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Diffstat (limited to 'src/net/tmwa/inventoryhandler.cpp')
-rw-r--r--src/net/tmwa/inventoryhandler.cpp32
1 files changed, 20 insertions, 12 deletions
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp
index 45b9d47eb..0d0611122 100644
--- a/src/net/tmwa/inventoryhandler.cpp
+++ b/src/net/tmwa/inventoryhandler.cpp
@@ -301,7 +301,8 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg)
Identified_true,
Damaged_false,
Favorite_false,
- true, false);
+ Equipm_true,
+ false);
}
else
{
@@ -310,7 +311,8 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg)
fromBool(identified, Identified),
Damaged_false,
Favorite_false,
- true, false);
+ Equipm_true,
+ false);
}
inventory->setCards(index, cards, 4);
}
@@ -411,7 +413,8 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
Identified_true,
Damaged_false,
Favorite_false,
- equipType != 0, false);
+ fromBool(equipType, Equipm),
+ false);
}
else
{
@@ -420,7 +423,8 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
fromBool(identified, Identified),
Damaged_false,
Favorite_false,
- equipType != 0, false);
+ fromBool(equipType, Equipm),
+ false);
}
inventory->setCards(index, cards, 4);
}
@@ -480,7 +484,8 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg)
Identified_true,
Damaged_false,
Favorite_false,
- isEquipment, false);
+ fromBool(isEquipment, Equipm),
+ false);
}
else
{
@@ -489,7 +494,8 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg)
fromBool(identified, Identified),
Damaged_false,
Favorite_false,
- isEquipment, false);
+ fromBool(isEquipment, Equipm),
+ false);
}
inventory->setCards(index, cards, 4);
}
@@ -532,7 +538,7 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg)
Identified_true,
Damaged_false,
Favorite_false,
- false));
+ Equipm_false));
}
else
{
@@ -541,7 +547,7 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg)
fromBool(identified, Identified),
Damaged_false,
Favorite_false,
- false));
+ Equipm_false));
}
}
BLOCK_END("InventoryHandler::processPlayerInventory")
@@ -613,7 +619,7 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg)
Identified_true,
Damaged_false,
Favorite_false,
- false));
+ Equipm_false));
}
else
{
@@ -622,7 +628,7 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg)
fromBool(identified, Identified),
Damaged_false,
Favorite_false,
- false));
+ Equipm_false));
}
}
BLOCK_END("InventoryHandler::processPlayerStorageEquip")
@@ -658,7 +664,8 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg)
Identified_true,
Damaged_false,
Favorite_false,
- false, false);
+ Equipm_false,
+ false);
}
else
{
@@ -667,7 +674,8 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg)
fromBool(identified, Identified),
Damaged_false,
Favorite_false,
- false, false);
+ Equipm_false,
+ false);
}
mStorage->setCards(index, cards, 4);
}