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Diffstat (limited to 'src/net/tmwa/inventoryhandler.cpp')
-rw-r--r--src/net/tmwa/inventoryhandler.cpp36
1 files changed, 24 insertions, 12 deletions
diff --git a/src/net/tmwa/inventoryhandler.cpp b/src/net/tmwa/inventoryhandler.cpp
index 7c53612eb..45b9d47eb 100644
--- a/src/net/tmwa/inventoryhandler.cpp
+++ b/src/net/tmwa/inventoryhandler.cpp
@@ -300,7 +300,8 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg)
identified,
Identified_true,
Damaged_false,
- false, true, false);
+ Favorite_false,
+ true, false);
}
else
{
@@ -308,7 +309,8 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg)
1,
fromBool(identified, Identified),
Damaged_false,
- false, true, false);
+ Favorite_false,
+ true, false);
}
inventory->setCards(index, cards, 4);
}
@@ -408,7 +410,8 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
identified,
Identified_true,
Damaged_false,
- false, equipType != 0, false);
+ Favorite_false,
+ equipType != 0, false);
}
else
{
@@ -416,7 +419,8 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
1,
fromBool(identified, Identified),
Damaged_false,
- false, equipType != 0, false);
+ Favorite_false,
+ equipType != 0, false);
}
inventory->setCards(index, cards, 4);
}
@@ -475,7 +479,8 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg)
0, identified,
Identified_true,
Damaged_false,
- false, isEquipment, false);
+ Favorite_false,
+ isEquipment, false);
}
else
{
@@ -483,7 +488,8 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg)
0, 1,
fromBool(identified, Identified),
Damaged_false,
- false, isEquipment, false);
+ Favorite_false,
+ isEquipment, false);
}
inventory->setCards(index, cards, 4);
}
@@ -525,7 +531,8 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg)
itemType, cards, amount, 0, identified,
Identified_true,
Damaged_false,
- false, false));
+ Favorite_false,
+ false));
}
else
{
@@ -533,7 +540,8 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg)
itemType, cards, amount, 0, 1,
fromBool(identified, Identified),
Damaged_false,
- false, false));
+ Favorite_false,
+ false));
}
}
BLOCK_END("InventoryHandler::processPlayerInventory")
@@ -604,7 +612,8 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg)
itemType, cards, amount, refine, identified,
Identified_true,
Damaged_false,
- false, false));
+ Favorite_false,
+ false));
}
else
{
@@ -612,7 +621,8 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg)
itemType, cards, amount, refine, 1,
fromBool(identified, Identified),
Damaged_false,
- false, false));
+ Favorite_false,
+ false));
}
}
BLOCK_END("InventoryHandler::processPlayerStorageEquip")
@@ -647,7 +657,8 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg)
refine, identified,
Identified_true,
Damaged_false,
- false, false, false);
+ Favorite_false,
+ false, false);
}
else
{
@@ -655,7 +666,8 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg)
refine, 1,
fromBool(identified, Identified),
Damaged_false,
- false, false, false);
+ Favorite_false,
+ false, false);
}
mStorage->setCards(index, cards, 4);
}