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-rw-r--r--src/net/ea/buysellhandler.cpp2
-rw-r--r--src/net/ea/equipbackend.h6
-rw-r--r--src/net/ea/inventoryhandler.cpp2
-rw-r--r--src/net/eathena/inventoryhandler.cpp12
-rw-r--r--src/net/tmwa/inventoryhandler.cpp16
5 files changed, 19 insertions, 19 deletions
diff --git a/src/net/ea/buysellhandler.cpp b/src/net/ea/buysellhandler.cpp
index 11785fec0..537a741ea 100644
--- a/src/net/ea/buysellhandler.cpp
+++ b/src/net/ea/buysellhandler.cpp
@@ -162,7 +162,7 @@ void BuySellHandler::processNpcSell(Net::MessageIn &msg)
const Item *const item = PlayerInfo::getInventory()
->getItem(index);
- if (item && !(item->isEquipped()))
+ if (item && item->isEquipped() == Equipped_false)
dialog->addItem(item, value);
}
}
diff --git a/src/net/ea/equipbackend.h b/src/net/ea/equipbackend.h
index 6f09e8e9c..3b3297315 100644
--- a/src/net/ea/equipbackend.h
+++ b/src/net/ea/equipbackend.h
@@ -67,7 +67,7 @@ class EquipBackend final : public Equipment::Backend
{
Item* item = inv->getItem(i);
if (item)
- item->setEquipped(false);
+ item->setEquipped(Equipped_false);
}
mEquipment[i] = -1;
@@ -87,14 +87,14 @@ class EquipBackend final : public Equipment::Backend
Item *item = inv->getItem(mEquipment[index]);
if (item)
- item->setEquipped(false);
+ item->setEquipped(Equipped_false);
// not checking index because it must be safe
mEquipment[index] = inventoryIndex;
item = inv->getItem(inventoryIndex);
if (item)
- item->setEquipped(true);
+ item->setEquipped(Equipped_true);
if (inventoryWindow)
inventoryWindow->updateButtons();
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index e81b0a490..026359d76 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -262,7 +262,7 @@ void InventoryHandler::processPlayerStorageStatus(Net::MessageIn &msg)
(*it).damaged,
(*it).favorite,
(*it).equip,
- false);
+ Equipped_false);
}
mInventoryItems.clear();
diff --git a/src/net/eathena/inventoryhandler.cpp b/src/net/eathena/inventoryhandler.cpp
index 835b341a8..9f22b34ff 100644
--- a/src/net/eathena/inventoryhandler.cpp
+++ b/src/net/eathena/inventoryhandler.cpp
@@ -387,7 +387,7 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg)
fromBool(flags.bits.isDamaged, Damaged),
fromBool(flags.bits.isFavorite, Favorite),
Equipm_true,
- false);
+ Equipped_false);
inventory->setCards(index, cards, 4);
}
@@ -488,7 +488,7 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
fromBool(damaged, Damaged),
Favorite_false,
fromBool(equipType, Equipm),
- false);
+ Equipped_false);
inventory->setCards(index, cards, 4);
}
ArrowsListener::distributeEvent();
@@ -537,7 +537,7 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg)
fromBool(flags.bits.isDamaged, Damaged),
fromBool(flags.bits.isFavorite, Favorite),
Equipm_false,
- false);
+ Equipped_false);
inventory->setCards(index, cards, 4);
}
}
@@ -709,7 +709,7 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg)
Damaged_false,
Favorite_false,
Equipm_false,
- false);
+ Equipped_false);
mStorage->setCards(index, cards, 4);
}
}
@@ -813,7 +813,7 @@ void InventoryHandler::processCartInfo(Net::MessageIn &msg)
(*it).damaged,
(*it).favorite,
(*it).equip,
- false);
+ Equipped_false);
}
mCartItems.clear();
}
@@ -853,7 +853,7 @@ void InventoryHandler::processPlayerCartAdd(Net::MessageIn &msg)
Damaged_false,
Favorite_false,
Equipm_false,
- false);
+ Equipped_false);
inventory->setCards(index, cards, 4);
}
BLOCK_END("InventoryHandler::processPlayerCartAdd")
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp
index 0d0611122..ea8a912b7 100644
--- a/src/net/tmwa/inventoryhandler.cpp
+++ b/src/net/tmwa/inventoryhandler.cpp
@@ -302,7 +302,7 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg)
Damaged_false,
Favorite_false,
Equipm_true,
- false);
+ Equipped_false);
}
else
{
@@ -312,7 +312,7 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg)
Damaged_false,
Favorite_false,
Equipm_true,
- false);
+ Equipped_false);
}
inventory->setCards(index, cards, 4);
}
@@ -414,7 +414,7 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
Damaged_false,
Favorite_false,
fromBool(equipType, Equipm),
- false);
+ Equipped_false);
}
else
{
@@ -424,7 +424,7 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
Damaged_false,
Favorite_false,
fromBool(equipType, Equipm),
- false);
+ Equipped_false);
}
inventory->setCards(index, cards, 4);
}
@@ -485,7 +485,7 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg)
Damaged_false,
Favorite_false,
fromBool(isEquipment, Equipm),
- false);
+ Equipped_false);
}
else
{
@@ -495,7 +495,7 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg)
Damaged_false,
Favorite_false,
fromBool(isEquipment, Equipm),
- false);
+ Equipped_false);
}
inventory->setCards(index, cards, 4);
}
@@ -665,7 +665,7 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg)
Damaged_false,
Favorite_false,
Equipm_false,
- false);
+ Equipped_false);
}
else
{
@@ -675,7 +675,7 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg)
Damaged_false,
Favorite_false,
Equipm_false,
- false);
+ Equipped_false);
}
mStorage->setCards(index, cards, 4);
}