diff options
Diffstat (limited to 'src/net/tmwa/generalhandler.cpp')
-rw-r--r-- | src/net/tmwa/generalhandler.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index 300110742..72b533b9f 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -229,23 +229,23 @@ void GeneralHandler::gameStarted() const // protection against double addition attributes. statusWindow->clearAttributes(); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::STR, + // TRANSLATORS: player stat _("Strength"), "str", Modifiable_true); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::AGI, + // TRANSLATORS: player stat _("Agility"), "agi", Modifiable_true); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::VIT, + // TRANSLATORS: player stat _("Vitality"), "vit", Modifiable_true); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::INT, + // TRANSLATORS: player stat _("Intelligence"), "int", Modifiable_true); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::DEX, + // TRANSLATORS: player stat _("Dexterity"), "dex", Modifiable_true); - // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::LUK, + // TRANSLATORS: player stat _("Luck"), "luk", Modifiable_true); // TRANSLATORS: player stat statusWindow->addAttribute(Attributes::ATK, _("Attack")); |