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-rw-r--r--src/net/manaserv/chathandler.cpp472
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diff --git a/src/net/manaserv/chathandler.cpp b/src/net/manaserv/chathandler.cpp
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+++ b/src/net/manaserv/chathandler.cpp
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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "net/manaserv/chathandler.h"
+
+#include "actorspritemanager.h"
+#include "being.h"
+#include "client.h"
+#include "channel.h"
+#include "channelmanager.h"
+
+#include "gui/chat.h"
+
+#include "gui/widgets/channeltab.h"
+
+#include "net/manaserv/connection.h"
+#include "net/manaserv/messagein.h"
+#include "net/manaserv/messageout.h"
+#include "net/manaserv/protocol.h"
+
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+
+#include <string>
+#include <iostream>
+
+extern Being *player_node;
+
+extern Net::ChatHandler *chatHandler;
+
+namespace ManaServ
+{
+
+extern Connection *chatServerConnection;
+extern Connection *gameServerConnection;
+extern std::string netToken;
+extern ServerInfo chatServer;
+
+ChatHandler::ChatHandler()
+{
+ static const Uint16 _messages[] =
+ {
+ GPMSG_SAY,
+ CPMSG_ENTER_CHANNEL_RESPONSE,
+ CPMSG_LIST_CHANNELS_RESPONSE,
+ CPMSG_PUBMSG,
+ CPMSG_ANNOUNCEMENT,
+ CPMSG_PRIVMSG,
+ CPMSG_QUIT_CHANNEL_RESPONSE,
+ CPMSG_LIST_CHANNELUSERS_RESPONSE,
+ CPMSG_CHANNEL_EVENT,
+ CPMSG_WHO_RESPONSE,
+ CPMSG_DISCONNECT_RESPONSE,
+ 0
+ };
+ handledMessages = _messages;
+ chatHandler = this;
+}
+
+void ChatHandler::handleMessage(Net::MessageIn &msg)
+{
+ switch (msg.getId())
+ {
+ case GPMSG_SAY:
+ handleGameChatMessage(msg);
+ break;
+
+ case CPMSG_ENTER_CHANNEL_RESPONSE:
+ handleEnterChannelResponse(msg);
+ break;
+
+ case CPMSG_LIST_CHANNELS_RESPONSE:
+ handleListChannelsResponse(msg);
+ break;
+
+ case CPMSG_PRIVMSG:
+ handlePrivateMessage(msg);
+ break;
+
+ case CPMSG_ANNOUNCEMENT:
+ handleAnnouncement(msg);
+ break;
+
+ case CPMSG_PUBMSG:
+ handleChatMessage(msg);
+ break;
+
+ case CPMSG_QUIT_CHANNEL_RESPONSE:
+ handleQuitChannelResponse(msg);
+ break;
+
+ case CPMSG_LIST_CHANNELUSERS_RESPONSE:
+ handleListChannelUsersResponse(msg);
+ break;
+
+ case CPMSG_CHANNEL_EVENT:
+ handleChannelEvent(msg);
+ break;
+
+ case CPMSG_WHO_RESPONSE:
+ handleWhoResponse(msg);
+ break;
+ case CPMSG_DISCONNECT_RESPONSE:
+ {
+ int errMsg = msg.readInt8();
+ // Successful logout
+ if (errMsg == ERRMSG_OK)
+ {
+ // TODO: Handle logout
+ }
+ else
+ {
+ switch (errMsg)
+ {
+ case ERRMSG_NO_LOGIN:
+ errorMessage = "Chatserver: Not logged in";
+ break;
+ default:
+ errorMessage = "Chatserver: Unknown error";
+ break;
+ }
+ Client::setState(STATE_ERROR);
+ }
+ }
+ break;
+ default:
+ break;
+ }
+}
+
+void ChatHandler::handleGameChatMessage(Net::MessageIn &msg)
+{
+ short id = msg.readInt16();
+ std::string chatMsg = msg.readString();
+
+ if (id == 0)
+ {
+ localChatTab->chatLog(chatMsg, BY_SERVER);
+ return;
+ }
+
+ Being *being = actorSpriteManager->findBeing(id);
+
+ std::string mes;
+ if (being)
+ {
+ mes = being->getName() + " : " + chatMsg;
+ being->setSpeech(chatMsg, SPEECH_TIME);
+ }
+ else
+ mes = "Unknown : " + chatMsg;
+
+ localChatTab->chatLog(mes, being == player_node
+ ? BY_PLAYER : BY_OTHER);
+}
+
+void ChatHandler::handleEnterChannelResponse(Net::MessageIn &msg)
+{
+ if (msg.readInt8() == ERRMSG_OK)
+ {
+ short channelId = msg.readInt16();
+ std::string channelName = msg.readString();
+ std::string announcement = msg.readString();
