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path: root/src/net/tmwa/buysellhandler.cpp
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Diffstat (limited to 'src/net/tmwa/buysellhandler.cpp')
-rw-r--r--src/net/tmwa/buysellhandler.cpp54
1 files changed, 9 insertions, 45 deletions
diff --git a/src/net/tmwa/buysellhandler.cpp b/src/net/tmwa/buysellhandler.cpp
index e41b1580e..1d15f4ad7 100644
--- a/src/net/tmwa/buysellhandler.cpp
+++ b/src/net/tmwa/buysellhandler.cpp
@@ -37,6 +37,9 @@
#include "net/chathandler.h"
+#include "net/ea/buysellrecv.h"
+
+#include "net/tmwa/buysellrecv.h"
#include "net/tmwa/protocol.h"
#include "utils/timer.h"
@@ -63,7 +66,7 @@ BuySellHandler::BuySellHandler() :
};
handledMessages = _messages;
buySellHandler = this;
- mBuyDialog = nullptr;
+ Ea::BuySellRecv::mBuyDialog = nullptr;
}
void BuySellHandler::handleMessage(Net::MessageIn &msg)
@@ -72,23 +75,23 @@ void BuySellHandler::handleMessage(Net::MessageIn &msg)
switch (msg.getId())
{
case SMSG_NPC_BUY_SELL_CHOICE:
- processNpcBuySellChoice(msg);
+ Ea::BuySellRecv::processNpcBuySellChoice(msg);
break;
case SMSG_NPC_BUY:
- processNpcBuy(msg);
+ BuySellRecv::processNpcBuy(msg);
break;
case SMSG_NPC_SELL:
- processNpcSell(msg);
+ Ea::BuySellRecv::processNpcSell(msg);
break;
case SMSG_NPC_BUY_RESPONSE:
- processNpcBuyResponse(msg);
+ Ea::BuySellRecv::processNpcBuyResponse(msg);
break;
case SMSG_NPC_SELL_RESPONSE:
- processNpcSellResponse(msg);
+ BuySellRecv::processNpcSellResponse(msg);
break;
default:
@@ -97,45 +100,6 @@ void BuySellHandler::handleMessage(Net::MessageIn &msg)
BLOCK_END("BuySellHandler::handleMessage")
}
-void BuySellHandler::processNpcBuy(Net::MessageIn &msg)
-{
- msg.readInt16("len");
- const unsigned int n_items = (msg.getLength() - 4U) / 11;
- CREATEWIDGETV(mBuyDialog, BuyDialog, mNpcId);
- mBuyDialog->setMoney(PlayerInfo::getAttribute(Attributes::MONEY));
-
- for (unsigned int k = 0; k < n_items; k++)
- {
- const int value = msg.readInt32("price");
- msg.readInt32("dc value?");
- const int type = msg.readUInt8("type");
- const int itemId = msg.readInt16("item id");
- const ItemColor color = ItemColor_one;
- mBuyDialog->addItem(itemId, type, color, 0, value);
- }
- mBuyDialog->sort();
-}
-
-void BuySellHandler::processNpcSellResponse(Net::MessageIn &msg)
-{
- switch (msg.readUInt8("result"))
- {
- case 0:
- NotifyManager::notify(NotifyTypes::SOLD);
- break;
- case 1:
- default:
- NotifyManager::notify(NotifyTypes::SELL_FAILED);
- break;
- case 2:
- NotifyManager::notify(NotifyTypes::SELL_TRADE_FAILED);
- break;
- case 3:
- NotifyManager::notify(NotifyTypes::SELL_UNSELLABLE_FAILED);
- break;
- }
-}
-
void BuySellHandler::requestSellList(const std::string &nick) const
{
if (nick.empty() != 0 || !shopWindow)