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-rw-r--r--src/net/ea/guildhandler.cpp116
-rw-r--r--src/net/eathena/guildhandler.cpp62
-rw-r--r--src/net/tmwa/guildhandler.cpp73
3 files changed, 125 insertions, 126 deletions
diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp
index ead65f88e..26bd492ce 100644
--- a/src/net/ea/guildhandler.cpp
+++ b/src/net/ea/guildhandler.cpp
@@ -78,7 +78,7 @@ void GuildHandler::endAlliance(const int guildId A_UNUSED,
void GuildHandler::processGuildCreateResponse(Net::MessageIn &msg)
{
- const uint8_t flag = msg.readUInt8();
+ const uint8_t flag = msg.readUInt8("flag");
switch (flag)
{
@@ -111,7 +111,7 @@ void GuildHandler::processGuildCreateResponse(Net::MessageIn &msg)
void GuildHandler::processGuildMasterOrMember(Net::MessageIn &msg)
{
- msg.readInt32(); // Type (0x57 for member, 0xd7 for master)
+ msg.readInt32("type"); // Type (0x57 for member, 0xd7 for master)
}
void GuildHandler::processGuildBasicInfo(Net::MessageIn &msg)
@@ -171,22 +171,22 @@ void GuildHandler::processGuildBasicInfo(Net::MessageIn &msg)
void GuildHandler::processGuildAlianceInfo(Net::MessageIn &msg)
{
- const int length = msg.readInt16();
+ const int length = msg.readInt16("len");
if (length < 4)
return;
const int count = (length - 4) / 32;
for (int i = 0; i < count; i++)
{
- msg.readInt32(); // 'Opposition'
- msg.readInt32(); // Other guild ID
- msg.readString(24); // Other guild name
+ msg.readInt32("opposition");
+ msg.readInt32("guild id");
+ msg.readString(24, "guild name");
}
}
void GuildHandler::processGuildMemberList(Net::MessageIn &msg)
{
- const int length = msg.readInt16();
+ const int length = msg.readInt16("len");
if (length < 4)
return;
const int count = (length - 4) / 104;
@@ -202,18 +202,18 @@ void GuildHandler::processGuildMemberList(Net::MessageIn &msg)
int totalNum = 0;
for (int i = 0; i < count; i++)
{
- const int id = msg.readInt32(); // Account ID
- const int charId = msg.readInt32(); // Char ID
- msg.readInt16(); // Hair
- msg.readInt16(); // Hair color
- const int gender = msg.readInt16(); // Gender
- const int race = msg.readInt16(); // Class
- const int level = msg.readInt16(); // Level
- const int exp = msg.readInt32(); // Exp
- const int online = msg.readInt32(); // Online
- const int pos = msg.readInt32(); // Position
- msg.skip(50); // 0 unused
- std::string name = msg.readString(24); // Name
+ const int id = msg.readInt32("account id");
+ const int charId = msg.readInt32("char id");
+ msg.readInt16("hair");
+ msg.readInt16("hair color");
+ const int gender = msg.readInt16("gender");
+ const int race = msg.readInt16("class");
+ const int level = msg.readInt16("level");
+ const int exp = msg.readInt32("exp");
+ const int online = msg.readInt32("online");
+ const int pos = msg.readInt32("position");
+ msg.skip(50, "unused");
+ std::string name = msg.readString(24, "name");
GuildMember *const m = taGuild->addMember(id, charId, name);
if (m)
@@ -263,43 +263,43 @@ void GuildHandler::processGuildPosNameList(Net::MessageIn &msg)
return;
}
- const int length = msg.readInt16();
+ const int length = msg.readInt16("len");
if (length < 4)
return;
const int count = (length - 4) / 28;
