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-rw-r--r--src/net/tmwa/playerhandler.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index c78382f27..95b157c00 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -124,10 +124,11 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg)
BLOCK_END("PlayerHandler::handleMessage")
}
-void PlayerHandler::attack(const int id, const Keep keep) const
+void PlayerHandler::attack(const BeingId id,
+ const Keep keep) const
{
createOutPacket(CMSG_PLAYER_CHANGE_ACT);
- outMsg.writeInt32(id, "target id");
+ outMsg.writeBeingId(id, "target id");
if (keep == Keep_true)
outMsg.writeInt8(7, "action");
else
@@ -170,7 +171,7 @@ void PlayerHandler::pickUp(const FloorItem *const floorItem) const
return;
createOutPacket(CMSG_ITEM_PICKUP);
- outMsg.writeInt32(floorItem->getId(), "object id");
+ outMsg.writeBeingId(floorItem->getId(), "object id");
TmwAthena::InventoryHandler *const handler =
static_cast<TmwAthena::InventoryHandler*>(inventoryHandler);
if (handler)