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-rw-r--r--src/net/tmwa/questhandler.cpp37
-rw-r--r--src/net/tmwa/questhandler.h4
-rw-r--r--src/net/tmwa/questrecv.cpp67
-rw-r--r--src/net/tmwa/questrecv.h37
4 files changed, 107 insertions, 38 deletions
diff --git a/src/net/tmwa/questhandler.cpp b/src/net/tmwa/questhandler.cpp
index d308d33f6..d40603b7f 100644
--- a/src/net/tmwa/questhandler.cpp
+++ b/src/net/tmwa/questhandler.cpp
@@ -24,6 +24,7 @@
#include "gui/windows/questswindow.h"
#include "net/tmwa/protocol.h"
+#include "net/tmwa/questrecv.h"
#include "resources/skillconsts.h"
@@ -52,11 +53,11 @@ void QuestHandler::handleMessage(Net::MessageIn &msg)
switch (msg.getId())
{
case SMSG_QUEST_SET_VAR:
- processSetQuestVar(msg);
+ QuestRecv::processSetQuestVar(msg);
break;
case SMSG_QUEST_PLAYER_VARS:
- processPlayerQuests(msg);
+ QuestRecv::processPlayerQuests(msg);
break;
default:
@@ -65,38 +66,6 @@ void QuestHandler::handleMessage(Net::MessageIn &msg)
BLOCK_END("QuestHandler::handleMessage")
}
-void QuestHandler::processSetQuestVar(Net::MessageIn &msg)
-{
- const int var = msg.readInt16("variable");
- const int val = msg.readInt32("value");
- if (questsWindow)
- {
- questsWindow->updateQuest(var, val);
- questsWindow->rebuild(true);
- }
- if (skillDialog)
- {
- skillDialog->updateQuest(var, val);
- skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID);
- }
-}
-
-void QuestHandler::processPlayerQuests(Net::MessageIn &msg)
-{
- const int count = (msg.readInt16("len") - 4) / 6;
- for (int f = 0; f < count; f ++)
- {
- const int var = msg.readInt16("variable");
- const int val = msg.readInt32("value");
- if (questsWindow)
- questsWindow->updateQuest(var, val);
- if (skillDialog)
- skillDialog->updateQuest(var, val);
- }
- if (questsWindow)
- questsWindow->rebuild(false);
-}
-
void QuestHandler::setQeustActiveState(const int questId A_UNUSED,
const bool active A_UNUSED) const
{
diff --git a/src/net/tmwa/questhandler.h b/src/net/tmwa/questhandler.h
index c63fa56b0..920df82fb 100644
--- a/src/net/tmwa/questhandler.h
+++ b/src/net/tmwa/questhandler.h
@@ -40,10 +40,6 @@ class QuestHandler final : public MessageHandler,
void setQeustActiveState(const int questId,
const bool active) const override final;
- protected:
- static void processSetQuestVar(Net::MessageIn &msg);
-
- static void processPlayerQuests(Net::MessageIn &msg);
};
} // namespace TmwAthena
diff --git a/src/net/tmwa/questrecv.cpp b/src/net/tmwa/questrecv.cpp
new file mode 100644
index 000000000..51971f1f9
--- /dev/null
+++ b/src/net/tmwa/questrecv.cpp
@@ -0,0 +1,67 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "net/tmwa/questrecv.h"
+
+#include "gui/windows/skilldialog.h"
+#include "gui/windows/questswindow.h"
+
+#include "net/tmwa/protocol.h"
+
+#include "resources/skillconsts.h"
+
+#include "debug.h"
+
+namespace TmwAthena
+{
+
+void QuestRecv::processSetQuestVar(Net::MessageIn &msg)
+{
+ const int var = msg.readInt16("variable");
+ const int val = msg.readInt32("value");
+ if (questsWindow)
+ {
+ questsWindow->updateQuest(var, val);
+ questsWindow->rebuild(true);
+ }
+ if (skillDialog)
+ {
+ skillDialog->updateQuest(var, val);
+ skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID);
+ }
+}
+
+void QuestRecv::processPlayerQuests(Net::MessageIn &msg)
+{
+ const int count = (msg.readInt16("len") - 4) / 6;
+ for (int f = 0; f < count; f ++)
+ {
+ const int var = msg.readInt16("variable");
+ const int val = msg.readInt32("value");
+ if (questsWindow)
+ questsWindow->updateQuest(var, val);
+ if (skillDialog)
+ skillDialog->updateQuest(var, val);
+ }
+ if (questsWindow)
+ questsWindow->rebuild(false);
+}
+
+} // namespace TmwAthena
diff --git a/src/net/tmwa/questrecv.h b/src/net/tmwa/questrecv.h
new file mode 100644
index 000000000..41d6be3da
--- /dev/null
+++ b/src/net/tmwa/questrecv.h
@@ -0,0 +1,37 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2012-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_TMWA_QUESTRECV_H
+#define NET_TMWA_QUESTRECV_H
+
+#include "net/tmwa/messagehandler.h"
+
+#include "net/questhandler.h"
+
+namespace TmwAthena
+{
+ namespace QuestRecv
+ {
+ void processSetQuestVar(Net::MessageIn &msg);
+ void processPlayerQuests(Net::MessageIn &msg);
+ } // namespace QuestRecv
+} // namespace TmwAthena
+
+#endif // NET_TMWA_QUESTRECV_H