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-rw-r--r--src/net/tmwa/buysellrecv.cpp35
-rw-r--r--src/net/tmwa/buysellrecv.h1
-rw-r--r--src/net/tmwa/packetsin.inc2
3 files changed, 37 insertions, 1 deletions
diff --git a/src/net/tmwa/buysellrecv.cpp b/src/net/tmwa/buysellrecv.cpp
index 230327899..6a30f7bc6 100644
--- a/src/net/tmwa/buysellrecv.cpp
+++ b/src/net/tmwa/buysellrecv.cpp
@@ -82,4 +82,39 @@ void BuySellRecv::processNpcSellResponse(Net::MessageIn &msg)
}
}
+void BuySellRecv::processNpcBuyResponse(Net::MessageIn &msg)
+{
+ const uint8_t response = msg.readUInt8("response");
+ if (response == 0U)
+ {
+ NotifyManager::notify(NotifyTypes::BUY_DONE);
+ return;
+ }
+ // Reset player money since buy dialog already assumed purchase
+ // would go fine
+ if (Ea::BuySellRecv::mBuyDialog)
+ {
+ Ea::BuySellRecv::mBuyDialog->setMoney(
+ PlayerInfo::getAttribute(Attributes::MONEY));
+ }
+ switch (response)
+ {
+ case 1:
+ NotifyManager::notify(NotifyTypes::BUY_FAILED_NO_MONEY);
+ break;
+
+ case 2:
+ NotifyManager::notify(NotifyTypes::BUY_FAILED_OVERWEIGHT);
+ break;
+
+ case 3:
+ NotifyManager::notify(NotifyTypes::BUY_FAILED_TOO_MANY_ITEMS);
+ break;
+
+ default:
+ NotifyManager::notify(NotifyTypes::BUY_FAILED);
+ break;
+ };
+}
+
} // namespace TmwAthena
diff --git a/src/net/tmwa/buysellrecv.h b/src/net/tmwa/buysellrecv.h
index b5bd82ace..36607df84 100644
--- a/src/net/tmwa/buysellrecv.h
+++ b/src/net/tmwa/buysellrecv.h
@@ -34,6 +34,7 @@ namespace TmwAthena
{
void processNpcBuy(Net::MessageIn &msg);
void processNpcSellResponse(Net::MessageIn &msg);
+ void processNpcBuyResponse(Net::MessageIn &msg);
} // namespace BuySellRecv
} // namespace TmwAthena
diff --git a/src/net/tmwa/packetsin.inc b/src/net/tmwa/packetsin.inc
index 2ee65afd9..150028a41 100644
--- a/src/net/tmwa/packetsin.inc
+++ b/src/net/tmwa/packetsin.inc
@@ -62,7 +62,7 @@ packet(SMSG_MAP_MUSIC, 0x0227, -1, &Ea::PlayerRecv::process
packet(SMSG_MAP_QUIT_RESPONSE, 0x018b, 4, &Ea::GameRecv::processMapQuitResponse, 0);
packet(SMSG_MVP_EFFECT, 0x010c, 6, &Ea::ChatRecv::processMVPEffect, 0);
packet(SMSG_NPC_BUY, 0x00c6, -1, &BuySellRecv::processNpcBuy, 0);
-packet(SMSG_NPC_BUY_RESPONSE, 0x00ca, 3, &Ea::BuySellRecv::processNpcBuyResponse, 0);
+packet(SMSG_NPC_BUY_RESPONSE, 0x00ca, 3, &BuySellRecv::processNpcBuyResponse, 0);
packet(SMSG_NPC_BUY_SELL_CHOICE, 0x00c4, 6, &Ea::BuySellRecv::processNpcBuySellChoice, 0);
packet(SMSG_NPC_CHANGETITLE, 0x0228, -1, &Ea::NpcRecv::processChangeTitle, 0);
packet(SMSG_NPC_CHOICE, 0x00b7, -1, &Ea::NpcRecv::processNpcChoice, 0);