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path: root/src/net/tmwa/charserverhandler.cpp
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Diffstat (limited to 'src/net/tmwa/charserverhandler.cpp')
-rw-r--r--src/net/tmwa/charserverhandler.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp
index daf531f04..2265afb84 100644
--- a/src/net/tmwa/charserverhandler.cpp
+++ b/src/net/tmwa/charserverhandler.cpp
@@ -325,15 +325,18 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg,
tempPlayer->setSprite(SPRITE_GLOVES, gloves, "", msg.readInt8());
tempPlayer->setSprite(SPRITE_CAPE, cape, "", msg.readInt8());
tempPlayer->setSprite(SPRITE_MISC1, misc1, "", msg.readInt8());
- tempPlayer->setSprite(SPRITE_BOTTOMCLOTHES, bottomClothes, "", msg.readInt8());
+ tempPlayer->setSprite(SPRITE_BOTTOMCLOTHES, bottomClothes,
+ "", msg.readInt8());
//to avoid show error (error.xml) need remove this sprite
if (!config.getBoolValue("hideShield"))
tempPlayer->setSprite(SPRITE_SHIELD, shield, "", msg.readInt8());
else
msg.readInt8();
- tempPlayer->setSprite(SPRITE_HAT, hat, "", msg.readInt8()); // head option top
- tempPlayer->setSprite(SPRITE_TOPCLOTHES, topClothes, "", msg.readInt8());
+ tempPlayer->setSprite(SPRITE_HAT, hat, "",
+ msg.readInt8()); // head option top
+ tempPlayer->setSprite(SPRITE_TOPCLOTHES, topClothes, "",
+ msg.readInt8());
tempPlayer->setSprite(SPRITE_MISC2, misc2, "", msg.readInt8());
msg.skip(5);
character->slot = msg.readInt8(); // character slot