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-rw-r--r--src/net/tmwa/generalhandler.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp
index 300110742..72b533b9f 100644
--- a/src/net/tmwa/generalhandler.cpp
+++ b/src/net/tmwa/generalhandler.cpp
@@ -229,23 +229,23 @@ void GeneralHandler::gameStarted() const
// protection against double addition attributes.
statusWindow->clearAttributes();
- // TRANSLATORS: player stat
statusWindow->addAttribute(Attributes::STR,
+ // TRANSLATORS: player stat
_("Strength"), "str", Modifiable_true);
- // TRANSLATORS: player stat
statusWindow->addAttribute(Attributes::AGI,
+ // TRANSLATORS: player stat
_("Agility"), "agi", Modifiable_true);
- // TRANSLATORS: player stat
statusWindow->addAttribute(Attributes::VIT,
+ // TRANSLATORS: player stat
_("Vitality"), "vit", Modifiable_true);
- // TRANSLATORS: player stat
statusWindow->addAttribute(Attributes::INT,
+ // TRANSLATORS: player stat
_("Intelligence"), "int", Modifiable_true);
- // TRANSLATORS: player stat
statusWindow->addAttribute(Attributes::DEX,
+ // TRANSLATORS: player stat
_("Dexterity"), "dex", Modifiable_true);
- // TRANSLATORS: player stat
statusWindow->addAttribute(Attributes::LUK,
+ // TRANSLATORS: player stat
_("Luck"), "luk", Modifiable_true);
// TRANSLATORS: player stat
statusWindow->addAttribute(Attributes::ATK, _("Attack"));