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-rw-r--r--src/net/tmwa/guildhandler.cpp73
1 files changed, 36 insertions, 37 deletions
diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp
index 50ea8303f..ac542513b 100644
--- a/src/net/tmwa/guildhandler.cpp
+++ b/src/net/tmwa/guildhandler.cpp
@@ -208,8 +208,8 @@ void GuildHandler::handleMessage(Net::MessageIn &msg)
void GuildHandler::create(const std::string &name) const
{
createOutPacket(CMSG_GUILD_CREATE);
- outMsg.writeInt32(0); // unused
- outMsg.writeString(name, 24);
+ outMsg.writeInt32(0, "unused");
+ outMsg.writeString(name, 24, "guild name");
}
void GuildHandler::invite(const int guildId A_UNUSED,
@@ -223,9 +223,9 @@ void GuildHandler::invite(const int guildId A_UNUSED,
if (being)
{
createOutPacket(CMSG_GUILD_INVITE);
- outMsg.writeInt32(being->getId());
- outMsg.writeInt32(0); // unused
- outMsg.writeInt32(0); // unused
+ outMsg.writeInt32(being->getId(), "account id");
+ outMsg.writeInt32(0, "unused");
+ outMsg.writeInt32(0, "unused");
}
}
@@ -236,18 +236,18 @@ void GuildHandler::invite(const int guildId A_UNUSED,
return;
createOutPacket(CMSG_GUILD_INVITE);
- outMsg.writeInt32(being->getId());
- outMsg.writeInt32(0); // unused
- outMsg.writeInt32(0); // unused
+ outMsg.writeInt32(being->getId(), "account id");
+ outMsg.writeInt32(0, "unused");
+ outMsg.writeInt32(0, "unused");
}
void GuildHandler::inviteResponse(const int guildId, const bool response) const
{
createOutPacket(CMSG_GUILD_INVITE_REPLY);
- outMsg.writeInt32(guildId);
- outMsg.writeInt8(response);
- outMsg.writeInt8(0); // unused
- outMsg.writeInt16(0); // unused
+ outMsg.writeInt32(guildId, "guild id");
+ outMsg.writeInt8(response, "response");
+ outMsg.writeInt8(0, "unused");
+ outMsg.writeInt16(0, "unused");
}
void GuildHandler::leave(const int guildId) const
@@ -256,10 +256,10 @@ void GuildHandler::leave(const int guildId) const
return;
createOutPacket(CMSG_GUILD_LEAVE);
- outMsg.writeInt32(guildId);
- outMsg.writeInt32(localPlayer->getId()); // Account ID
- outMsg.writeInt32(PlayerInfo::getCharId()); // Char ID
- outMsg.writeString("", 40); // Message
+ outMsg.writeInt32(guildId, "guild id");
+ outMsg.writeInt32(localPlayer->getId(), "account id");
+ outMsg.writeInt32(PlayerInfo::getCharId(), "char id");
+ outMsg.writeString("", 40, "message");
}
void GuildHandler::kick(const GuildMember *restrict const member,
@@ -269,10 +269,10 @@ void GuildHandler::kick(const GuildMember *restrict const member,
return;
createOutPacket(CMSG_GUILD_EXPULSION);
- outMsg.writeInt32(member->getGuild()->getId());
- outMsg.writeInt32(member->getID()); // Account ID
- outMsg.writeInt32(member->getCharId()); // Char ID
- outMsg.writeString(reason, 40); // Message
+ outMsg.writeInt32(member->getGuild()->getId(), "guild id");
+ outMsg.writeInt32(member->getID(), "account id");
+ outMsg.writeInt32(member->getCharId(), "char id");
+ outMsg.writeString(reason, 40, "message");
}
void GuildHandler::chat(const int guildId A_UNUSED,
@@ -284,8 +284,8 @@ void GuildHandler::chat(const int guildId A_UNUSED,
const std::string str = std::string(localPlayer->getName()).append(
" : ").append(text);
createOutPacket(CMSG_GUILD_MESSAGE);
- outMsg.writeInt16(static_cast<uint16_t>(str.size() + 4));
- outMsg.writeString(str, static_cast<int>(str.length()));
+ outMsg.writeInt16(static_cast<uint16_t>(str.size() + 4), "len");
+ outMsg.writeString(str, static_cast<int>(str.length()), "message");
}
void GuildHandler::memberList(const int guildId A_UNUSED) const
@@ -297,7 +297,7 @@ void GuildHandler::memberList(const int guildId A_UNUSED) const
// 4 = expulsion list
createOutPacket(CMSG_GUILD_REQUEST_INFO);
- outMsg.writeInt32(1); // Request member list
+ outMsg.writeInt32(1, "action"); // Request member list
}
void GuildHandler::info(const int guildId A_UNUSED)
@@ -310,7 +310,7 @@ void GuildHandler::info(const int guildId A_UNUSED)
showBasicInfo = true;
createOutPacket(CMSG_GUILD_REQUEST_INFO);
- outMsg.writeInt32(0); // Request basic info
+ outMsg.writeInt32(0, "action"); // Request basic info
}
void GuildHandler::changeMemberPostion(const GuildMember *const member,
@@ -320,10 +320,10 @@ void GuildHandler::changeMemberPostion(const GuildMember *const member,
return;
createOutPacket(CMSG_GUILD_CHANGE_MEMBER_POS);
- outMsg.writeInt16(16); // size less then 16 <= 4 + 12
- outMsg.writeInt32(member->getID()); // Account ID
- outMsg.writeInt32(member->getCharId()); // Char ID
- outMsg.writeInt32(level); // pos
+ outMsg.writeInt16(16, "len");
+ outMsg.writeInt32(member->getID(), "account id");
+ outMsg.writeInt32(member->getCharId(), "char id");
+ outMsg.writeInt32(level, "position");
}
void GuildHandler::changeNotice(const int guildId,
@@ -331,9 +331,9 @@ void GuildHandler::changeNotice(const int guildId,
const std::string &restrict msg2) const
{
createOutPacket(CMSG_GUILD_CHANGE_NOTICE);
- outMsg.writeInt32(guildId);
- outMsg.writeString(msg1, 60); // msg1
- outMsg.writeString(msg2, 120); // msg2
+ outMsg.writeInt32(guildId, "guild id");
+ outMsg.writeString(msg1, 60, "msg1");
+ outMsg.writeString(msg2, 120, "msg2");
}
void GuildHandler::checkMaster() const
@@ -343,9 +343,9 @@ void GuildHandler::checkMaster() const
void GuildHandler::processGuildPositionInfo(Net::MessageIn &msg)
{
- const int guildId = msg.readInt32("guild id");
- const int emblem = msg.readInt32("emblem");
- const int posMode = msg.readInt32("position");
+ const int guildId = msg.readInt32("guild id");
+ const int emblem = msg.readInt32("emblem");
+ const int posMode = msg.readInt32("position");
msg.readInt32("unused");
msg.readUInt8("usused");
std::string guildName = msg.readString(24, "guild name");
@@ -401,11 +401,10 @@ void GuildHandler::processGuildMemberLogin(Net::MessageIn &msg)
void GuildHandler::processGuildExpulsion(Net::MessageIn &msg)
{
- msg.skip(2, "len?");
+ msg.readInt16("len?");
const std::string nick = msg.readString(24, "name?");
msg.skip(24, "player name");
- msg.readString(44, "message"); // Message
-
+ msg.readString(44, "message");
processGuildExpulsionContinue(nick);
}