for (int i = 0; i < count; i++)
{
- const int id = msg.readInt32(); // ID
- const std::string name = msg.readString(24); // Position name
+ const int id = msg.readInt32("position id");
+ const std::string name = msg.readString(24, "position name");
taGuild->addPos(id, name);
}
}
void GuildHandler::processGuildPosInfoList(Net::MessageIn &msg)
{
- const int length = msg.readInt16();
+ const int length = msg.readInt16("len");
if (length < 4)
return;
const int count = (length - 4) / 16;
for (int i = 0; i < count; i++)
{
- msg.readInt32(); // ID
- msg.readInt32(); // Mode
- msg.readInt32(); // Same ID
- msg.readInt32(); // Exp mode
+ msg.readInt32("id");
+ msg.readInt32("mode");
+ msg.readInt32("same id");
+ msg.readInt32("exp mode");
}
}
void GuildHandler::processGuildPositionChanged(Net::MessageIn &msg)
{
- msg.readInt16(); // Always 44
- msg.readInt32(); // ID
- msg.readInt32(); // Mode
- msg.readInt32(); // Same ID
- msg.readInt32(); // Exp mode
- msg.readString(24); // Name
+ msg.readInt16("len");
+ msg.readInt32("id");
+ msg.readInt32("mode");
+ msg.readInt32("same ip");
+ msg.readInt32("exp mode");
+ msg.readString(24, "name");
}
void GuildHandler::processGuildMemberPosChange(Net::MessageIn &msg)
@@ -318,13 +318,13 @@ void GuildHandler::processGuildMemberPosChange(Net::MessageIn &msg)
void GuildHandler::processGuildEmblem(Net::MessageIn &msg)
{
- const int length = msg.readInt16();
+ const int length = msg.readInt16("len");
- msg.readInt32(); // Guild ID
- msg.readInt32(); // Emblem ID
+ msg.readInt32("guild id");
+ msg.readInt32("emblem id");
if (length < 12)
return;
- msg.skip(length - 12); // Emblem data (unknown format)
+ msg.skip(length - 12, "emblem data");
}
void GuildHandler::processGuildSkillInfo(Net::MessageIn &msg)
@@ -360,8 +360,8 @@ void GuildHandler::processGuildSkillInfo(Net::MessageIn &msg)
void GuildHandler::processGuildNotice(Net::MessageIn &msg)
{
- const std::string msg1 = msg.readString(60); // Mes1
- const std::string msg2 = msg.readString(120); // Mes2
+ const std::string msg1 = msg.readString(60, "msg1");
+ const std::string msg2 = msg.readString(120, "msg2");
if (guildTab)
{
guildTab->chatLog(msg1, ChatMsgType::BY_SERVER);
@@ -371,8 +371,8 @@ void GuildHandler::processGuildNotice(Net::MessageIn &msg)
void GuildHandler::processGuildInvite(Net::MessageIn &msg)
{
- const int guildId = msg.readInt32();
- const std::string guildName = msg.readString(24);
+ const int guildId = msg.readInt32("guild id");
+ const std::string guildName = msg.readString(24, "guild name");
if (socialWindow)
socialWindow->showGuildInvite(guildName, guildId, "");
@@ -380,7 +380,7 @@ void GuildHandler::processGuildInvite(Net::MessageIn &msg)
void GuildHandler::processGuildInviteAck(Net::MessageIn &msg)
{
- const uint8_t flag = msg.readUInt8();
+ const uint8_t flag = msg.readUInt8("flag");
if (!guildTab)
return;
@@ -410,8 +410,8 @@ void GuildHandler::processGuildInviteAck(Net::MessageIn &msg)
void GuildHandler::processGuildLeave(Net::MessageIn &msg)
{
- const std::string nick = msg.readString(24); // Name
- msg.readString(40); // Message
+ const std::string nick = msg.readString(24, "nick");
