diff options
Diffstat (limited to 'src/net/tmwa/beinghandler.cpp')
-rw-r--r-- | src/net/tmwa/beinghandler.cpp | 166 |
1 files changed, 0 insertions, 166 deletions
diff --git a/src/net/tmwa/beinghandler.cpp b/src/net/tmwa/beinghandler.cpp index cf0df34e4..b3529b53c 100644 --- a/src/net/tmwa/beinghandler.cpp +++ b/src/net/tmwa/beinghandler.cpp @@ -38,44 +38,8 @@ namespace TmwAthena { BeingHandler::BeingHandler(const bool enableSync) : - MessageHandler(), Ea::BeingHandler(enableSync) { - static const uint16_t _messages[] = - { - SMSG_BEING_VISIBLE, - SMSG_BEING_MOVE, - SMSG_BEING_MOVE2, - SMSG_BEING_REMOVE, - SMSG_SKILL_DAMAGE, - SMSG_BEING_ACTION, - SMSG_BEING_SELFEFFECT, - SMSG_BEING_EMOTION, - SMSG_BEING_CHANGE_LOOKS, - SMSG_BEING_CHANGE_LOOKS2, - SMSG_BEING_NAME_RESPONSE, - SMSG_PLAYER_GUILD_PARTY_INFO, - SMSG_BEING_CHANGE_DIRECTION, - SMSG_PLAYER_UPDATE_1, - SMSG_PLAYER_UPDATE_2, - SMSG_PLAYER_MOVE, - SMSG_PLAYER_STOP, - SMSG_PLAYER_MOVE_TO_ATTACK, - SMSG_PLAYER_STATUS_CHANGE, - SMSG_BEING_STATUS_CHANGE, - SMSG_BEING_RESURRECT, - SMSG_SOLVE_CHAR_NAME, - SMSG_BEING_SPAWN, - SMSG_SKILL_CASTING, - SMSG_SKILL_CAST_CANCEL, - SMSG_SKILL_NO_DAMAGE, - SMSG_BEING_IP_RESPONSE, - SMSG_PVP_MAP_MODE, - SMSG_PVP_SET, - SMSG_BEING_MOVE3, - 0 - }; - handledMessages = _messages; beingHandler = this; } @@ -85,136 +49,6 @@ void BeingHandler::requestNameById(const BeingId id) const outMsg.writeBeingId(id, "being id"); } -void BeingHandler::handleMessage(Net::MessageIn &msg) -{ - BLOCK_START("BeingHandler::handleMessage") - switch (msg.getId()) - { - case SMSG_BEING_VISIBLE: - BeingRecv::processBeingVisible(msg); - break; - - case SMSG_BEING_MOVE: - BeingRecv::processBeingMove(msg); - break; - - case SMSG_BEING_MOVE2: - BeingRecv::processBeingMove2(msg); - break; - - case SMSG_BEING_MOVE3: - Ea::BeingRecv::processBeingMove3(msg); - break; - - case SMSG_BEING_SPAWN: - BeingRecv::processBeingSpawn(msg); - break; - - case SMSG_BEING_REMOVE: - Ea::BeingRecv::processBeingRemove(msg); - break; - - case SMSG_BEING_RESURRECT: - BeingRecv::processBeingResurrect(msg); - break; - - case SMSG_SKILL_DAMAGE: - Ea::BeingRecv::processSkillDamage(msg); - break; - - case SMSG_BEING_ACTION: - Ea::BeingRecv::processBeingAction(msg); - break; - - case SMSG_BEING_SELFEFFECT: - BeingRecv::processBeingSelfEffect(msg); - break; - - case SMSG_BEING_EMOTION: - Ea::BeingRecv::processBeingEmotion(msg); - break; - - case SMSG_BEING_CHANGE_LOOKS: - BeingRecv::processBeingChangeLook(msg); - break; - - case SMSG_BEING_CHANGE_LOOKS2: - BeingRecv::processBeingChangeLook2(msg); - break; - - case SMSG_BEING_NAME_RESPONSE: - Ea::BeingRecv::processNameResponse(msg); - break; - - case SMSG_BEING_IP_RESPONSE: - BeingRecv::processIpResponse(msg); - break; - - case SMSG_SOLVE_CHAR_NAME: - break; - - case SMSG_PLAYER_GUILD_PARTY_INFO: - BeingRecv::processPlayerGuilPartyInfo(msg); - break; - - case SMSG_BEING_CHANGE_DIRECTION: - BeingRecv::processBeingChangeDirection(msg); - break; - - case SMSG_PLAYER_UPDATE_1: - BeingRecv::processPlayerUpdate1(msg); - break; - - case SMSG_PLAYER_UPDATE_2: - BeingRecv::processPlayerUpdate2(msg); - break; - - case SMSG_PLAYER_MOVE: - BeingRecv::processPlayerMove(msg); - break; - - case SMSG_PLAYER_STOP: - Ea::BeingRecv::processPlayerStop(msg); - break; - - case SMSG_PLAYER_MOVE_TO_ATTACK: - Ea::BeingRecv::processPlayerMoveToAttack(msg); - break; - - case SMSG_PLAYER_STATUS_CHANGE: - BeingRecv::processPlaterStatusChange(msg); - break; - - case SMSG_BEING_STATUS_CHANGE: - BeingRecv::processBeingStatusChange(msg); - break; - - case SMSG_SKILL_CASTING: - BeingRecv::processSkillCasting(msg); - break; - - case SMSG_SKILL_CAST_CANCEL: - BeingRecv::processSkillCastCancel(msg); - break; - - case SMSG_SKILL_NO_DAMAGE: - Ea::BeingRecv::processSkillNoDamage(msg); - break; - - case SMSG_PVP_MAP_MODE: - Ea::BeingRecv::processPvpMapMode(msg); - break; - - case SMSG_PVP_SET: - BeingRecv::processPvpSet(msg); - break; - - default: - break; - } - BLOCK_END("BeingHandler::handleMessage") -} - void BeingHandler::undress(Being *const being) const { if (!being) |