diff options
Diffstat (limited to 'src/net/eathena')
-rw-r--r-- | src/net/eathena/gamehandler.cpp | 72 | ||||
-rw-r--r-- | src/net/eathena/gamehandler.h | 9 | ||||
-rw-r--r-- | src/net/eathena/gamerecv.cpp | 89 | ||||
-rw-r--r-- | src/net/eathena/gamerecv.h | 41 |
4 files changed, 143 insertions, 68 deletions
diff --git a/src/net/eathena/gamehandler.cpp b/src/net/eathena/gamehandler.cpp index ea8342ae3..2d4f7d20f 100644 --- a/src/net/eathena/gamehandler.cpp +++ b/src/net/eathena/gamehandler.cpp @@ -31,6 +31,9 @@ #include "net/ea/token.h" +#include "net/ea/gamerecv.h" + +#include "net/eathena/gamerecv.h" #include "net/eathena/loginhandler.h" #include "net/eathena/messageout.h" #include "net/eathena/network.h" @@ -69,33 +72,31 @@ void GameHandler::handleMessage(Net::MessageIn &msg) switch (msg.getId()) { case SMSG_MAP_LOGIN_SUCCESS: - processMapLogin(msg); + GameRecv::processMapLogin(msg); break; case SMSG_SERVER_PING: - processServerTick(msg); - // We ignore this for now - // int tick = msg.readInt32() + GameRecv::processServerTick(msg); break; case SMSG_WHO_ANSWER: - processWhoAnswer(msg); + Ea::GameRecv::processWhoAnswer(msg); break; case SMSG_CHAR_SWITCH_RESPONSE: - processCharSwitchResponse(msg); + Ea::GameRecv::processCharSwitchResponse(msg); break; case SMSG_MAP_QUIT_RESPONSE: - processMapQuitResponse(msg); + Ea::GameRecv::processMapQuitResponse(msg); break; case SMSG_MAP_ACCOUNT_ID: - processMapAccountId(msg); + GameRecv::processMapAccountId(msg); break; case SMSG_MAP_AUTH_REFUSE: - processMapAuthRefuse(msg); + GameRecv::processMapAuthRefuse(msg); break; default: @@ -123,19 +124,19 @@ void GameHandler::connect() // Change the player's ID to the account ID to match what eAthena uses if (localPlayer) { - mCharID = localPlayer->getId(); + Ea::GameRecv::mCharID = localPlayer->getId(); localPlayer->setId(token.account_ID); } else { - mCharID = BeingId_zero; + Ea::GameRecv::mCharID = BeingId_zero; } } // Send login infos createOutPacket(CMSG_MAP_SERVER_CONNECT); outMsg.writeBeingId(token.account_ID, "account id"); - outMsg.writeBeingId(mCharID, "char id"); + outMsg.writeBeingId(Ea::GameRecv::mCharID, "char id"); outMsg.writeInt32(token.session_ID1, "session key1"); outMsg.writeInt32(0, "tick"); outMsg.writeInt8(Being::genderToInt(token.sex), "sex"); @@ -180,51 +181,4 @@ void GameHandler::disconnect2() const { } -void GameHandler::processMapAccountId(Net::MessageIn &msg) -{ - // ignored, because we already know local player account id. - msg.readBeingId("account id"); -} - -void GameHandler::processMapLogin(Net::MessageIn &msg) -{ - unsigned char direction; - uint16_t x, y; - msg.readInt32("start time"); - msg.readCoordinates(x, y, direction, "position"); - msg.readInt8("x size"); - msg.readInt8("y size"); - logger->log("Protocol: Player start position: " - "(%d, %d), Direction: %d", - x, y, direction); - msg.readInt16("font"); - msg.readUInt8("sex"); - - mLastHost &= 0xffffff; - - GameHandler *const g = static_cast<GameHandler*>(gameHandler); - if (g) - { - Network *const network = g->mNetwork; - if (network) - network->pauseDispatch(); - } - - // Switch now or we'll have problems - client->setState(STATE_GAME); - if (localPlayer) - localPlayer->setTileCoords(x, y); -} - -void GameHandler::processServerTick(Net::MessageIn &msg) -{ - // ignoring - msg.readInt32("tick"); -} - -void GameHandler::processMapAuthRefuse(Net::MessageIn &msg) -{ - UNIMPLIMENTEDPACKET; - msg.readUInt8("error"); -} } // namespace EAthena diff --git a/src/net/eathena/gamehandler.h b/src/net/eathena/gamehandler.h index 695800407..b740ff299 100644 --- a/src/net/eathena/gamehandler.h +++ b/src/net/eathena/gamehandler.h @@ -55,15 +55,6 @@ class GameHandler final : public MessageHandler, public Ea::GameHandler bool mustPing() const override final A_WARN_UNUSED { return true; } - - protected: - static void processMapAccountId(Net::MessageIn &msg); - - static void processMapLogin(Net::MessageIn &msg); - - static void processServerTick(Net::MessageIn &msg); - - static void processMapAuthRefuse(Net::MessageIn &msg); }; } // namespace EAthena diff --git a/src/net/eathena/gamerecv.cpp b/src/net/eathena/gamerecv.cpp new file mode 100644 index 000000000..e86411712 --- /dev/null +++ b/src/net/eathena/gamerecv.cpp @@ -0,0 +1,89 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "net/eathena/gamerecv.h" + +#include "client.h" +#include "logger.h" + +#include "being/localplayer.h" + +#include "net/serverfeatures.h" + +#include "net/ea/token.h" + +#include "net/eathena/loginhandler.h" +#include "net/eathena/messageout.h" +#include "net/eathena/network.h" +#include "net/eathena/protocol.h" + +#include "debug.h" + +namespace EAthena +{ + +extern ServerInfo mapServer; + +void GameRecv::processMapAccountId(Net::MessageIn &msg) +{ + // ignored, because we already know local player account id. + msg.readBeingId("account id"); +} + +void GameRecv::processMapLogin(Net::MessageIn &msg) +{ + unsigned char direction; + uint16_t x, y; + msg.readInt32("start time"); + msg.readCoordinates(x, y, direction, "position"); + msg.readInt8("x size"); + msg.readInt8("y size"); + logger->log("Protocol: Player start position: " + "(%d, %d), Direction: %d", + x, y, direction); + msg.readInt16("font"); + msg.readUInt8("sex"); + + mLastHost &= 0xffffff; + + Network *const network = Network::mInstance; + if (network) + network->pauseDispatch(); + + // Switch now or we'll have problems + client->setState(STATE_GAME); + if (localPlayer) + localPlayer->setTileCoords(x, y); +} + +void GameRecv::processServerTick(Net::MessageIn &msg) +{ + // ignoring + msg.readInt32("tick"); +} + +void GameRecv::processMapAuthRefuse(Net::MessageIn &msg) +{ + UNIMPLIMENTEDPACKET; + msg.readUInt8("error"); +} +} // namespace EAthena diff --git a/src/net/eathena/gamerecv.h b/src/net/eathena/gamerecv.h new file mode 100644 index 000000000..4fa9aa723 --- /dev/null +++ b/src/net/eathena/gamerecv.h @@ -0,0 +1,41 @@ +/* + * The ManaPlus Client + * Copyright (C) 2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2015 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef NET_EATHENA_GAMERECV_H +#define NET_EATHENA_GAMERECV_H + +#include "net/eathena/messagehandler.h" + +#include "net/ea/gamehandler.h" + +namespace EAthena +{ + namespace GameRecv + { + void processMapAccountId(Net::MessageIn &msg); + void processMapLogin(Net::MessageIn &msg); + void processServerTick(Net::MessageIn &msg); + void processMapAuthRefuse(Net::MessageIn &msg); + } // namespace GameRecv +} // namespace EAthena + +#endif // NET_EATHENA_GAMERECV_H |