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-rw-r--r--src/net/ea/gui/guildtab.cpp10
-rw-r--r--src/net/ea/gui/guildtab.h4
-rw-r--r--src/net/ea/guildhandler.cpp4
3 files changed, 17 insertions, 1 deletions
diff --git a/src/net/ea/gui/guildtab.cpp b/src/net/ea/gui/guildtab.cpp
index ff433f606..b764a9f85 100644
--- a/src/net/ea/gui/guildtab.cpp
+++ b/src/net/ea/gui/guildtab.cpp
@@ -23,6 +23,7 @@
#include "net/ea/gui/guildtab.h"
#include "chatlogger.h"
+#include "configuration.h"
#include "guild.h"
#include "localplayer.h"
#include "soundmanager.h"
@@ -51,10 +52,13 @@ GuildTab::GuildTab(const Widget2 *const widget) :
&getThemeColor(Theme::GUILD_CHAT_TAB_HIGHLIGHTED_OUTLINE));
setSelectedTabColor(&getThemeColor(Theme::GUILD_CHAT_TAB_SELECTED),
&getThemeColor(Theme::GUILD_CHAT_TAB_SELECTED_OUTLINE));
+ mShowOnline = config.getBoolValue("showGuildOnline");
+ config.addListener("showGuildOnline", this);
}
GuildTab::~GuildTab()
{
+ config.removeListeners(this);
}
bool GuildTab::handleCommand(const std::string &type, const std::string &args)
@@ -155,4 +159,10 @@ void GuildTab::playNewMessageSound()
sound.playGuiSound(SOUND_GUILD);
}
+void GuildTab::optionChanged(const std::string &value)
+{
+ if (value == "showGuildOnline")
+ mShowOnline = config.getBoolValue("showGuildOnline");
+}
+
} // namespace Ea
diff --git a/src/net/ea/gui/guildtab.h b/src/net/ea/gui/guildtab.h
index 020c6d7c9..d7b48f09f 100644
--- a/src/net/ea/gui/guildtab.h
+++ b/src/net/ea/gui/guildtab.h
@@ -31,7 +31,7 @@ namespace Ea
/**
* A tab for a guild chat channel.
*/
-class GuildTab : public ChatTab
+class GuildTab : public ChatTab, public ConfigListener
{
public:
GuildTab(const Widget2 *const widget);
@@ -52,6 +52,8 @@ class GuildTab : public ChatTab
void playNewMessageSound() override;
+ void optionChanged(const std::string &value) override;
+
protected:
void handleInput(const std::string &msg) override;
diff --git a/src/net/ea/guildhandler.cpp b/src/net/ea/guildhandler.cpp
index 7c2592617..e9ec8c97d 100644
--- a/src/net/ea/guildhandler.cpp
+++ b/src/net/ea/guildhandler.cpp
@@ -149,7 +149,11 @@ void GuildHandler::processGuildMemberLogin(Net::MessageIn &msg)
{
GuildMember *const m = taGuild->getMember(accountId, charId);
if (m)
+ {
m->setOnline(online);
+ if (guildTab)
+ guildTab->showOnline(m->getName(), online);
+ }
}
}