diff options
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/ea/buysellhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/ea/equipbackend.h | 6 | ||||
-rw-r--r-- | src/net/ea/inventoryhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/eathena/inventoryhandler.cpp | 12 | ||||
-rw-r--r-- | src/net/tmwa/inventoryhandler.cpp | 16 |
5 files changed, 19 insertions, 19 deletions
diff --git a/src/net/ea/buysellhandler.cpp b/src/net/ea/buysellhandler.cpp index 11785fec0..537a741ea 100644 --- a/src/net/ea/buysellhandler.cpp +++ b/src/net/ea/buysellhandler.cpp @@ -162,7 +162,7 @@ void BuySellHandler::processNpcSell(Net::MessageIn &msg) const Item *const item = PlayerInfo::getInventory() ->getItem(index); - if (item && !(item->isEquipped())) + if (item && item->isEquipped() == Equipped_false) dialog->addItem(item, value); } } diff --git a/src/net/ea/equipbackend.h b/src/net/ea/equipbackend.h index 6f09e8e9c..3b3297315 100644 --- a/src/net/ea/equipbackend.h +++ b/src/net/ea/equipbackend.h @@ -67,7 +67,7 @@ class EquipBackend final : public Equipment::Backend { Item* item = inv->getItem(i); if (item) - item->setEquipped(false); + item->setEquipped(Equipped_false); } mEquipment[i] = -1; @@ -87,14 +87,14 @@ class EquipBackend final : public Equipment::Backend Item *item = inv->getItem(mEquipment[index]); if (item) - item->setEquipped(false); + item->setEquipped(Equipped_false); // not checking index because it must be safe mEquipment[index] = inventoryIndex; item = inv->getItem(inventoryIndex); if (item) - item->setEquipped(true); + item->setEquipped(Equipped_true); if (inventoryWindow) inventoryWindow->updateButtons(); diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp index e81b0a490..026359d76 100644 --- a/src/net/ea/inventoryhandler.cpp +++ b/src/net/ea/inventoryhandler.cpp @@ -262,7 +262,7 @@ void InventoryHandler::processPlayerStorageStatus(Net::MessageIn &msg) (*it).damaged, (*it).favorite, (*it).equip, - false); + Equipped_false); } mInventoryItems.clear(); diff --git a/src/net/eathena/inventoryhandler.cpp b/src/net/eathena/inventoryhandler.cpp index 835b341a8..9f22b34ff 100644 --- a/src/net/eathena/inventoryhandler.cpp +++ b/src/net/eathena/inventoryhandler.cpp @@ -387,7 +387,7 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg) fromBool(flags.bits.isDamaged, Damaged), fromBool(flags.bits.isFavorite, Favorite), Equipm_true, - false); + Equipped_false); inventory->setCards(index, cards, 4); } @@ -488,7 +488,7 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) fromBool(damaged, Damaged), Favorite_false, fromBool(equipType, Equipm), - false); + Equipped_false); inventory->setCards(index, cards, 4); } ArrowsListener::distributeEvent(); @@ -537,7 +537,7 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg) fromBool(flags.bits.isDamaged, Damaged), fromBool(flags.bits.isFavorite, Favorite), Equipm_false, - false); + Equipped_false); inventory->setCards(index, cards, 4); } } @@ -709,7 +709,7 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg) Damaged_false, Favorite_false, Equipm_false, - false); + Equipped_false); mStorage->setCards(index, cards, 4); } } @@ -813,7 +813,7 @@ void InventoryHandler::processCartInfo(Net::MessageIn &msg) (*it).damaged, (*it).favorite, (*it).equip, - false); + Equipped_false); } mCartItems.clear(); } @@ -853,7 +853,7 @@ void InventoryHandler::processPlayerCartAdd(Net::MessageIn &msg) Damaged_false, Favorite_false, Equipm_false, - false); + Equipped_false); inventory->setCards(index, cards, 4); } BLOCK_END("InventoryHandler::processPlayerCartAdd") diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index 0d0611122..ea8a912b7 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -302,7 +302,7 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg) Damaged_false, Favorite_false, Equipm_true, - false); + Equipped_false); } else { @@ -312,7 +312,7 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg) Damaged_false, Favorite_false, Equipm_true, - false); + Equipped_false); } inventory->setCards(index, cards, 4); } @@ -414,7 +414,7 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) Damaged_false, Favorite_false, fromBool(equipType, Equipm), - false); + Equipped_false); } else { @@ -424,7 +424,7 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) Damaged_false, Favorite_false, fromBool(equipType, Equipm), - false); + Equipped_false); } inventory->setCards(index, cards, 4); } @@ -485,7 +485,7 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg) Damaged_false, Favorite_false, fromBool(isEquipment, Equipm), - false); + Equipped_false); } else { @@ -495,7 +495,7 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg) Damaged_false, Favorite_false, fromBool(isEquipment, Equipm), - false); + Equipped_false); } inventory->setCards(index, cards, 4); } @@ -665,7 +665,7 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg) Damaged_false, Favorite_false, Equipm_false, - false); + Equipped_false); } else { @@ -675,7 +675,7 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg) Damaged_false, Favorite_false, Equipm_false, - false); + Equipped_false); } mStorage->setCards(index, cards, 4); } |