summaryrefslogtreecommitdiff
path: root/src/net/tmwa
diff options
context:
space:
mode:
Diffstat (limited to 'src/net/tmwa')
-rw-r--r--src/net/tmwa/beinghandler.cpp46
-rw-r--r--src/net/tmwa/beinghandler.h2
2 files changed, 0 insertions, 48 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index 3c77e70a1..23c23c213 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -421,52 +421,6 @@ void BeingHandler::processBeingChangeLookContinue(Being *const dstBeing,
}
}
-void BeingHandler::processNameResponse2(Net::MessageIn &msg)
-{
- BLOCK_START("BeingHandler::processNameResponse2")
- if (!actorManager || !localPlayer)
- {
- BLOCK_END("BeingHandler::processNameResponse2")
- return;
- }
-
- const int len = msg.readInt16("len");
- const int beingId = msg.readInt32("account ic");
- const std::string str = msg.readString(len - 8, "name");
- Being *const dstBeing = actorManager->findBeing(beingId);
- if (dstBeing)
- {
- if (beingId == localPlayer->getId())
- {
- localPlayer->pingResponse();
- }
- else
- {
- dstBeing->setName(str);
- dstBeing->updateGuild();
- dstBeing->addToCache();
-
- if (dstBeing->getType() == ActorType::Player)
- dstBeing->updateColors();
-
- if (localPlayer)
- {
- const Party *const party = localPlayer->getParty();
- if (party && party->isMember(dstBeing->getId()))
- {
- PartyMember *const member = party->getMember(
- dstBeing->getId());
-
- if (member)
- member->setName(dstBeing->getName());
- }
- localPlayer->checkNewName(dstBeing);
- }
- }
- }
- BLOCK_END("BeingHandler::processNameResponse2")
-}
-
void BeingHandler::processPlayerUpdate1(Net::MessageIn &msg)
{
BLOCK_START("BeingHandler::processPlayerMoveUpdate")
diff --git a/src/net/tmwa/beinghandler.h b/src/net/tmwa/beinghandler.h
index 1ecc23d43..cb366d8a1 100644
--- a/src/net/tmwa/beinghandler.h
+++ b/src/net/tmwa/beinghandler.h
@@ -56,8 +56,6 @@ class BeingHandler final : public MessageHandler, public Ea::BeingHandler
static void processBeingMove(Net::MessageIn &msg);
- static void processNameResponse2(Net::MessageIn &msg);
-
static void processPlayerUpdate1(Net::MessageIn &msg);
static void processPlayerUpdate2(Net::MessageIn &msg);