+ msg.readString(40, "message");
if (taGuild)
taGuild->removeMember(nick);
@@ -452,13 +452,13 @@ void GuildHandler::processGuildLeave(Net::MessageIn &msg)
void GuildHandler::processGuildMessage(Net::MessageIn &msg)
{
- const int msgLength = msg.readInt16() - 4;
+ const int msgLength = msg.readInt16("len") - 4;
if (msgLength <= 0)
return;
if (guildTab)
{
- std::string chatMsg = msg.readString(msgLength);
+ std::string chatMsg = msg.readString(msgLength, "message");
const size_t pos = chatMsg.find(" : ", 0);
if (pos != std::string::npos)
{
@@ -476,38 +476,38 @@ void GuildHandler::processGuildMessage(Net::MessageIn &msg)
void GuildHandler::processGuildSkillUp(Net::MessageIn &msg)
{
- msg.readInt16(); // Skill ID
- msg.readInt16(); // Level
- msg.readInt16(); // SP
- msg.readInt16(); // 'Range'
- msg.readUInt8(); // unused? (always 1)
+ msg.readInt16("skill id");
+ msg.readInt16("level");
+ msg.readInt16("sp");
+ msg.readInt16("range");
+ msg.readUInt8("unused?");
}
void GuildHandler::processGuildReqAlliance(Net::MessageIn &msg)
{
- msg.readInt32(); // Account ID
- msg.readString(24); // Name
+ msg.readInt32("id");
+ msg.readString(24, "name");
}
void GuildHandler::processGuildReqAllianceAck(Net::MessageIn &msg)
{
- msg.readInt32(); // Flag
+ msg.readInt32("flag");
}
void GuildHandler::processGuildDelAlliance(Net::MessageIn &msg)
{
- msg.readInt32(); // Guild ID
- msg.readInt32(); // Flag
+ msg.readInt32("guild id");
+ msg.readInt32("flag");
}
void GuildHandler::processGuildOppositionAck(Net::MessageIn &msg)
{
- msg.readUInt8(); // Flag
+ msg.readUInt8("flag");
}
void GuildHandler::processGuildBroken(Net::MessageIn &msg)
{
- msg.readInt32(); // Flag
+ msg.readInt32("flag");
}
void GuildHandler::clear() const
diff --git a/src/net/eathena/guildhandler.cpp b/src/net/eathena/guildhandler.cpp
index 841ab95cd..552165ba6 100644
--- a/src/net/eathena/guildhandler.cpp
+++ b/src/net/eathena/guildhandler.cpp
@@ -219,8 +219,8 @@ void GuildHandler::processGuildUpdateCoords(Net::MessageIn &msg)
void GuildHandler::create(const std::string &name) const
{
createOutPacket(CMSG_GUILD_CREATE);
- outMsg.writeInt32(0); // unused
- outMsg.writeString(name, 24);
+ outMsg.writeInt32(0, "unused");
+ outMsg.writeString(name, 24, "guild name");
}
void GuildHandler::invite(const int guildId A_UNUSED,
@@ -234,9 +234,9 @@ void GuildHandler::invite(const int guildId A_UNUSED,
if (being)
{
createOutPacket(CMSG_GUILD_INVITE);
- outMsg.writeInt32(being->getId());
- outMsg.writeInt32(0); // unused
- outMsg.writeInt32(0); // unused
+ outMsg.writeInt32(being->getId(), "account id");
+ outMsg.writeInt32(0, "unused");
+ outMsg.writeInt32(0, "unused");
}
}
@@ -247,19 +247,19 @@ void GuildHandler::invite(const int guildId A_UNUSED,
return;
createOutPacket(CMSG_GUILD_INVITE);
- outMsg.writeInt32(being->getId());
- outMsg.writeInt32(0); // unused
- outMsg.writeInt32(0); // unused
+ outMsg.writeInt32(being->getId(), "account id");
+ outMsg.writeInt32(0, "unused");
+ outMsg.writeInt32(0, "unused");
}
void GuildHandler::inviteResponse(const int guildId,
const bool response) const
{
createOutPacket(CMSG_GUILD_INVITE_REPLY);
- outMsg.writeInt32(guildId);
