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-rw-r--r--src/net/ea/eaprotocol.h4
-rw-r--r--src/net/ea/playerhandler.cpp11
-rw-r--r--src/net/ea/playerhandler.h2
-rw-r--r--src/net/eathena/attrs.h4
-rw-r--r--src/net/eathena/generalhandler.cpp2
-rw-r--r--src/net/eathena/playerhandler.cpp4
-rw-r--r--src/net/playerhandler.h2
-rw-r--r--src/net/tmwa/attrs.h4
-rw-r--r--src/net/tmwa/generalhandler.cpp2
-rw-r--r--src/net/tmwa/playerhandler.cpp4
10 files changed, 11 insertions, 28 deletions
diff --git a/src/net/ea/eaprotocol.h b/src/net/ea/eaprotocol.h
index b1df70a20..98ed935f9 100644
--- a/src/net/ea/eaprotocol.h
+++ b/src/net/ea/eaprotocol.h
@@ -32,9 +32,7 @@ enum
EA_VIT,
EA_INT,
EA_DEX,
- EA_LUK,
-
- EA_ATK
+ EA_LUK
};
enum
diff --git a/src/net/ea/playerhandler.cpp b/src/net/ea/playerhandler.cpp
index c12da7bfc..cc2de72c7 100644
--- a/src/net/ea/playerhandler.cpp
+++ b/src/net/ea/playerhandler.cpp
@@ -222,8 +222,6 @@ void PlayerHandler::processPlayerStatUpdate3(Net::MessageIn &msg) const
const int bonus = msg.readInt32("bonus");
setStat(type, base, bonus, false);
- if (type == EA_ATK || type == Attributes::ATTACK_DELAY)
- PlayerInfo::updateAttrs();
BLOCK_END("PlayerHandler::processPlayerStatUpdate3")
}
@@ -286,11 +284,6 @@ int PlayerHandler::getJobLocation() const
return EA_JOB;
}
-int PlayerHandler::getAttackLocation() const
-{
- return EA_ATK;
-}
-
#define setStatComplex(stat) \
PlayerInfo::setStatBase(stat, base, notify); \
if (mod != -1) \
@@ -480,11 +473,11 @@ void PlayerHandler::setStat(const int type,
statusWindow->setPointsNeeded(EA_LUK, base);
break;
case 0x0029:
- PlayerInfo::setStatBase(EA_ATK, base);
+ PlayerInfo::setStatBase(Attributes::ATK, base);
PlayerInfo::updateAttrs();
break;
case 0x002a:
- PlayerInfo::setStatMod(EA_ATK, base);
+ PlayerInfo::setStatMod(Attributes::ATK, base);
PlayerInfo::updateAttrs();
break;
case 0x002b:
diff --git a/src/net/ea/playerhandler.h b/src/net/ea/playerhandler.h
index a2e126bc2..cfde84a6e 100644
--- a/src/net/ea/playerhandler.h
+++ b/src/net/ea/playerhandler.h
@@ -55,8 +55,6 @@ class PlayerHandler notfinal : public Net::PlayerHandler
int getJobLocation() const override final A_WARN_UNUSED;
- int getAttackLocation() const override final A_WARN_UNUSED;
-
protected:
virtual void setStat(const int type,
const int base,
diff --git a/src/net/eathena/attrs.h b/src/net/eathena/attrs.h
index db866c0bc..049aff97f 100644
--- a/src/net/eathena/attrs.h
+++ b/src/net/eathena/attrs.h
@@ -34,9 +34,7 @@ namespace EAthena
VIT,
INT,
DEX,
- LUK,
-
- ATK
+ LUK
};
} // namespace EAthena
diff --git a/src/net/eathena/generalhandler.cpp b/src/net/eathena/generalhandler.cpp
index 83b55e3bd..bebf22842 100644
--- a/src/net/eathena/generalhandler.cpp
+++ b/src/net/eathena/generalhandler.cpp
@@ -353,7 +353,7 @@ void GeneralHandler::gameStarted() const
statusWindow->addAttribute(DEX, _("Dexterity"), "dex", true);
statusWindow->addAttribute(LUK, _("Luck"), "luk", true);
- statusWindow->addAttribute(ATK, _("Attack"));
+ statusWindow->addAttribute(Attributes::ATK, _("Attack"));
statusWindow->addAttribute(Attributes::DEF, _("Defense"));
statusWindow->addAttribute(Attributes::MATK, _("M.Attack"));
statusWindow->addAttribute(Attributes::MDEF, _("M.Defense"));
diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp
index c1412819b..6fca5bb08 100644
--- a/src/net/eathena/playerhandler.cpp
+++ b/src/net/eathena/playerhandler.cpp
@@ -332,8 +332,8 @@ void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg)
else
msg.readUInt8("luk cost");
- PlayerInfo::setStatBase(ATK, msg.readInt16("left atk"), false);
- PlayerInfo::setStatMod(ATK, msg.readInt16("right atk"));
+ PlayerInfo::setStatBase(Attributes::ATK, msg.readInt16("left atk"), false);
+ PlayerInfo::setStatMod(Attributes::ATK, msg.readInt16("right atk"));
PlayerInfo::updateAttrs();
val = msg.readInt16("right matk");
diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h
index fa4df6da3..347f92e67 100644
--- a/src/net/playerhandler.h
+++ b/src/net/playerhandler.h
@@ -71,8 +71,6 @@ class PlayerHandler notfinal
virtual int getJobLocation() const A_WARN_UNUSED = 0;
- virtual int getAttackLocation() const A_WARN_UNUSED = 0;
-
virtual Vector getDefaultWalkSpeed() const A_WARN_UNUSED = 0;
virtual void requestOnlineList() const = 0;
diff --git a/src/net/tmwa/attrs.h b/src/net/tmwa/attrs.h
index bd5a0cae4..7009e6400 100644
--- a/src/net/tmwa/attrs.h
+++ b/src/net/tmwa/attrs.h
@@ -34,9 +34,7 @@ namespace TmwAthena
VIT,
INT,
DEX,
- LUK,
-
- ATK
+ LUK
};
} // namespace TmwAthena
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp
index ecc320219..5107e873d 100644
--- a/src/net/tmwa/generalhandler.cpp
+++ b/src/net/tmwa/generalhandler.cpp
@@ -318,7 +318,7 @@ void GeneralHandler::gameStarted() const
statusWindow->addAttribute(LUK, _("Luck"), "luk", true);
// TRANSLATORS: player stat
- statusWindow->addAttribute(ATK, _("Attack"));
+ statusWindow->addAttribute(Attributes::ATK, _("Attack"));
// TRANSLATORS: player stat
statusWindow->addAttribute(Attributes::DEF, _("Defense"));
// TRANSLATORS: player stat
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index 504484217..f94dabfc2 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -400,8 +400,8 @@ void PlayerHandler::processPlayerStatUpdate5(Net::MessageIn &msg)
else
msg.readUInt8("luk cost");
- PlayerInfo::setStatBase(ATK, msg.readInt16("atk"), false);
- PlayerInfo::setStatMod(ATK, msg.readInt16("atk+"));
+ PlayerInfo::setStatBase(Attributes::ATK, msg.readInt16("atk"), false);
+ PlayerInfo::setStatMod(Attributes::ATK, msg.readInt16("atk+"));
PlayerInfo::updateAttrs();
val = msg.readInt16("matk");