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-rw-r--r--src/net/tmwa/adminhandler.cpp299
1 files changed, 0 insertions, 299 deletions
diff --git a/src/net/tmwa/adminhandler.cpp b/src/net/tmwa/adminhandler.cpp
deleted file mode 100644
index b0d2ebfa3..000000000
--- a/src/net/tmwa/adminhandler.cpp
+++ /dev/null
@@ -1,299 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "net/tmwa/adminhandler.h"
-
-#include "game.h"
-
-#include "net/tmwa/messageout.h"
-#include "net/tmwa/protocolout.h"
-
-#include "utils/gmfunctions.h"
-#include "utils/stringutils.h"
-
-#include "debug.h"
-
-namespace TmwAthena
-{
-
-AdminHandler::AdminHandler() :
- Ea::AdminHandler()
-{
- adminHandler = this;
-}
-
-AdminHandler::~AdminHandler()
-{
- adminHandler = nullptr;
-}
-
-void AdminHandler::announce(const std::string &text) const
-{
- createOutPacket(CMSG_ADMIN_ANNOUNCE);
- outMsg.writeInt16(CAST_S16(text.length() + 4), "len");
- outMsg.writeString(text, CAST_S32(text.length()), "message");
-}
-
-void AdminHandler::localAnnounce(const std::string &text) const
-{
- createOutPacket(CMSG_ADMIN_LOCAL_ANNOUNCE);
- outMsg.writeInt16(CAST_S16(text.length() + 4), "len");
- outMsg.writeString(text, CAST_S32(text.length()), "message");
-}
-
-void AdminHandler::hide(const bool h A_UNUSED) const
-{
- createOutPacket(CMSG_ADMIN_HIDE);
- outMsg.writeInt32(0, "unused");
-}
-
-void AdminHandler::kick(const BeingId playerId) const
-{
- createOutPacket(CMSG_ADMIN_KICK);
- outMsg.writeBeingId(playerId, "account id");
-}
-
-void AdminHandler::kickAll() const
-{
-}
-
-void AdminHandler::warp(const std::string &map, const int x, const int y) const
-{
- Gm::runCommand("warp",
- strprintf("%s %d %d", map.c_str(), x, y));
-}
-
-void AdminHandler::resetStats() const
-{
-}
-
-void AdminHandler::resetSkills() const
-{
-}
-
-void AdminHandler::gotoName(const std::string &name) const
-{
- Gm::runCommand("goto", name);
-}
-
-void AdminHandler::recallName(const std::string &name) const
-{
- Gm::runCommand("recall", name);
-}
-
-void AdminHandler::mute(const Being *const being A_UNUSED,
- const int type A_UNUSED,
- const int limit A_UNUSED) const
-{
-}
-
-void AdminHandler::muteName(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::requestLogin(const Being *const being A_UNUSED) const
-{
-}
-
-void AdminHandler::setTileType(const int x A_UNUSED, const int y A_UNUSED,
- const int type A_UNUSED) const
-{
-}
-
-void AdminHandler::unequipAll(const Being *const being A_UNUSED) const
-{
-}
-
-void AdminHandler::requestStats(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::monsterInfo(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::itemInfo(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::whoDrops(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::mobSearch(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::mobSpawnSearch(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::playerGmCommands(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::playerCharGmCommands(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::showLevel(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::showStats(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::showStorageList(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::showCartList(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::showInventoryList(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::locatePlayer(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::showAccountInfo(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::spawnSlave(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::spawnClone(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::spawnSlaveClone(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::spawnEvilClone(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::savePosition(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::loadPosition(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::randomWarp(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::gotoNpc(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::killer(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::killable(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::heal(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::alive(const std::string &name) const
-{
- Gm::runCommand("revive", name);
-}
-
-void AdminHandler::disguise(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::immortal(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::hide(const std::string &name A_UNUSED) const
-{
- Gm::runCommand("hide");
-}
-
-void AdminHandler::nuke(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::kill(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::jail(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::unjail(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::npcMove(const std::string &name A_UNUSED,
- const int x A_UNUSED,
- const int y A_UNUSED) const
-{
-}
-
-void AdminHandler::hideNpc(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::showNpc(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::changePartyLeader(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::partyRecall(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::breakGuild(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::guildRecall(const std::string &name A_UNUSED) const
-{
-}
-
-void AdminHandler::slide(const int x, const int y) const
-{
- warp(Game::instance()->getCurrentMapName(), x, y);
-}
-
-} // namespace TmwAthena