- outMsg.writeInt8(response);
- outMsg.writeInt8(0); // unused
- outMsg.writeInt16(0); // unused
+ outMsg.writeInt32(guildId, "guild id");
+ outMsg.writeInt8(response, "response");
+ outMsg.writeInt8(0, "unused");
+ outMsg.writeInt16(0, "unused");
}
void GuildHandler::leave(const int guildId) const
@@ -268,10 +268,10 @@ void GuildHandler::leave(const int guildId) const
return;
createOutPacket(CMSG_GUILD_LEAVE);
- outMsg.writeInt32(guildId);
- outMsg.writeInt32(localPlayer->getId()); // Account ID
- outMsg.writeInt32(PlayerInfo::getCharId()); // Char ID
- outMsg.writeString("", 40); // Message
+ outMsg.writeInt32(guildId, "guild id");
+ outMsg.writeInt32(localPlayer->getId(), "account id");
+ outMsg.writeInt32(PlayerInfo::getCharId(), "char id");
+ outMsg.writeString("", 40, "message");
}
void GuildHandler::kick(const GuildMember *restrict const member,
@@ -281,10 +281,10 @@ void GuildHandler::kick(const GuildMember *restrict const member,
return;
createOutPacket(CMSG_GUILD_EXPULSION);
- outMsg.writeInt32(member->getGuild()->getId());
- outMsg.writeInt32(member->getID()); // Account ID
- outMsg.writeInt32(member->getCharId()); // Char ID
- outMsg.writeString(reason, 40); // Message
+ outMsg.writeInt32(member->getGuild()->getId(), "guild id");
+ outMsg.writeInt32(member->getID(), "account id");
+ outMsg.writeInt32(member->getCharId(), "char id");
+ outMsg.writeString(reason, 40, "message");
}
void GuildHandler::chat(const int guildId A_UNUSED,
@@ -296,8 +296,8 @@ void GuildHandler::chat(const int guildId A_UNUSED,
const std::string str = std::string(localPlayer->getName()).append(
" : ").append(text);
createOutPacket(CMSG_GUILD_MESSAGE);
- outMsg.writeInt16(static_cast<uint16_t>(str.size() + 4 + 1));
- outMsg.writeString(str, static_cast<int>(str.length()));
+ outMsg.writeInt16(static_cast<uint16_t>(str.size() + 4 + 1), "len");
+ outMsg.writeString(str, static_cast<int>(str.length()), "message");
outMsg.writeInt8(0);
}
@@ -310,7 +310,7 @@ void GuildHandler::memberList(const int guildId A_UNUSED) const
// 4 = expulsion list
createOutPacket(CMSG_GUILD_REQUEST_INFO);
- outMsg.writeInt32(1); // Request member list
+ outMsg.writeInt32(1, "action"); // Request member list
}
void GuildHandler::info(const int guildId A_UNUSED)
@@ -323,7 +323,7 @@ void GuildHandler::info(const int guildId A_UNUSED)
showBasicInfo = true;
createOutPacket(CMSG_GUILD_REQUEST_INFO);
- outMsg.writeInt32(0); // Request basic info
+ outMsg.writeInt32(0, "action"); // Request basic info
}
void GuildHandler::changeMemberPostion(const GuildMember *const member,
@@ -333,10 +333,10 @@ void GuildHandler::changeMemberPostion(const GuildMember *const member,
return;
createOutPacket(CMSG_GUILD_CHANGE_MEMBER_POS);
- outMsg.writeInt16(16); // size less then 16 <= 4 + 12
- outMsg.writeInt32(member->getID()); // Account ID
- outMsg.writeInt32(member->getCharId()); // Char ID
- outMsg.writeInt32(level); // pos
+ outMsg.writeInt16(16, "len");
+ outMsg.writeInt32(member->getID(), "account id");
+ outMsg.writeInt32(member->getCharId(), "char id");
+ outMsg.writeInt32(level, "pos");
}
void GuildHandler::changeNotice(const int guildId,
