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-rw-r--r--src/net/playerhandler.h120
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diff --git a/src/net/playerhandler.h b/src/net/playerhandler.h
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--- a/src/net/playerhandler.h
+++ /dev/null
@@ -1,120 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef NET_PLAYERHANDLER_H
-#define NET_PLAYERHANDLER_H
-
-#include "being/flooritem.h"
-
-#include "enums/being/attributes.h"
-#include "enums/being/beingaction.h"
-
-#include "enums/simpletypes/keep.h"
-#include "enums/simpletypes/notify.h"
-
-#include "net/messagein.h"
-
-namespace Net
-{
-
-class PlayerHandler notfinal
-{
- public:
- PlayerHandler()
- { }
-
- A_DELETE_COPY(PlayerHandler)
-
- virtual ~PlayerHandler()
- { }
-
- virtual void attack(const BeingId id,
- const Keep keep) const = 0;
-
- virtual void stopAttack() const = 0;
-
- virtual void emote(const uint8_t emoteId) const = 0;
-
- virtual void increaseAttribute(const AttributesT attr,
- const int amount) const = 0;
-
- virtual void increaseSkill(const uint16_t skillId) const = 0;
-
- virtual void pickUp(const FloorItem *const floorItem) const = 0;
-
- virtual void setDirection(const unsigned char direction) const = 0;
-
- virtual void setDestination(const int x, const int y,
- const int direction) const = 0;
-
- virtual void changeAction(const BeingActionT &action) const = 0;
-
- virtual void respawn() const = 0;
-
- virtual void ignorePlayer(const std::string &player,
- const bool ignore) const = 0;
-
- virtual void ignoreAll(const bool ignore) const = 0;
-
- virtual bool canUseMagic() const = 0;
-
- virtual int getDefaultWalkSpeed() const A_WARN_UNUSED = 0;
-
- virtual void requestOnlineList() const = 0;
-
- virtual void updateStatus(const uint8_t status) const = 0;
-
- virtual void setShortcut(const int idx,
- const uint8_t type,
- const int id,
- const int level) const = 0;
-
- virtual void shortcutShiftRow(const int row) const = 0;
-
- virtual void removeOption() const = 0;
-
- virtual void changeCart(const int type) const = 0;
-
- virtual void setMemo() const = 0;
-
- virtual void doriDori() const = 0;
-
- virtual void explosionSpirits() const = 0;
-
- virtual void requestPvpInfo() const = 0;
-
- virtual void revive() const = 0;
-
- virtual void setViewEquipment(const bool allow) const = 0;
-
- virtual void setStat(Net::MessageIn &msg,
- const int type,
- const int base,
- const int mod,
- const Notify notify) const = 0;
-};
-
-} // namespace Net
-
-extern Net::PlayerHandler *playerHandler;
-
-#endif // NET_PLAYERHANDLER_H