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-rw-r--r--src/net/ea/beingrecv.cpp6
-rw-r--r--src/net/tmwa/charserverrecv.cpp2
2 files changed, 3 insertions, 5 deletions
diff --git a/src/net/ea/beingrecv.cpp b/src/net/ea/beingrecv.cpp
index 39a0e26e1..9b12583a8 100644
--- a/src/net/ea/beingrecv.cpp
+++ b/src/net/ea/beingrecv.cpp
@@ -45,8 +45,6 @@
#include "net/messagein.h"
#include "net/serverfeatures.h"
-#include "utils/checkutils.h"
-
#include "debug.h"
namespace Ea
@@ -436,8 +434,8 @@ void BeingRecv::processBeingMove3(Net::MessageIn &msg)
}
const int16_t speed = msg.readInt16("speed");
dstBeing->setWalkSpeed(speed);
- int16_t x = msg.readInt16("x");
- int16_t y = msg.readInt16("y");
+ const int16_t x = msg.readInt16("x");
+ const int16_t y = msg.readInt16("y");
dstBeing->setAction(BeingAction::STAND, 0);
dstBeing->setTileCoords(x, y);
diff --git a/src/net/tmwa/charserverrecv.cpp b/src/net/tmwa/charserverrecv.cpp
index e54b092e0..9728303ff 100644
--- a/src/net/tmwa/charserverrecv.cpp
+++ b/src/net/tmwa/charserverrecv.cpp
@@ -210,7 +210,7 @@ void CharServerRecv::processCharMapInfo(Net::MessageIn &restrict msg)
ServerInfo &server = mapServer;
BLOCK_START("CharServerRecv::processCharMapInfo")
PlayerInfo::setCharId(msg.readInt32("char id?"));
- GameHandler *const gh = static_cast<GameHandler*>(gameHandler);
+ const GameHandler *const gh = static_cast<GameHandler*>(gameHandler);
gh->setMap(msg.readString(16, "map name"));
if (config.getBoolValue("usePersistentIP") || settings.persistentIp)
{