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-rw-r--r--src/net/ea/playerhandler.cpp6
-rw-r--r--src/net/eathena/generalhandler.cpp1
2 files changed, 6 insertions, 1 deletions
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index e365ccdfe..941f96499 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -191,7 +191,11 @@ void PlayerHandler::processPlayerStatUpdate1(Net::MessageIn &msg)
value), static_cast<float>(value), 0));
PlayerInfo::setStatBase(Attributes::WALK_SPEED, value);
PlayerInfo::setStatMod(Attributes::WALK_SPEED, 0);
- break;
+ break;
+ case 0x0003:
+ PlayerInfo::setStatBase(Attributes::KARMA, value);
+ PlayerInfo::setStatMod(Attributes::KARMA, 0);
+ break;
case 0x0004:
break; // manner
case 0x0005:
diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp
index 0d7a551ea..d1056bb71 100644
--- a/src/net/eathena/generalhandler.cpp
+++ b/src/net/eathena/generalhandler.cpp
@@ -367,6 +367,7 @@ void GeneralHandler::gameStarted() const
statusWindow->addAttribute(Attributes::WALK_SPEED, _("Walk Delay"));
statusWindow->addAttribute(Attributes::ATTACK_RANGE, _("Attack Range"));
statusWindow->addAttribute(Attributes::ATTACK_SPEED, _("Damage per sec."));
+ statusWindow->addAttribute(Attributes::KARMA, _("Karma"));
}
void GeneralHandler::gameEnded() const