@@ -344,9 +344,9 @@ void GuildHandler::changeNotice(const int guildId,
const std::string &restrict msg2) const
{
createOutPacket(CMSG_GUILD_CHANGE_NOTICE);
- outMsg.writeInt32(guildId);
- outMsg.writeString(msg1, 60); // msg1
- outMsg.writeString(msg2, 120); // msg2
+ outMsg.writeInt32(guildId, "guild id");
+ outMsg.writeString(msg1, 60, "msg1");
+ outMsg.writeString(msg2, 120, "msg2");
}
void GuildHandler::checkMaster() const
diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp
index 50ea8303f..ac542513b 100644
--- a/src/net/tmwa/guildhandler.cpp
+++ b/src/net/tmwa/guildhandler.cpp
@@ -208,8 +208,8 @@ void GuildHandler::handleMessage(Net::MessageIn &msg)
void GuildHandler::create(const std::string &name) const
{
createOutPacket(CMSG_GUILD_CREATE);
- outMsg.writeInt32(0); // unused
- outMsg.writeString(name, 24);
+ outMsg.writeInt32(0, "unused");
+ outMsg.writeString(name, 24, "guild name");
}
void GuildHandler::invite(const int guildId A_UNUSED,
@@ -223,9 +223,9 @@ void GuildHandler::invite(const int guildId A_UNUSED,
if (being)
{
createOutPacket(CMSG_GUILD_INVITE);
- outMsg.writeInt32(being->getId());
- outMsg.writeInt32(0); // unused
- outMsg.writeInt32(0); // unused
+ outMsg.writeInt32(being->getId(), "account id");
+ outMsg.writeInt32(0, "unused");
+ outMsg.writeInt32(0, "unused");
}
}
@@ -236,18 +236,18 @@ void GuildHandler::invite(const int guildId A_UNUSED,
return;
createOutPacket(CMSG_GUILD_INVITE);
- outMsg.writeInt32(being->getId());
- outMsg.writeInt32(0); // unused
- outMsg.writeInt32(0); // unused
+ outMsg.writeInt32(being->getId(), "account id");
+ outMsg.writeInt32(0, "unused");
+ outMsg.writeInt32(0, "unused");
}
void GuildHandler::inviteResponse(const int guildId, const bool response) const
{
createOutPacket(CMSG_GUILD_INVITE_REPLY);
- outMsg.writeInt32(guildId);
- outMsg.writeInt8(response);
- outMsg.writeInt8(0); // unused
- outMsg.writeInt16(0); // unused
+ outMsg.writeInt32(guildId, "guild id");
+ outMsg.writeInt8(response, "response");
+ outMsg.writeInt8(0, "unused");
+ outMsg.writeInt16(0, "unused");
}
void GuildHandler::leave(const int guildId) const
@@ -256,10 +256,10 @@ void GuildHandler::leave(const int guildId) const
return;
createOutPacket(CMSG_GUILD_LEAVE);
- outMsg.writeInt32(guildId);
- outMsg.writeInt32(localPlayer->getId()); // Account ID
- outMsg.writeInt32(PlayerInfo::getCharId()); // Char ID
- outMsg.writeString("", 40); // Message
+ outMsg.writeInt32(guildId, "guild id");
+ outMsg.writeInt32(localPlayer->getId(), "account id");
+ outMsg.writeInt32(PlayerInfo::getCharId(), "char id");
+ outMsg.writeString("", 40, "message");
}
void GuildHandler::kick(const GuildMember *restrict const member,
@@ -269,10 +269,10 @@ void GuildHandler::kick(const GuildMember *restrict const member,
return;
createOutPacket(CMSG_GUILD_EXPULSION);
- outMsg.writeInt32(member->getGuild()->getId());
- outMsg.writeInt32(member->getID()); // Account ID
- outMsg.writeInt32(member->getCharId()); // Char ID
- outMsg.writeString(reason, 40); // Message
+ outMsg.writeInt32(member->getGuild()->getId(), "guild id");
+ outMsg.writeInt32(member->getID(), "account id");
+ outMsg.writeInt32(member->getCharId(), "char id");