+ Channel *channel = new Channel(channelId, channelName, announcement);
+ channelManager->addChannel(channel);
+ ChatTab *tab = channel->getTab();
+ tab->chatLog(strprintf(_("Topic: %s"), announcement.c_str()),
+ BY_CHANNEL);
+
+ std::string user;
+ std::string userModes;
+ tab->chatLog(_("Players in this channel:"), BY_CHANNEL);
+ while (msg.getUnreadLength())
+ {
+ user = msg.readString();
+ if (user == "")
+ return;
+ userModes = msg.readString();
+ if (userModes.find('o') != std::string::npos)
+ {
+ user = "@" + user;
+ }
+ tab->chatLog(user, BY_CHANNEL);
+ }
+
+ }
+ else
+ {
+ localChatTab->chatLog(_("Error joining channel."), BY_SERVER);
+ }
+}
+
+void ChatHandler::handleListChannelsResponse(Net::MessageIn &msg)
+{
+ localChatTab->chatLog(_("Listing channels."), BY_SERVER);
+ while (msg.getUnreadLength())
+ {
+ std::string channelName = msg.readString();
+ if (channelName == "")
+ return;
+ std::ostringstream numUsers;
+ numUsers << msg.readInt16();
+ channelName += " - ";
+ channelName += numUsers.str();
+ localChatTab->chatLog(channelName, BY_SERVER);
+ }
+ localChatTab->chatLog(_("End of channel list."), BY_SERVER);
+}
+
+void ChatHandler::handlePrivateMessage(Net::MessageIn &msg)
+{
+ std::string userNick = msg.readString();
+ std::string chatMsg = msg.readString();
+
+ chatWindow->whisper(userNick, chatMsg);
+}
+
+void ChatHandler::handleAnnouncement(Net::MessageIn &msg)
+{
+ std::string chatMsg = msg.readString();
+ localChatTab->chatLog(chatMsg, BY_GM);
+}
+
+void ChatHandler::handleChatMessage(Net::MessageIn &msg)
+{
+ short channelId = msg.readInt16();
+ std::string userNick = msg.readString();
+ std::string chatMsg = msg.readString();
+
+ Channel *channel = channelManager->findById(channelId);
+ channel->getTab()->chatLog(userNick, chatMsg);
+}
+
+void ChatHandler::handleQuitChannelResponse(Net::MessageIn &msg)
+{
+ if (msg.readInt8() == ERRMSG_OK)
+ {
+ short channelId = msg.readInt16();
+ Channel *channel = channelManager->findById(channelId);
+ channelManager->removeChannel(channel);
+ }
+}
+
+void ChatHandler::handleListChannelUsersResponse(Net::MessageIn &msg)
+{
+ std::string channelName = msg.readString();
+ std::string userNick;
+ std::string userModes;
+ Channel *channel = channelManager->findByName(channelName);
+ channel->getTab()->chatLog(_("Players in this channel:"),
+ BY_CHANNEL);
+ while (msg.getUnreadLength())
+ {
+ userNick = msg.readString();
+ if (userNick == "")
+ {
+ break;
+ }
+ userModes = msg.readString();
+ if (userModes.find('o') != std::string::npos)
+ {
+ userNick = "@" + userNick;
+ }
+ localChatTab->chatLog(userNick, BY_CHANNEL, channel);
+ }
+}
+
+void ChatHandler::handleChannelEvent(Net::MessageIn &msg)
+{
+ short channelId = msg.readInt16();
+ char eventId = msg.readInt8();
+ std::string line = msg.readString();
+ Channel *channel = channelManager->findById(channelId);
+
+ if (channel)
+ {
+ switch(eventId)
+ {
+ case CHAT_EVENT_NEW_PLAYER:
+ channel->getTab()->chatLog(strprintf(_("%s entered the "
+ "channel."), line.c_str()), BY_CHANNEL);
+ break;
+
+ case CHAT_EVENT_LEAVING_PLAYER:
+ channel->getTab()->chatLog(strprintf(_("%s left the channel."),
+ line.c_str()), BY_CHANNEL);
+ break;
+
+ case CHAT_EVENT_TOPIC_CHANGE:
+ channel->getTab()->chatLog(strprintf(_("Topic: %s"),
+ line.c_str()), BY_CHANNEL);
+ break;
+
+ case CHAT_EVENT_MODE_CHANGE:
+ {
+ int first = line.find(":");
+ int second = line.find(":", first + 1);
+ std::string user1 = line.substr(0, first);
