diff options
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/eathena/playerhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/eathena/playerhandler.h | 2 | ||||
-rw-r--r-- | src/net/playerhandler.h | 2 | ||||
-rw-r--r-- | src/net/tmwa/playerhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/tmwa/playerhandler.h | 2 |
5 files changed, 5 insertions, 5 deletions
diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp index 13a6ec018..1054cd877 100644 --- a/src/net/eathena/playerhandler.cpp +++ b/src/net/eathena/playerhandler.cpp @@ -156,7 +156,7 @@ void PlayerHandler::increaseSkill(unsigned short skillId) outMsg.writeInt16(skillId); } -void PlayerHandler::pickUp(FloorItem *floorItem) +void PlayerHandler::pickUp(const FloorItem *floorItem) { if (!floorItem) return; diff --git a/src/net/eathena/playerhandler.h b/src/net/eathena/playerhandler.h index a6d5be102..c0a04a52e 100644 --- a/src/net/eathena/playerhandler.h +++ b/src/net/eathena/playerhandler.h @@ -47,7 +47,7 @@ class PlayerHandler : public MessageHandler, public Ea::PlayerHandler void increaseAttribute(int attr); void increaseSkill(unsigned short skillId); - void pickUp(FloorItem *floorItem); + void pickUp(const FloorItem *floorItem); void setDirection(char direction); void setDestination(int x, int y, int direction = -1); void changeAction(Being::Action action); diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h index c6a67afb2..8c77c356c 100644 --- a/src/net/playerhandler.h +++ b/src/net/playerhandler.h @@ -48,7 +48,7 @@ class PlayerHandler virtual void increaseSkill(unsigned short skillId) = 0; - virtual void pickUp(FloorItem *floorItem) = 0; + virtual void pickUp(const FloorItem *floorItem) = 0; virtual void setDirection(char direction) = 0; diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp index 92bfaef74..ce0ce4019 100644 --- a/src/net/tmwa/playerhandler.cpp +++ b/src/net/tmwa/playerhandler.cpp @@ -150,7 +150,7 @@ void PlayerHandler::increaseSkill(unsigned short skillId) outMsg.writeInt16(skillId); } -void PlayerHandler::pickUp(FloorItem *floorItem) +void PlayerHandler::pickUp(const FloorItem *floorItem) { if (!floorItem) return; diff --git a/src/net/tmwa/playerhandler.h b/src/net/tmwa/playerhandler.h index 702436d28..e7e99375f 100644 --- a/src/net/tmwa/playerhandler.h +++ b/src/net/tmwa/playerhandler.h @@ -47,7 +47,7 @@ class PlayerHandler : public MessageHandler, public Ea::PlayerHandler void increaseAttribute(int attr); void increaseSkill(unsigned short skillId); - void pickUp(FloorItem *floorItem); + void pickUp(const FloorItem *floorItem); void setDirection(char direction); void setDestination(int x, int y, int direction = -1); void changeAction(Being::Action action); |