diff options
Diffstat (limited to 'src/net/tmwa/inventoryhandler.cpp')
-rw-r--r-- | src/net/tmwa/inventoryhandler.cpp | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index 4319b84f2..7c53612eb 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -298,8 +298,8 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg) { inventory->setItem(index, itemId, itemType, 1, refine, identified, - Identified_True, - Damaged_False, + Identified_true, + Damaged_false, false, true, false); } else @@ -307,7 +307,7 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg) inventory->setItem(index, itemId, itemType, 1, refine, 1, fromBool(identified, Identified), - Damaged_False, + Damaged_false, false, true, false); } inventory->setCards(index, cards, 4); @@ -406,8 +406,8 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) { inventory->setItem(index, itemId, type, amount, refine, identified, - Identified_True, - Damaged_False, + Identified_true, + Damaged_false, false, equipType != 0, false); } else @@ -415,7 +415,7 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) inventory->setItem(index, itemId, type, amount, refine, 1, fromBool(identified, Identified), - Damaged_False, + Damaged_false, false, equipType != 0, false); } inventory->setCards(index, cards, 4); @@ -473,8 +473,8 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg) { inventory->setItem(index, itemId, itemType, amount, 0, identified, - Identified_True, - Damaged_False, + Identified_true, + Damaged_false, false, isEquipment, false); } else @@ -482,7 +482,7 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg) inventory->setItem(index, itemId, itemType, amount, 0, 1, fromBool(identified, Identified), - Damaged_False, + Damaged_false, false, isEquipment, false); } inventory->setCards(index, cards, 4); @@ -523,8 +523,8 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg) { mInventoryItems.push_back(Ea::InventoryItem(index, itemId, itemType, cards, amount, 0, identified, - Identified_True, - Damaged_False, + Identified_true, + Damaged_false, false, false)); } else @@ -532,7 +532,7 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg) mInventoryItems.push_back(Ea::InventoryItem(index, itemId, itemType, cards, amount, 0, 1, fromBool(identified, Identified), - Damaged_False, + Damaged_false, false, false)); } } @@ -602,8 +602,8 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg) { mInventoryItems.push_back(Ea::InventoryItem(index, itemId, itemType, cards, amount, refine, identified, - Identified_True, - Damaged_False, + Identified_true, + Damaged_false, false, false)); } else @@ -611,7 +611,7 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg) mInventoryItems.push_back(Ea::InventoryItem(index, itemId, itemType, cards, amount, refine, 1, fromBool(identified, Identified), - Damaged_False, + Damaged_false, false, false)); } } @@ -645,8 +645,8 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg) { mStorage->setItem(index, itemId, 0, amount, refine, identified, - Identified_True, - Damaged_False, + Identified_true, + Damaged_false, false, false, false); } else @@ -654,7 +654,7 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg) mStorage->setItem(index, itemId, 0, amount, refine, 1, fromBool(identified, Identified), - Damaged_False, + Damaged_false, false, false, false); } mStorage->setCards(index, cards, 4); |