+ std::string user2 = line.substr(first + 1, second);
+ std::string mode = line.substr(second + 1, line.length());
+ channel->getTab()->chatLog(strprintf(_("%s has set mode %s "
+ "on user %s."), user1.c_str(), mode.c_str(),
+ user2.c_str()), BY_CHANNEL);
+ }
+ break;
+
+ case CHAT_EVENT_KICKED_PLAYER:
+ {
+ int first = line.find(":");
+ std::string user1 = line.substr(0, first);
+ std::string user2 = line.substr(first + 1, line.length());
+ channel->getTab()->chatLog(strprintf(_("%s has kicked %s."),
+ user1.c_str(), user2.c_str()), BY_CHANNEL);
+ }
+ break;
+
+ default:
+ channel->getTab()->chatLog(_("Unknown channel event."),
+ BY_CHANNEL);
+ }
+ }
+}
+
+void ChatHandler::handleWhoResponse(Net::MessageIn &msg)
+{
+ std::string userNick;
+
+ while (msg.getUnreadLength())
+ {
+ userNick = msg.readString();
+ if (userNick == "")
+ break;
+ localChatTab->chatLog(userNick, BY_SERVER);
+ }
+}
+
+void ChatHandler::connect()
+{
+ MessageOut msg(PCMSG_CONNECT);
+ msg.writeString(netToken, 32);
+ chatServerConnection->send(msg);
+}
+
+bool ChatHandler::isConnected()
+{
+ return chatServerConnection->isConnected();
+}
+
+void ChatHandler::disconnect()
+{
+ chatServerConnection->disconnect();
+}
+
+void ChatHandler::talk(const std::string &text)
+{
+ MessageOut msg(PGMSG_SAY);
+ msg.writeString(text);
+ gameServerConnection->send(msg);
+}
+
+void ChatHandler::talkRaw(const std::string &text)
+{
+ MessageOut msg(PGMSG_SAY);
+ msg.writeString(text);
+ gameServerConnection->send(msg);
+}
+
+void ChatHandler::me(const std::string &text _UNUSED_)
+{
+ // TODO
+}
+
+void ChatHandler::privateMessage(const std::string &recipient,
+ const std::string &text)
+{
+ MessageOut msg(PCMSG_PRIVMSG);
+ msg.writeString(recipient);
+ msg.writeString(text);
+ chatServerConnection->send(msg);
+}
+
+void ChatHandler::channelList()
+{
+ MessageOut msg(PCMSG_LIST_CHANNELS);
+ chatServerConnection->send(msg);
+}
+
+void ChatHandler::enterChannel(const std::string &channel,
+ const std::string &password)
+{
+ MessageOut msg(PCMSG_ENTER_CHANNEL);
+ msg.writeString(channel);
+ msg.writeString(password);
+ chatServerConnection->send(msg);
+}
+
+void ChatHandler::quitChannel(int channelId)
+{
+ MessageOut msg(PCMSG_QUIT_CHANNEL);
+ msg.writeInt16(channelId);
+ chatServerConnection->send(msg);
+}
+
+void ChatHandler::sendToChannel(int channelId, const std::string &text)
+{
+ MessageOut msg(PCMSG_CHAT);
+ msg.writeString(text);
+ msg.writeInt16(channelId);
+ chatServerConnection->send(msg);
+}
+
+void ChatHandler::userList(const std::string &channel)
+{
+ MessageOut msg(PCMSG_LIST_CHANNELUSERS);
+ msg.writeString(channel);
+ chatServerConnection->send(msg);
+}
+
+void ChatHandler::setChannelTopic(int channelId, const std::string &text)
+{
+ MessageOut msg(PCMSG_TOPIC_CHANGE);
+ msg.writeInt16(channelId);
+ msg.writeString(text);
+ chatServerConnection->send(msg);
+}
+
+void ChatHandler::setUserMode(int channelId, const std::string &name, int mode)
+{
+ MessageOut msg(PCMSG_USER_MODE);
+ msg.writeInt16(channelId);
+ msg.writeString(name);
+ msg.writeInt8(mode);
+ chatServerConnection->send(msg);
+}
+
+void ChatHandler::kickUser(int channelId, const std::string &name)
+{
+ MessageOut msg(PCMSG_KICK_USER);
+ msg.writeInt16(channelId);
+ msg.writeString(name);
+ chatServerConnection->send(msg);
+}
+
+void ChatHandler::who()
+{
+ MessageOut msg(PCMSG_WHO);
+ chatServerConnection->send(msg);
+}
+
+void ChatHandler::sendRaw(const std::string &args _UNUSED_)
+{
+
+}
+} // namespace ManaServ