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-rw-r--r--src/net/tmwa/beinghandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp
index 0548a2715..b1c173df6 100644
--- a/src/net/tmwa/beinghandler.cpp
+++ b/src/net/tmwa/beinghandler.cpp
@@ -290,7 +290,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
? GENDER_FEMALE : GENDER_MALE);
// Set these after the gender, as the sprites may be gender-specific
dstBeing->setSprite(SPRITE_HAIR, hairStyle * -1,
- ColorDB::get(hairColor));
+ ColorDB::getHairColor(hairColor));
dstBeing->setSprite(SPRITE_BOTTOMCLOTHES, headBottom);
dstBeing->setSprite(SPRITE_TOPCLOTHES, headMid);
dstBeing->setSprite(SPRITE_HAT, headTop);
@@ -671,7 +671,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
player_node->imitateOutfit(dstBeing, SPRITE_TOPCLOTHES);
break;
case 6: // eAthena LOOK_HAIR_COLOR
- dstBeing->setSpriteColor(SPRITE_HAIR, ColorDB::get(id));
+ dstBeing->setSpriteColor(SPRITE_HAIR, ColorDB::getHairColor(id));
break;
case 8: // eAthena LOOK_SHIELD
if (!config.getBoolValue("hideShield"))
@@ -927,7 +927,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg)
//dstBeing->setSprite(SPRITE_MISC1, misc1);
//dstBeing->setSprite(SPRITE_MISC2, misc2);
dstBeing->setSprite(SPRITE_HAIR, hairStyle * -1,
- ColorDB::get(hairColor));
+ ColorDB::getHairColor(hairColor));
player_node->imitateOutfit(dstBeing);