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path: root/src/net/tmwa/charserverhandler.cpp
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Diffstat (limited to 'src/net/tmwa/charserverhandler.cpp')
-rw-r--r--src/net/tmwa/charserverhandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp
index e23b6f08c..969353cc4 100644
--- a/src/net/tmwa/charserverhandler.cpp
+++ b/src/net/tmwa/charserverhandler.cpp
@@ -420,7 +420,7 @@ void CharServerHandler::processCharMapInfo(Net::MessageIn &restrict msg)
ServerInfo &server = mapServer;
BLOCK_START("CharServerHandler::processCharMapInfo")
PlayerInfo::setCharId(msg.readInt32("char id?"));
- GameHandler *const gh = static_cast<GameHandler*>(Net::getGameHandler());
+ GameHandler *const gh = static_cast<GameHandler*>(gameHandler);
gh->setMap(msg.readString(16, "map name"));
if (config.getBoolValue("usePersistentIP") || settings.persistentIp)
{
@@ -453,7 +453,7 @@ void CharServerHandler::processChangeMapServer(Net::MessageIn &msg)
Network *const network = mNetwork;
ServerInfo &server = mapServer;
BLOCK_START("CharServerHandler::processChangeMapServer")
- GameHandler *const gh = static_cast<GameHandler*>(Net::getGameHandler());
+ GameHandler *const gh = static_cast<GameHandler*>(gameHandler);
if (!gh || !network)
{
BLOCK_END("CharServerHandler::processChangeMapServer")