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Diffstat (limited to 'src/net/manaserv/chathandler.h')
-rw-r--r-- | src/net/manaserv/chathandler.h | 138 |
1 files changed, 0 insertions, 138 deletions
diff --git a/src/net/manaserv/chathandler.h b/src/net/manaserv/chathandler.h deleted file mode 100644 index 029d5fe83..000000000 --- a/src/net/manaserv/chathandler.h +++ /dev/null @@ -1,138 +0,0 @@ -/* - * The ManaPlus Client - * Copyright (C) 2004-2009 The Mana World Development Team - * Copyright (C) 2009-2010 The Mana Developers - * Copyright (C) 2011-2012 The ManaPlus Developers - * - * This file is part of The ManaPlus Client. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#ifndef NET_MANASERV_CHATHANDLER_H -#define NET_MANASERV_CHATHANDLER_H - -#include "net/chathandler.h" -#include "net/serverinfo.h" - -#include "net/manaserv/messagehandler.h" - -namespace ManaServ -{ - -class ChatHandler : public MessageHandler, public Net::ChatHandler -{ - public: - ChatHandler(); - - /** - * Handle the given message appropriately. - */ - void handleMessage(Net::MessageIn &msg); - - void connect(); - - bool isConnected(); - - void disconnect(); - - void talk(const std::string &text); - - void talkRaw(const std::string &text); - - void me(const std::string &text); - - void privateMessage(const std::string &recipient, - const std::string &text); - - void channelList(); - - void enterChannel(const std::string &channel, - const std::string &password); - - void quitChannel(int channelId); - - void sendToChannel(int channelId, const std::string &text); - - void userList(const std::string &channel); - - void setChannelTopic(int channelId, const std::string &text); - - void setUserMode(int channelId, const std::string &name, int mode); - - void kickUser(int channelId, const std::string &name); - - void who(); - - void sendRaw(const std::string &args); - - private: - /** - * Handle chat messages sent from the game server. - */ - void handleGameChatMessage(Net::MessageIn &msg); - - /** - * Handle channel entry responses. - */ - void handleEnterChannelResponse(Net::MessageIn &msg); - - /** - * Handle list channels responses. - */ - void handleListChannelsResponse(Net::MessageIn &msg); - - /** - * Handle private messages. - */ - void handlePrivateMessage(Net::MessageIn &msg); - - /** - * Handle announcements. - */ - void handleAnnouncement(Net::MessageIn &msg); - - /** - * Handle chat messages. - */ - void handleChatMessage(Net::MessageIn &msg); - - /** - * Handle quit channel responses. - */ - void handleQuitChannelResponse(Net::MessageIn &msg); - - /** - * Handle list channel users responses. - */ - void handleListChannelUsersResponse(Net::MessageIn &msg); - - /** - * Handle channel events. - */ - void handleChannelEvent(Net::MessageIn &msg); - - /** - * Handle who responses. - */ - void handleWhoResponse(Net::MessageIn &msg); - - void ignoreAll(); - - void unIgnoreAll(); -}; - -} // namespace ManaServ - -#endif |