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-rw-r--r--src/net/tmwa/beinghandler.cpp8
-rw-r--r--src/net/tmwa/guildhandler.cpp2
-rw-r--r--src/net/tmwa/partyhandler.cpp2
3 files changed, 6 insertions, 6 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index 314f9ee49..5bd39457a 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -287,7 +287,7 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg,
id2 = 1;
}
- if (dstBeing->getType() == Being::PLAYER)
+ if (dstBeing->getType() == ActorType::PLAYER)
dstBeing->setOtherTime();
if (!player_node)
@@ -410,7 +410,7 @@ void BeingHandler::processNameResponse2(Net::MessageIn &msg)
dstBeing->updateGuild();
dstBeing->addToCache();
- if (dstBeing->getType() == Being::PLAYER)
+ if (dstBeing->getType() == ActorType::PLAYER)
dstBeing->updateColors();
if (player_node)
@@ -636,7 +636,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
msg.readInt8(); // unknown
- if (dstBeing->getType() != Being::PLAYER
+ if (dstBeing->getType() != ActorType::PLAYER
|| msgType != 3)
{
dstBeing->setActionTime(tick_time);
@@ -648,7 +648,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg,
dstBeing->setStatusEffectBlock(16, static_cast<uint16_t>(
statusEffects & 0xffff));
- if (msgType == 3 && dstBeing->getType() == Being::PLAYER)
+ if (msgType == 3 && dstBeing->getType() == ActorType::PLAYER)
dstBeing->setMoveTime();
}
diff --git a/src/net/tmwa/guildhandler.cpp b/src/net/tmwa/guildhandler.cpp
index 4db171545..af45d63cc 100644
--- a/src/net/tmwa/guildhandler.cpp
+++ b/src/net/tmwa/guildhandler.cpp
@@ -212,7 +212,7 @@ void GuildHandler::invite(const int guildId A_UNUSED,
return;
const Being *const being = actorManager->findBeingByName(
- name, Being::PLAYER);
+ name, ActorType::PLAYER);
if (being)
{
MessageOut msg(CMSG_GUILD_INVITE);
diff --git a/src/net/tmwa/partyhandler.cpp b/src/net/tmwa/partyhandler.cpp
index a7088e33b..310d71783 100644
--- a/src/net/tmwa/partyhandler.cpp
+++ b/src/net/tmwa/partyhandler.cpp
@@ -127,7 +127,7 @@ void PartyHandler::invite(const std::string &name) const
return;
const Being *const being = actorManager->findBeingByName(
- name, Being::PLAYER);
+ name, ActorType::PLAYER);
if (being)
{
MessageOut outMsg(CMSG_PARTY_INVITE);