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-rw-r--r--src/net/playerhandler.h32
1 files changed, 17 insertions, 15 deletions
diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h
index d0a9fb512..a536bbf18 100644
--- a/src/net/playerhandler.h
+++ b/src/net/playerhandler.h
@@ -36,31 +36,33 @@ class PlayerHandler
virtual ~PlayerHandler()
{ }
- virtual void attack(int id, bool keep) = 0;
+ virtual void attack(const int id, const bool keep) const = 0;
- virtual void stopAttack() = 0;
+ virtual void stopAttack() const = 0;
- virtual void emote(uint8_t emoteId) = 0;
+ virtual void emote(const uint8_t emoteId) const = 0;
- virtual void increaseAttribute(int attr) = 0;
+ virtual void increaseAttribute(const int attr) const = 0;
- virtual void decreaseAttribute(int attr) = 0;
+ virtual void decreaseAttribute(const int attr) const = 0;
- virtual void increaseSkill(unsigned short skillId) = 0;
+ virtual void increaseSkill(const unsigned short skillId) const = 0;
- virtual void pickUp(const FloorItem *floorItem) = 0;
+ virtual void pickUp(const FloorItem *const floorItem) const = 0;
- virtual void setDirection(unsigned char direction) = 0;
+ virtual void setDirection(const unsigned char direction) const = 0;
- virtual void setDestination(int x, int y, int direction) = 0;
+ virtual void setDestination(const int x, const int y,
+ const int direction) const = 0;
- virtual void changeAction(Being::Action action) = 0;
+ virtual void changeAction(const Being::Action action) const = 0;
- virtual void respawn() = 0;
+ virtual void respawn() const = 0;
- virtual void ignorePlayer(const std::string &player, bool ignore) = 0;
+ virtual void ignorePlayer(const std::string &player,
+ const bool ignore) const = 0;
- virtual void ignoreAll(bool ignore) = 0;
+ virtual void ignoreAll(const bool ignore) const = 0;
virtual bool canUseMagic() const = 0;
@@ -72,9 +74,9 @@ class PlayerHandler
virtual Vector getDefaultWalkSpeed() const A_WARN_UNUSED = 0;
- virtual void requestOnlineList() = 0;
+ virtual void requestOnlineList() const = 0;
- virtual void updateStatus(uint8_t status) = 0;
+ virtual void updateStatus(const uint8_t status) const = 0;
};
} // namespace Net