diff options
Diffstat (limited to 'src/net/tmwa/beinghandler.cpp')
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index a4ab0f48b..2eac3c4a2 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -267,7 +267,7 @@ void BeingHandler::processBeingChangeLook(Net::MessageIn &msg, bool look2) if (!(dstBeing = actorSpriteManager->findBeing(msg.readInt32()))) return; - int type = msg.readInt8(); + const int type = msg.readInt8(); int id = 0; int id2 = 0; std::string color; @@ -391,8 +391,8 @@ void BeingHandler::processNameResponse2(Net::MessageIn &msg) Being *dstBeing; - int len = msg.readInt16(); - int beingId = msg.readInt32(); + const int len = msg.readInt16(); + const int beingId = msg.readInt32(); std::string str = msg.readString(len - 8); if ((dstBeing = actorSpriteManager->findBeing(beingId))) { @@ -411,10 +411,10 @@ void BeingHandler::processNameResponse2(Net::MessageIn &msg) if (player_node) { - Party *party = player_node->getParty(); + const Party *const party = player_node->getParty(); if (party && party->isMember(dstBeing->getId())) { - PartyMember *member = party->getMember( + PartyMember *const member = party->getMember( dstBeing->getId()); if (member) @@ -442,14 +442,14 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) // An update about a player, potentially including movement. - int id = msg.readInt32(); - short speed = msg.readInt16(); - uint16_t stunMode = msg.readInt16(); // opt1; Aethyra use this as cape + const int id = msg.readInt32(); + const short speed = msg.readInt16(); + const uint16_t stunMode = msg.readInt16(); // opt1; Aethyra use this as cape uint32_t statusEffects = msg.readInt16(); // opt2; // Aethyra use this as misc1 statusEffects |= (static_cast<uint32_t>(msg.readInt16())) << 16; // status.options; Aethyra uses this as misc2 - short job = msg.readInt16(); + const short job = msg.readInt16(); dstBeing = actorSpriteManager->findBeing(id); @@ -471,7 +471,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) dstBeing->setDirection(dir); } - if (Party *party = player_node->getParty()) + if (Party *const party = player_node->getParty()) { if (party->isMember(id)) dstBeing->setParty(party); @@ -559,7 +559,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) if (srcX != dstX || srcY != dstY) { - int d = dstBeing->calcDirection(dstX, dstY); + const int d = dstBeing->calcDirection(dstX, dstY); if (d && dstBeing->getDirection() != d) dstBeing->setDirectionDelayed(static_cast<uint8_t>(d)); @@ -591,7 +591,7 @@ void BeingHandler::processPlayerMoveUpdate(Net::MessageIn &msg, int msgType) if (msgType == 1 || msgType == 2) { - int type = msg.readInt8(); + const int type = msg.readInt8(); switch (type) { case 0: |