diff options
Diffstat (limited to 'src/net/tmwa')
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 20 | ||||
-rw-r--r-- | src/net/tmwa/guildhandler.cpp | 6 | ||||
-rw-r--r-- | src/net/tmwa/partyhandler.cpp | 6 |
3 files changed, 16 insertions, 16 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index 0f668d162..8f91371b1 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -22,7 +22,7 @@ #include "net/tmwa/beinghandler.h" -#include "actorspritemanager.h" +#include "actormanager.h" #include "client.h" #include "guild.h" #include "guildmanager.h" @@ -245,7 +245,7 @@ void BeingHandler::undress(Being *const being) const void BeingHandler::processBeingChangeLook(Net::MessageIn &msg, const bool look2) const { - if (!actorSpriteManager) + if (!actorManager) return; /* @@ -260,7 +260,7 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg, * 16 bit value will be 0. */ - Being *const dstBeing = actorSpriteManager->findBeing(msg.readInt32()); + Being *const dstBeing = actorManager->findBeing(msg.readInt32()); if (!dstBeing) return; @@ -387,14 +387,14 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg, void BeingHandler::processNameResponse2(Net::MessageIn &msg) const { - if (!actorSpriteManager || !player_node) + if (!actorManager || !player_node) return; const int len = msg.readInt16(); const int beingId = msg.readInt32(); const std::string str = msg.readString(len - 8); - Being *const dstBeing = actorSpriteManager->findBeing(beingId); + Being *const dstBeing = actorManager->findBeing(beingId); if (dstBeing) { if (beingId == player_node->getId()) @@ -430,7 +430,7 @@ void BeingHandler::processNameResponse2(Net::MessageIn &msg) const void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, const int msgType) const { - if (!actorSpriteManager || !player_node) + if (!actorManager || !player_node) return; // An update about a player, potentially including movement. @@ -445,10 +445,10 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, if (id < 110000000 && job >= 1000) disguiseId = job; - Being *dstBeing = actorSpriteManager->findBeing(id); + Being *dstBeing = actorManager->findBeing(id); if (!dstBeing) { - if (actorSpriteManager->isBlocked(id) == true) + if (actorManager->isBlocked(id) == true) return; dstBeing = createBeing(id, job); @@ -458,7 +458,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, } else if (disguiseId) { - actorSpriteManager->undelete(dstBeing); + actorManager->undelete(dstBeing); if (serverVersion < 1) requestNameById(id); } @@ -658,7 +658,7 @@ void BeingHandler::processBeingMove3(Net::MessageIn &msg) const static const int diry[8] = {1, 1, 0, -1, -1, -1, 0, 1}; const int len = msg.readInt16() - 14; - Being *const dstBeing = actorSpriteManager->findBeing(msg.readInt32()); + Being *const dstBeing = actorManager->findBeing(msg.readInt32()); if (!dstBeing) return; const int16_t speed = msg.readInt16(); diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp index 862c437ed..60747685d 100644 --- a/src/net/tmwa/guildhandler.cpp +++ b/src/net/tmwa/guildhandler.cpp @@ -21,7 +21,7 @@ #include "net/tmwa/guildhandler.h" -#include "actorspritemanager.h" +#include "actormanager.h" #include "being/localplayer.h" #include "being/playerinfo.h" @@ -208,10 +208,10 @@ void GuildHandler::create(const std::string &name) const void GuildHandler::invite(const int guildId A_UNUSED, const std::string &name) const { - if (!actorSpriteManager) + if (!actorManager) return; - const Being *const being = actorSpriteManager->findBeingByName( + const Being *const being = actorManager->findBeingByName( name, Being::PLAYER); if (being) { diff --git a/src/net/tmwa/partyhandler.cpp b/src/net/tmwa/partyhandler.cpp index 92c79d447..d3a49d75a 100644 --- a/src/net/tmwa/partyhandler.cpp +++ b/src/net/tmwa/partyhandler.cpp @@ -21,7 +21,7 @@ #include "net/tmwa/partyhandler.h" -#include "actorspritemanager.h" +#include "actormanager.h" #include "notifications.h" #include "notifymanager.h" @@ -122,10 +122,10 @@ void PartyHandler::invite(Being *const being) const void PartyHandler::invite(const std::string &name) const { - if (!actorSpriteManager) + if (!actorManager) return; - const Being *const being = actorSpriteManager->findBeingByName( + const Being *const being = actorManager->findBeingByName( name, Being::PLAYER); if (being) { |