->getType() == ActorType::Monster && localPlayer) localPlayer->checkNewName(dstBeing); const int hairStyle = msg.readInt16("hair style"); @@ -956,7 +956,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg) msg.readUInt8("karma"); uint8_t gender = msg.readUInt8("gender"); - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) { gender &= 3; dstBeing->setGender(Being::intToGender(gender)); @@ -972,7 +972,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg) // if (!mHideShield) // setSprite(dstBeing, SPRITE_SHIELD, shield); } - else if (dstBeing->getType() == ActorType::NPC) + else if (dstBeing->getType() == ActorType::Npc) { setServerGender(dstBeing, gender); } @@ -1050,7 +1050,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg) Being *dstBeing = actorManager->findBeing(id); - if (dstBeing && dstBeing->getType() == ActorType::MONSTER + if (dstBeing && dstBeing->getType() == ActorType::Monster && !dstBeing->isAlive()) { actorManager->destroy(dstBeing); @@ -1079,11 +1079,11 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg) else { // undeleting marked for deletion being - if (dstBeing->getType() == ActorType::NPC) + if (dstBeing->getType() == ActorType::Npc) actorManager->undelete(dstBeing); } - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) dstBeing->setMoveTime(); if (spawnId) @@ -1095,7 +1095,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg) dstBeing->setWalkSpeed(Vector(speed, speed, 0)); dstBeing->setSubtype(job, 0); - if (dstBeing->getType() == ActorType::MONSTER && localPlayer) + if (dstBeing->getType() == ActorType::Monster && localPlayer) localPlayer->checkNewName(dstBeing); const int hairStyle = msg.readInt16("hair style"); @@ -1119,7 +1119,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg) msg.readUInt8("karma"); uint8_t gender = msg.readUInt8("gender"); - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) { gender &= 3; dstBeing->setGender(Being::intToGender(gender)); @@ -1135,7 +1135,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg) // if (!mHideShield) // setSprite(dstBeing, SPRITE_SHIELD, shield); } - else if (dstBeing->getType() == ActorType::NPC) + else if (dstBeing->getType() == ActorType::Npc) { setServerGender(dstBeing, gender); } @@ -1215,7 +1215,7 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg) Being *dstBeing = actorManager->findBeing(id); - if (dstBeing && dstBeing->getType() == ActorType::MONSTER + if (dstBeing && dstBeing->getType() == ActorType::Monster && !dstBeing->isAlive()) { actorManager->destroy(dstBeing); @@ -1244,11 +1244,11 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg) else { // undeleting marked for deletion being - if (dstBeing->getType() == ActorType::NPC) + if (dstBeing->getType() == ActorType::Npc) actorManager->undelete(dstBeing); } - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) dstBeing->setMoveTime(); if (spawnId) @@ -1262,7 +1262,7 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg) dstBeing->setWalkSpeed(Vector(speed, speed, 0)); dstBeing->setSubtype(job, 0); - if (dstBeing->getType() == ActorType::MONSTER && localPlayer) + if (dstBeing->getType() == ActorType::Monster && localPlayer) localPlayer->checkNewName(dstBeing); const int hairStyle = msg.readInt16("hair style"); @@ -1284,7 +1284,7 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg) msg.readUInt8("karma"); uint8_t gender = msg.readUInt8("gender"); - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) { gender &= 3; dstBeing->setGender(Being::intToGender(gender)); @@ -1300,7 +1300,7 @@ void BeingHandler::processBeingSpawn(Net::MessageIn &msg) // if (!mHideShield) // setSprite(dstBeing, SPRITE_SHIELD, shield); } - else if (dstBeing->getType() == ActorType::NPC) + else if (dstBeing->getType() == ActorType::Npc) { setServerGender(dstBeing, gender); } @@ -1425,7 +1425,7 @@ void BeingHandler::processBeingMove2(Net::MessageIn &msg) const dstBeing->setAction(BeingAction::STAND, 0); dstBeing->setTileCoords(srcX, srcY); dstBeing->setDestination(dstX, dstY); - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) dstBeing->setMoveTime(); BLOCK_END("BeingHandler::processBeingMove2") } @@ -1461,11 +1461,11 @@ void BeingHandler::processBeingAction2(Net::MessageIn &msg) const case Being::FLEE: // Lucky Dodge if (srcBeing) { - if (srcSpeed && srcBeing->getType() == ActorType::PLAYER) + if (srcSpeed && srcBeing->getType() == ActorType::Player) srcBeing->setAttackDelay(srcSpeed); // attackid=1, type srcBeing->handleAttack(dstBeing, param1, 1); - if (srcBeing->getType() == ActorType::PLAYER) + if (srcBeing->getType() == ActorType::Player) srcBeing->setAttackTime(); } if (dstBeing) @@ -1485,7 +1485,7 @@ void BeingHandler::processBeingAction2(Net::MessageIn &msg) const if (srcBeing) { srcBeing->setAction(BeingAction::SIT, 0); - if (srcBeing->getType() == ActorType::PLAYER) + if (srcBeing->getType() == ActorType::Player) { srcBeing->setMoveTime(); if (localPlayer) @@ -1498,7 +1498,7 @@ void BeingHandler::processBeingAction2(Net::MessageIn &msg) const if (srcBeing) { srcBeing->setAction(BeingAction::STAND, 0); - if (srcBeing->getType() == ActorType::PLAYER) + if (srcBeing->getType() == ActorType::Player) { srcBeing->setMoveTime(); if (localPlayer) diff --git a/src/net/eathena/guildhandler.cpp b/src/net/eathena/guildhandler.cpp index a4e604803..10fba3be8 100644 --- a/src/net/eathena/guildhandler.cpp +++ b/src/net/eathena/guildhandler.cpp @@ -206,7 +206,7 @@ void GuildHandler::invite(const int guildId A_UNUSED, return; const Being *const being = actorManager->findBeingByName( - name, ActorType::PLAYER); + name, ActorType::Player); if (being) { MessageOut msg(CMSG_GUILD_INVITE); diff --git a/src/net/eathena/partyhandler.cpp b/src/net/eathena/partyhandler.cpp index 182ea4957..5ef628744 100644 --- a/src/net/eathena/partyhandler.cpp +++ b/src/net/eathena/partyhandler.cpp @@ -130,7 +130,7 @@ void PartyHandler::invite(const std::string &name) const return; const Being *const being = actorManager->findBeingByName( - name, ActorType::PLAYER); + name, ActorType::Player); if (being) { MessageOut outMsg(CMSG_PARTY_INVITE); @@ -448,7 +448,7 @@ void PartyHandler::processPartyInviteResponse(Net::MessageIn &msg) const void PartyHandler::changeLeader(const std::string &name) const { const Being *const being = actorManager->findBeingByName( - name, ActorType::PLAYER); + name, ActorType::Player); if (!being) return; MessageOut outMsg(CMSG_PARTY_CHANGE_LEADER); diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index ee431acbe..195579946 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -319,7 +319,7 @@ void BeingHandler::processBeingChangeLookContinue(Being *const dstBeing, const int id, const int id2) const { - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) dstBeing->setOtherTime(); const std::string color; @@ -444,7 +444,7 @@ void BeingHandler::processNameResponse2(Net::MessageIn &msg) dstBeing->updateGuild(); dstBeing->addToCache(); - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) dstBeing->updateColors(); if (localPlayer) @@ -929,7 +929,7 @@ void BeingHandler::processPlayerMove(Net::MessageIn &msg) const msg.readUInt8("unused"); - if (dstBeing->getType() != ActorType::PLAYER) + if (dstBeing->getType() != ActorType::Player) dstBeing->setActionTime(tick_time); dstBeing->setStunMode(stunMode); @@ -938,7 +938,7 @@ void BeingHandler::processPlayerMove(Net::MessageIn &msg) const dstBeing->setStatusEffectBlock(16, static_cast<uint16_t>( statusEffects & 0xffff)); - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) dstBeing->setMoveTime(); BLOCK_END("BeingHandler::processPlayerMoveUpdate") } @@ -1020,7 +1020,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg) Being *dstBeing = actorManager->findBeing(id); - if (dstBeing && dstBeing->getType() == ActorType::MONSTER + if (dstBeing && dstBeing->getType() == ActorType::Monster && !dstBeing->isAlive()) { actorManager->destroy(dstBeing); @@ -1057,7 +1057,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg) } else { - if (dstBeing->getType() == ActorType::NPC) + if (dstBeing->getType() == ActorType::Npc) { actorManager->undelete(dstBeing); if (serverVersion < 1) @@ -1065,7 +1065,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg) } } - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) dstBeing->setMoveTime(); if (spawnId) @@ -1086,7 +1086,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg) const uint8_t hairStyle = msg.readUInt8("hair style"); const uint8_t look = msg.readUInt8("look"); dstBeing->setSubtype(job, look); - if (dstBeing->getType() == ActorType::MONSTER && localPlayer) + if (dstBeing->getType() == ActorType::Monster && localPlayer) localPlayer->checkNewName(dstBeing); dstBeing->setWalkSpeed(Vector(speed, speed, 0)); const uint16_t weapon = msg.readInt16("weapon"); @@ -1100,7 +1100,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg) const uint16_t shoes = msg.readInt16("shoes / clothes color"); uint16_t gloves; - if (dstBeing->getType() == ActorType::MONSTER) + if (dstBeing->getType() == ActorType::Monster) { if (serverVersion > 0 || tmwServerVersion >= 0x0E0701) { @@ -1130,7 +1130,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg) msg.readInt16("manner"); dstBeing->setStatusEffectBlock(32, msg.readInt16("opt3")); - if (serverVersion > 0 && dstBeing->getType() == ActorType::MONSTER) + if (serverVersion > 0 && dstBeing->getType() == ActorType::Monster) { const int attackRange = static_cast<int>( msg.readUInt8("attack range (was karma)")); @@ -1142,7 +1142,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg) } uint8_t gender = msg.readUInt8("gender"); - if (!disguiseId && dstBeing->getType() == ActorType::PLAYER) + if (!disguiseId && dstBeing->getType() == ActorType::Player) { // reserving bits for future usage gender &= 3; @@ -1160,7 +1160,7 @@ void BeingHandler::processBeingVisible(Net::MessageIn &msg) if (!mHideShield) setSprite(dstBeing, SPRITE_SHIELD, shield); } - else if (dstBeing->getType() == ActorType::NPC) + else if (dstBeing->getType() == ActorType::Npc) { setServerGender(dstBeing, gender); } @@ -1229,7 +1229,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg) Being *dstBeing = actorManager->findBeing(id); - if (dstBeing && dstBeing->getType() == ActorType::MONSTER + if (dstBeing && dstBeing->getType() == ActorType::Monster && !dstBeing->isAlive()) { actorManager->destroy(dstBeing); @@ -1266,7 +1266,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg) } else { - if (dstBeing->getType() == ActorType::NPC) + if (dstBeing->getType() == ActorType::Npc) { actorManager->undelete(dstBeing); if (serverVersion < 1) @@ -1274,7 +1274,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg) } } - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) dstBeing->setMoveTime(); if (spawnId) @@ -1287,7 +1287,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg) const uint8_t hairStyle = msg.readUInt8("hair style"); const uint8_t look = msg.readUInt8("look"); dstBeing->setSubtype(job, look); - if (dstBeing->getType() == ActorType::MONSTER && localPlayer) + if (dstBeing->getType() == ActorType::Monster && localPlayer) localPlayer->checkNewName(dstBeing); dstBeing->setWalkSpeed(Vector(speed, speed, 0)); const uint16_t weapon = msg.readInt16("weapon"); @@ -1303,7 +1303,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg) const uint16_t shoes = msg.readInt16("shoes / clothes color"); uint16_t gloves; - if (dstBeing->getType() == ActorType::MONSTER) + if (dstBeing->getType() == ActorType::Monster) { if (serverVersion > 0 || tmwServerVersion >= 0x0E0701) { @@ -1333,7 +1333,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg) msg.readInt16("manner"); dstBeing->setStatusEffectBlock(32, msg.readInt16("opt3")); - if (serverVersion > 0 && dstBeing->getType() == ActorType::MONSTER) + if (serverVersion > 0 && dstBeing->getType() == ActorType::Monster) { const int attackRange = static_cast<int>( msg.readUInt8("attack range (was karma)")); @@ -1345,7 +1345,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg) } uint8_t gender = msg.readUInt8("gender"); - if (!disguiseId && dstBeing->getType() == ActorType::PLAYER) + if (!disguiseId && dstBeing->getType() == ActorType::Player) { // reserving bits for future usage gender &= 3; @@ -1363,7 +1363,7 @@ void BeingHandler::processBeingMove(Net::MessageIn &msg) if (!mHideShield) setSprite(dstBeing, SPRITE_SHIELD, shield); } - else if (dstBeing->getType() == ActorType::NPC) + else if (dstBeing->getType() == ActorType::Npc) { setServerGender(dstBeing, gender); } @@ -1472,7 +1472,7 @@ void BeingHandler::processBeingMove2(Net::MessageIn &msg) const dstBeing->setAction(BeingAction::STAND, 0); dstBeing->setTileCoords(srcX, srcY); dstBeing->setDestination(dstX, dstY); - if (dstBeing->getType() == ActorType::PLAYER) + if (dstBeing->getType() == ActorType::Player) dstBeing->setMoveTime(); BLOCK_END("BeingHandler::processBeingMove2") } diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp index 5aa272475..852dfa135 100644 --- a/src/net/tmwa/guildhandler.cpp +++ b/src/net/tmwa/guildhandler.cpp @@ -212,7 +212,7 @@ void GuildHandler::invite(const int guildId A_UNUSED, return; const Being *const being = actorManager->findBeingByName( - name, ActorType::PLAYER); + name, ActorType::Player); if (being) { MessageOut msg(CMSG_GUILD_INVITE); diff --git a/src/net/tmwa/partyhandler.cpp b/src/net/tmwa/partyhandler.cpp index ba3a4d26c..0ae327edb 100644 --- a/src/net/tmwa/partyhandler.cpp +++ b/src/net/tmwa/partyhandler.cpp @@ -124,7 +124,7 @@ void PartyHandler::invite(const std::string &name) const return; const Being *const being = actorManager->findBeingByName( - name, ActorType::PLAYER); + name, ActorType::Player); if (being) { MessageOut outMsg(CMSG_PARTY_INVITE); |