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path: root/src/net/tmwa/charserverhandler.cpp
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Diffstat (limited to 'src/net/tmwa/charserverhandler.cpp')
-rw-r--r--src/net/tmwa/charserverhandler.cpp29
1 files changed, 28 insertions, 1 deletions
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp
index b8bdf4842..ae64dbf60 100644
--- a/src/net/tmwa/charserverhandler.cpp
+++ b/src/net/tmwa/charserverhandler.cpp
@@ -113,7 +113,7 @@ void CharServerHandler::handleMessage(Net::MessageIn &msg)
break;
case SMSG_CHANGE_MAP_SERVER:
- processChangeMapServer(msg, mNetwork, mapServer);
+ processChangeMapServer(msg);
break;
default:
@@ -387,4 +387,31 @@ void CharServerHandler::processCharMapInfo(Net::MessageIn &restrict msg)
BLOCK_END("CharServerHandler::processCharMapInfo")
}
+void CharServerHandler::processChangeMapServer(Net::MessageIn &msg)
+{
+ Network *const network = mNetwork;
+ ServerInfo &server = mapServer;
+ BLOCK_START("CharServerHandler::processChangeMapServer")
+ GameHandler *const gh = static_cast<GameHandler*>(Net::getGameHandler());
+ if (!gh || !network)
+ {
+ BLOCK_END("CharServerHandler::processChangeMapServer")
+ return;
+ }
+ gh->setMap(msg.readString(16));
+ const int x = msg.readInt16();
+ const int y = msg.readInt16();
+ server.hostname = ipToString(msg.readInt32());
+ server.port = msg.readInt16();
+
+ network->disconnect();
+ client->setState(STATE_CHANGE_MAP);
+ if (localPlayer)
+ {
+ localPlayer->setTileCoords(x, y);
+ localPlayer->setMap(nullptr);
+ }
+ BLOCK_END("CharServerHandler::processChangeMapServer")
+}
+
} // namespace TmwAthena