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Diffstat (limited to 'src/net/manaserv/buysellhandler.cpp')
-rw-r--r-- | src/net/manaserv/buysellhandler.cpp | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/src/net/manaserv/buysellhandler.cpp b/src/net/manaserv/buysellhandler.cpp new file mode 100644 index 000000000..dbfdfd46d --- /dev/null +++ b/src/net/manaserv/buysellhandler.cpp @@ -0,0 +1,132 @@ +/* + * The Mana Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * + * This file is part of The Mana Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/manaserv/buysellhandler.h" + +#include "actorspritemanager.h" +#include "item.h" +#include "localplayer.h" +#include "playerinfo.h" +#include "shopitem.h" + +#include "gui/buy.h" +#include "gui/chat.h" +#include "gui/sell.h" + +#include "net/messagein.h" +#include "net/net.h" + +#include "net/manaserv/protocol.h" + + +extern Net::BuySellHandler *buySellHandler; + +namespace ManaServ +{ + +BuySellHandler::BuySellHandler() +{ + static const Uint16 _messages[] = + { + GPMSG_NPC_BUY, + GPMSG_NPC_SELL, + 0 + }; + handledMessages = _messages; + buySellHandler = this; +} + +void BuySellHandler::handleMessage(Net::MessageIn &msg) +{ + Being *being = actorSpriteManager->findBeing(msg.readInt16()); + if (!being || being->getType() != ActorSprite::NPC) + { + return; + } + + int npcId = being->getId(); + + switch (msg.getId()) + { + case GPMSG_NPC_BUY: + { + BuyDialog* dialog = new BuyDialog(npcId); + + dialog->reset(); + dialog->setMoney(PlayerInfo::getAttribute(MONEY)); + + while (msg.getUnreadLength()) + { + int itemId = msg.readInt16(); + int amount = msg.readInt16(); + int value = msg.readInt16(); + dialog->addItem(itemId, amount, value); + } + break; + } + + case GPMSG_NPC_SELL: + { + SellDialog* dialog = new SellDialog(npcId); + + dialog->reset(); + dialog->setMoney(PlayerInfo::getAttribute(MONEY)); + + while (msg.getUnreadLength()) + { + int itemId = msg.readInt16(); + int amount = msg.readInt16(); + int value = msg.readInt16(); + dialog->addItem(new Item(itemId, amount, false), value); + } + break; + } + + default: + break; + } +} + +void BuySellHandler::requestSellList(std::string nick _UNUSED_) +{ + // TODO +} + +void BuySellHandler::requestBuyList(std::string nick _UNUSED_) +{ + // TODO +} + +void BuySellHandler::sendBuyRequest(std::string nick _UNUSED_, + ShopItem* item _UNUSED_, + int amount _UNUSED_) +{ + // TODO +} + +void BuySellHandler::sendSellRequest(std::string nick _UNUSED_, + ShopItem* item _UNUSED_, + int amount _UNUSED_) +{ + // TODO +} + +} // namespace ManaServ |