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Diffstat (limited to 'src/net/tmwa/charserverhandler.cpp')
-rw-r--r--src/net/tmwa/charserverhandler.cpp16
1 files changed, 9 insertions, 7 deletions
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp
index c4fc9001c..7bd057231 100644
--- a/src/net/tmwa/charserverhandler.cpp
+++ b/src/net/tmwa/charserverhandler.cpp
@@ -25,6 +25,8 @@
#include "client.h"
#include "configuration.h"
+#include "being/attributes.h"
+
#include "net/logindata.h"
#include "net/net.h"
@@ -132,8 +134,8 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
tempPlayer->setGender(token.sex);
PlayerInfoBackend &data = character->data;
- data.mAttributes[PlayerInfo::EXP] = msg.readInt32();
- data.mAttributes[PlayerInfo::MONEY] = msg.readInt32();
+ data.mAttributes[Attributes::EXP] = msg.readInt32();
+ data.mAttributes[Attributes::MONEY] = msg.readInt32();
Stat &jobStat = data.mStats[static_cast<size_t>(JOB)];
jobStat.exp = msg.readInt32();
@@ -151,10 +153,10 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
msg.readInt32(); // manner
msg.readInt16(); // character points left
- data.mAttributes[PlayerInfo::HP] = msg.readInt16();
- data.mAttributes[PlayerInfo::MAX_HP] = msg.readInt16();
- data.mAttributes[PlayerInfo::MP] = msg.readInt16();
- data.mAttributes[PlayerInfo::MAX_MP] = msg.readInt16();
+ data.mAttributes[Attributes::HP] = msg.readInt16();
+ data.mAttributes[Attributes::MAX_HP] = msg.readInt16();
+ data.mAttributes[Attributes::MP] = msg.readInt16();
+ data.mAttributes[Attributes::MAX_MP] = msg.readInt16();
msg.readInt16(); // speed
const uint16_t race = msg.readInt16(); // class (used for race)
@@ -164,7 +166,7 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
const uint16_t weapon = msg.readInt16(); // unused on server. need use?
tempPlayer->setSprite(SPRITE_WEAPON, weapon, "", 1, true);
- data.mAttributes[PlayerInfo::LEVEL] = msg.readInt16();
+ data.mAttributes[Attributes::LEVEL] = msg.readInt16();
msg.readInt16(); // skill point
const int bottomClothes = msg.readInt16();