diff options
Diffstat (limited to 'src/net/tmwa/inventoryhandler.cpp')
-rw-r--r-- | src/net/tmwa/inventoryhandler.cpp | 36 |
1 files changed, 24 insertions, 12 deletions
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp index 7c53612eb..45b9d47eb 100644 --- a/src/net/tmwa/inventoryhandler.cpp +++ b/src/net/tmwa/inventoryhandler.cpp @@ -300,7 +300,8 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg) identified, Identified_true, Damaged_false, - false, true, false); + Favorite_false, + true, false); } else { @@ -308,7 +309,8 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg) 1, fromBool(identified, Identified), Damaged_false, - false, true, false); + Favorite_false, + true, false); } inventory->setCards(index, cards, 4); } @@ -408,7 +410,8 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) identified, Identified_true, Damaged_false, - false, equipType != 0, false); + Favorite_false, + equipType != 0, false); } else { @@ -416,7 +419,8 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg) 1, fromBool(identified, Identified), Damaged_false, - false, equipType != 0, false); + Favorite_false, + equipType != 0, false); } inventory->setCards(index, cards, 4); } @@ -475,7 +479,8 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg) 0, identified, Identified_true, Damaged_false, - false, isEquipment, false); + Favorite_false, + isEquipment, false); } else { @@ -483,7 +488,8 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg) 0, 1, fromBool(identified, Identified), Damaged_false, - false, isEquipment, false); + Favorite_false, + isEquipment, false); } inventory->setCards(index, cards, 4); } @@ -525,7 +531,8 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg) itemType, cards, amount, 0, identified, Identified_true, Damaged_false, - false, false)); + Favorite_false, + false)); } else { @@ -533,7 +540,8 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg) itemType, cards, amount, 0, 1, fromBool(identified, Identified), Damaged_false, - false, false)); + Favorite_false, + false)); } } BLOCK_END("InventoryHandler::processPlayerInventory") @@ -604,7 +612,8 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg) itemType, cards, amount, refine, identified, Identified_true, Damaged_false, - false, false)); + Favorite_false, + false)); } else { @@ -612,7 +621,8 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg) itemType, cards, amount, refine, 1, fromBool(identified, Identified), Damaged_false, - false, false)); + Favorite_false, + false)); } } BLOCK_END("InventoryHandler::processPlayerStorageEquip") @@ -647,7 +657,8 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg) refine, identified, Identified_true, Damaged_false, - false, false, false); + Favorite_false, + false, false); } else { @@ -655,7 +666,8 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg) refine, 1, fromBool(identified, Identified), Damaged_false, - false, false, false); + Favorite_false, + false, false); } mStorage->setCards(index, cards, 4); } |