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-rw-r--r--src/net/tmwa/adminhandler.cpp4
-rw-r--r--src/net/tmwa/generalhandler.cpp2
-rw-r--r--src/net/tmwa/inventoryhandler.cpp12
3 files changed, 6 insertions, 12 deletions
diff --git a/src/net/tmwa/adminhandler.cpp b/src/net/tmwa/adminhandler.cpp
index ce81c596c..08bf5f3a4 100644
--- a/src/net/tmwa/adminhandler.cpp
+++ b/src/net/tmwa/adminhandler.cpp
@@ -22,8 +22,6 @@
#include "net/tmwa/adminhandler.h"
-#include "notifymanager.h"
-
#include "gui/chatconsts.h"
#include "net/chathandler.h"
@@ -31,8 +29,6 @@
#include "net/tmwa/messageout.h"
#include "net/tmwa/protocol.h"
-#include "resources/notifytypes.h"
-
#include "utils/stringutils.h"
#include <string>
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp
index e2c609b2c..219cedc3d 100644
--- a/src/net/tmwa/generalhandler.cpp
+++ b/src/net/tmwa/generalhandler.cpp
@@ -33,8 +33,6 @@
#include "gui/windows/socialwindow.h"
#include "gui/windows/statuswindow.h"
-#include "net/ea/guildhandler.h"
-
#include "gui/widgets/tabs/chat/guildtab.h"
#include "gui/widgets/tabs/chat/partytab.h"
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp
index dec66396e..43cc5fd3b 100644
--- a/src/net/tmwa/inventoryhandler.cpp
+++ b/src/net/tmwa/inventoryhandler.cpp
@@ -254,7 +254,7 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg)
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
const int itemId = msg.readInt16("item id");
const uint8_t itemType = msg.readUInt8("item type");
- uint8_t identified = msg.readUInt8("identify");
+ const uint8_t identified = msg.readUInt8("identify");
msg.readInt16("equip type?");
const int equipType = msg.readInt16("equip type");
@@ -306,7 +306,7 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
int amount = msg.readInt16("amount");
const int itemId = msg.readInt16("item id");
- uint8_t identified = msg.readUInt8("identified");
+ const uint8_t identified = msg.readUInt8("identified");
msg.readUInt8("attribute");
const uint8_t refine = msg.readUInt8("refine");
int cards[4];
@@ -416,7 +416,7 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg)
const int index = msg.readInt16("index") - INVENTORY_OFFSET;
const int itemId = msg.readInt16("item id");
const uint8_t itemType = msg.readUInt8("item type");
- uint8_t identified = msg.readUInt8("identified");
+ const uint8_t identified = msg.readUInt8("identified");
const int amount = msg.readInt16("amount");
const int arrow = msg.readInt16("arrow");
for (int i = 0; i < 4; i++)
@@ -465,7 +465,7 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg)
const int index = msg.readInt16("index") - STORAGE_OFFSET;
const int itemId = msg.readInt16("item id");
const uint8_t itemType = msg.readUInt8("item type");
- uint8_t identified = msg.readUInt8("identified");
+ const uint8_t identified = msg.readUInt8("identified");
const int amount = msg.readInt16("amount");
msg.readInt16("arrow");
for (int i = 0; i < 4; i++)
@@ -533,7 +533,7 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg)
const int index = msg.readInt16("index") - STORAGE_OFFSET;
const int itemId = msg.readInt16("item id");
const uint8_t itemType = msg.readUInt8("item type");
- uint8_t identified = msg.readUInt8("identified");
+ const uint8_t identified = msg.readUInt8("identified");
const int amount = 1;
msg.readInt16("equip point?");
msg.readInt16("another equip point?");
@@ -575,7 +575,7 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg)
const int index = msg.readInt16("index") - STORAGE_OFFSET;
const int amount = msg.readInt32("amount");
const int itemId = msg.readInt16("item id");
- unsigned char identified = msg.readUInt8("identified");
+ const unsigned char identified = msg.readUInt8("identified");
msg.readUInt8("attribute");
const uint8_t refine = msg.readUInt8("refine");
int cards[4];