+ outMsg.writeString(reason, 40, "message");
}
void GuildHandler::chat(const int guildId A_UNUSED,
@@ -284,8 +284,8 @@ void GuildHandler::chat(const int guildId A_UNUSED,
const std::string str = std::string(localPlayer->getName()).append(
" : ").append(text);
createOutPacket(CMSG_GUILD_MESSAGE);
- outMsg.writeInt16(static_cast<uint16_t>(str.size() + 4));
- outMsg.writeString(str, static_cast<int>(str.length()));
+ outMsg.writeInt16(static_cast<uint16_t>(str.size() + 4), "len");
+ outMsg.writeString(str, static_cast<int>(str.length()), "message");
}
void GuildHandler::memberList(const int guildId A_UNUSED) const
@@ -297,7 +297,7 @@ void GuildHandler::memberList(const int guildId A_UNUSED) const
// 4 = expulsion list
createOutPacket(CMSG_GUILD_REQUEST_INFO);
- outMsg.writeInt32(1); // Request member list
+ outMsg.writeInt32(1, "action"); // Request member list
}
void GuildHandler::info(const int guildId A_UNUSED)
@@ -310,7 +310,7 @@ void GuildHandler::info(const int guildId A_UNUSED)
showBasicInfo = true;
createOutPacket(CMSG_GUILD_REQUEST_INFO);
- outMsg.writeInt32(0); // Request basic info
+ outMsg.writeInt32(0, "action"); // Request basic info
}
void GuildHandler::changeMemberPostion(const GuildMember *const member,
@@ -320,10 +320,10 @@ void GuildHandler::changeMemberPostion(const GuildMember *const member,
return;
createOutPacket(CMSG_GUILD_CHANGE_MEMBER_POS);
- outMsg.writeInt16(16); // size less then 16 <= 4 + 12
- outMsg.writeInt32(member->getID()); // Account ID
- outMsg.writeInt32(member->getCharId()); // Char ID
- outMsg.writeInt32(level); // pos
+ outMsg.writeInt16(16, "len");
+ outMsg.writeInt32(member->getID(), "account id");
+ outMsg.writeInt32(member->getCharId(), "char id");
+ outMsg.writeInt32(level, "position");
}
void GuildHandler::changeNotice(const int guildId,
@@ -331,9 +331,9 @@ void GuildHandler::changeNotice(const int guildId,
const std::string &restrict msg2) const
{
createOutPacket(CMSG_GUILD_CHANGE_NOTICE);
- outMsg.writeInt32(guildId);
- outMsg.writeString(msg1, 60); // msg1
- outMsg.writeString(msg2, 120); // msg2
+ outMsg.writeInt32(guildId, "guild id");
+ outMsg.writeString(msg1, 60, "msg1");
+ outMsg.writeString(msg2, 120, "msg2");
}
void GuildHandler::checkMaster() const
@@ -343,9 +343,9 @@ void GuildHandler::checkMaster() const
void GuildHandler::processGuildPositionInfo(Net::MessageIn &msg)
{
- const int guildId = msg.readInt32("guild id");
- const int emblem = msg.readInt32("emblem");
- const int posMode = msg.readInt32("position");
+ const int guildId = msg.readInt32("guild id");
+ const int emblem = msg.readInt32("emblem");
+ const int posMode = msg.readInt32("position");
msg.readInt32("unused");
msg.readUInt8("usused");
std::string guildName = msg.readString(24, "guild name");
@@ -401,11 +401,10 @@ void GuildHandler::processGuildMemberLogin(Net::MessageIn &msg)
void GuildHandler::processGuildExpulsion(Net::MessageIn &msg)
{
- msg.skip(2, "len?");
+ msg.readInt16("len?");
const std::string nick = msg.readString(24, "name?");
msg.skip(24, "player name");
- msg.readString(44, "message"); // Message
-
+ msg.readString(44, "message");
processGuildExpulsionContinue(nick);
}