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-rw-r--r--src/net/tmwa/gamehandler.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/net/tmwa/gamehandler.cpp b/src/net/tmwa/gamehandler.cpp
index c92a83654..62457d718 100644
--- a/src/net/tmwa/gamehandler.cpp
+++ b/src/net/tmwa/gamehandler.cpp
@@ -98,6 +98,7 @@ void GameHandler::connect()
if (!mNetwork)
return;
+ BLOCK_START("GameHandler::connect")
mNetwork->connect(mapServer);
const Token &token = static_cast<LoginHandler*>(
Net::getLoginHandler())->getToken();
@@ -133,6 +134,7 @@ void GameHandler::connect()
*/
// We get 4 useless bytes before the real answer comes in (what are these?)
mNetwork->skip(4);
+ BLOCK_END("GameHandler::connect")
}
bool GameHandler::isConnected() const
@@ -144,8 +146,10 @@ bool GameHandler::isConnected() const
void GameHandler::disconnect()
{
+ BLOCK_START("GameHandler::disconnect")
if (mNetwork)
mNetwork->disconnect();
+ BLOCK_END("GameHandler::disconnect")
}
void GameHandler::quit() const