diff options
Diffstat (limited to 'src/net/tmwa/inventoryrecv.cpp')
-rw-r--r-- | src/net/tmwa/inventoryrecv.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/net/tmwa/inventoryrecv.cpp b/src/net/tmwa/inventoryrecv.cpp index 9d4d202a0..878a03538 100644 --- a/src/net/tmwa/inventoryrecv.cpp +++ b/src/net/tmwa/inventoryrecv.cpp @@ -102,7 +102,7 @@ void InventoryRecv::processPlayerEquipment(Net::MessageIn &msg) const uint8_t refine = msg.readUInt8("refine"); int cards[maxCards]; for (int f = 0; f < maxCards; f++) - cards[f] = msg.readInt16("card"); + cards[f] = msg.readUInt16("card"); if (Ea::InventoryRecv::mDebugInventory) { @@ -156,7 +156,7 @@ void InventoryRecv::processPlayerInventoryAdd(Net::MessageIn &msg) const uint8_t refine = msg.readUInt8("refine"); int cards[maxCards]; for (int f = 0; f < maxCards; f++) - cards[f] = msg.readInt16("card"); + cards[f] = msg.readUInt16("card"); const int equipType = msg.readInt16("equip type"); const ItemTypeT type = static_cast<ItemTypeT>(msg.readUInt8("item type")); const ItemInfo &itemInfo = ItemDB::get(itemId); @@ -275,7 +275,7 @@ void InventoryRecv::processPlayerInventory(Net::MessageIn &msg) const int amount = msg.readInt16("amount"); const int arrow = msg.readInt16("arrow"); for (int i = 0; i < maxCards; i++) - cards[i] = msg.readInt16("card"); + cards[i] = msg.readUInt16("card"); if (Ea::InventoryRecv::mDebugInventory) { @@ -326,7 +326,7 @@ void InventoryRecv::processPlayerStorage(Net::MessageIn &msg) const int amount = msg.readInt16("amount"); msg.readInt16("arrow"); for (int i = 0; i < maxCards; i++) - cards[i] = msg.readInt16("card"); + cards[i] = msg.readUInt16("card"); if (Ea::InventoryRecv::mDebugInventory) { @@ -410,7 +410,7 @@ void InventoryRecv::processPlayerStorageEquip(Net::MessageIn &msg) msg.readUInt8("attribute (broken)"); const uint8_t refine = msg.readUInt8("refine"); for (int i = 0; i < maxCards; i++) - cards[i] = msg.readInt16("card"); + cards[i] = msg.readUInt16("card"); if (Ea::InventoryRecv::mDebugInventory) { @@ -450,7 +450,7 @@ void InventoryRecv::processPlayerStorageAdd(Net::MessageIn &msg) const uint8_t refine = msg.readUInt8("refine"); int cards[maxCards]; for (int f = 0; f < maxCards; f++) - cards[f] = msg.readInt16("card"); + cards[f] = msg.readUInt16("card"); if (Item *const item = Ea::InventoryRecv::mStorage->getItem(index)) { |