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Diffstat (limited to 'src/net/eathena/questrecv.cpp')
-rw-r--r--src/net/eathena/questrecv.cpp205
1 files changed, 0 insertions, 205 deletions
diff --git a/src/net/eathena/questrecv.cpp b/src/net/eathena/questrecv.cpp
deleted file mode 100644
index 69ad93541..000000000
--- a/src/net/eathena/questrecv.cpp
+++ /dev/null
@@ -1,205 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2012-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "net/eathena/questrecv.h"
-
-#include "gui/windows/skilldialog.h"
-#include "gui/windows/questswindow.h"
-
-#include "net/messagein.h"
-
-#include "const/resources/skill.h"
-
-#include "debug.h"
-
-namespace EAthena
-{
-
-void QuestRecv::processAddQuest(Net::MessageIn &msg)
-{
- const int var = msg.readInt32("quest id");
- const int val = msg.readUInt8("state");
- msg.readUInt8("time diff");
- msg.readInt32("time");
- const int num = msg.readInt16("objectives count");
- for (int f = 0; f < num; f ++)
- {
- // need use in quests kills list
- msg.readInt32("monster id");
- msg.readInt16("count");
- msg.readString(24, "monster name");
- }
-
- msg.skipToEnd("unused");
-
- if (questsWindow != nullptr)
- {
- questsWindow->updateQuest(var, val, 0, 0, 0);
- questsWindow->rebuild(true);
- }
- if (skillDialog != nullptr)
- {
- skillDialog->updateQuest(var, val, 0, 0, 0);
- skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID);
- }
-}
-
-void QuestRecv::processAddQuest2(Net::MessageIn &msg)
-{
- const int var = msg.readInt32("quest id");
- msg.readUInt8("state");
- const int val1 = msg.readInt32("count1");
- const int val2 = msg.readInt32("count2");
- const int val3 = msg.readInt32("count3");
- const int time = msg.readInt32("time");
-
- if (questsWindow != nullptr)
- {
- questsWindow->updateQuest(var, val1, val2, val3, time);
- questsWindow->rebuild(true);
- }
- if (skillDialog != nullptr)
- {
- skillDialog->updateQuest(var, val1, val2, val3, time);
- skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID);
- }
-}
-
-void QuestRecv::processAddQuests(Net::MessageIn &msg)
-{
- msg.readInt16("len");
- const int num = msg.readInt32("quests count");
- for (int f = 0; f < num; f ++)
- {
- const int var = msg.readInt32("quest id");
- const int val = msg.readUInt8("state");
- if (msg.getVersion() >= 20141022)
- {
- msg.readInt32("time diff");
- msg.readInt32("time");
- msg.readInt16("objectives count");
- }
- if (questsWindow != nullptr)
- questsWindow->updateQuest(var, val, 0, 0, 0);
- if (skillDialog != nullptr)
- skillDialog->updateQuest(var, val, 0, 0, 0);
- }
-
- if (questsWindow != nullptr)
- questsWindow->rebuild(false);
-}
-
-void QuestRecv::processAddQuests2(Net::MessageIn &msg)
-{
- msg.readInt16("len");
- const int num = msg.readInt32("quests count");
- for (int f = 0; f < num; f ++)
- {
- const int var = msg.readInt32("quest id");
- msg.readUInt8("state");
- const int val1 = msg.readInt32("count1");
- const int val2 = msg.readInt32("count2");
- const int val3 = msg.readInt32("count3");
- const int time = msg.readInt32("time");
- if (questsWindow != nullptr)
- questsWindow->updateQuest(var, val1, val2, val3, time);
- if (skillDialog != nullptr)
- skillDialog->updateQuest(var, val1, val2, val3, time);
- }
-
- if (questsWindow != nullptr)
- questsWindow->rebuild(false);
-}
-
-void QuestRecv::processAddQuestsObjectives(Net::MessageIn &msg)
-{
- msg.readInt16("len");
- const int quests = msg.readInt32("quests count");
- for (int f = 0; f < quests; f ++)
- {
- msg.readInt32("quest id");
- msg.readInt32("time diff");
- msg.readInt32("time");
- const int num = msg.readInt16("objectives count");
- for (int d = 0; d < num; d ++)
- {
- // need use in quests kills list
- msg.readInt32("monster id");
- msg.readInt16("count");
- msg.readString(24, "monster name");
- }
- }
- msg.skipToEnd("unused");
-}
-
-void QuestRecv::processUpdateQuestsObjectives(Net::MessageIn &msg)
-{
- // ignored
- msg.readInt16("len");
- const int num = msg.readInt16("objectives count");
- for (int f = 0; f < num; f ++)
- {
- msg.readInt32("quest id");
- msg.readInt32("monster id");
- msg.readInt16("count old");
- msg.readInt16("count new");
- }
-}
-
-void QuestRecv::processRemoveQuest(Net::MessageIn &msg)
-{
- const int var = msg.readInt32("quest id");
- const int val = -1;
-
- // not removing quest, because this is impossible,
- // but changing status to -1
- if (questsWindow != nullptr)
- {
- questsWindow->updateQuest(var, val, 0, 0, 0);
- questsWindow->rebuild(true);
- }
- if (skillDialog != nullptr)
- {
- skillDialog->updateQuest(var, val, 0, 0, 0);
- skillDialog->playUpdateEffect(var + SKILL_VAR_MIN_ID);
- }
-}
-
-void QuestRecv::processActivateQuest(Net::MessageIn &msg)
-{
- UNIMPLEMENTEDPACKET;
- // +++ need enable/disable quests depend on this packet
- msg.readInt32("quest id");
- msg.readUInt8("activate");
-}
-
-void QuestRecv::processNpcQuestEffect(Net::MessageIn &msg)
-{
- UNIMPLEMENTEDPACKET;
- // this packed mostly useless, because manaplus can show any
- // kind of effects based on quest states.
- msg.readInt32("npc id");
- msg.readInt16("x");
- msg.readInt16("y");
- msg.readInt16("state");
- msg.readInt16("color");
-}
-
-} // namespace EAthena