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-rw-r--r--src/net/tmwa/charserverhandler.cpp2
-rw-r--r--src/net/tmwa/generalhandler.cpp3
2 files changed, 3 insertions, 2 deletions
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp
index 67fff4029..c01ec4666 100644
--- a/src/net/tmwa/charserverhandler.cpp
+++ b/src/net/tmwa/charserverhandler.cpp
@@ -178,7 +178,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
const int hat = msg.readInt16(); // head option top
const int topClothes = msg.readInt16();
- uint8_t hairColor = msg.readUInt8();
+ const uint8_t hairColor = msg.readUInt8();
msg.readUInt8(); // free
tempPlayer->setSprite(SPRITE_HAIR, hairStyle * -1,
ItemDB::get(-hairStyle).getDyeColorsString(hairColor));
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp
index 7ef237bbc..a31f6d1dc 100644
--- a/src/net/tmwa/generalhandler.cpp
+++ b/src/net/tmwa/generalhandler.cpp
@@ -133,7 +133,8 @@ void GeneralHandler::handleMessage(Net::MessageIn &msg)
case SMSG_CONNECTION_PROBLEM:
{
const uint8_t code = msg.readUInt8();
- logger->log("Connection problem: %u", static_cast<int>(code));
+ logger->log("Connection problem: %u",
+ static_cast<unsigned int>(code));
switch (code)
{