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Diffstat (limited to 'src/net/eathena/playerrecv.cpp')
-rw-r--r--src/net/eathena/playerrecv.cpp498
1 files changed, 0 insertions, 498 deletions
diff --git a/src/net/eathena/playerrecv.cpp b/src/net/eathena/playerrecv.cpp
deleted file mode 100644
index a630bf9b7..000000000
--- a/src/net/eathena/playerrecv.cpp
+++ /dev/null
@@ -1,498 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "net/eathena/playerrecv.h"
-
-#include "actormanager.h"
-#include "configuration.h"
-#include "notifymanager.h"
-#include "party.h"
-
-#include "being/beingflag.h"
-#include "being/localplayer.h"
-#include "being/playerinfo.h"
-
-#include "enums/resources/notifytypes.h"
-
-#include "gui/onlineplayer.h"
-
-#include "gui/windows/statuswindow.h"
-#include "gui/windows/whoisonline.h"
-
-#include "gui/widgets/tabs/chat/chattab.h"
-
-#include "net/eathena/sp.h"
-#include "net/messagein.h"
-
-#include "utils/gettext.h"
-
-#include "debug.h"
-
-namespace EAthena
-{
-
-void PlayerRecv::processPlayerShortcuts(Net::MessageIn &msg)
-{
- // +++ player shortcuts ignored. It also disabled on server side.
- // may be in future better use it?
- if (msg.getVersion() >= 20141022)
- msg.readUInt8("rotate");
- for (int f = 0; f < 27; f ++)
- {
- msg.readUInt8("type 0: item, 1: skill");
- msg.readInt32("item or skill id");
- msg.readInt16("skill level");
- }
- msg.skip(77, "unused");
-}
-
-void PlayerRecv::processPlayerShowEquip(Net::MessageIn &msg)
-{
- // +++ for now server allow only switch this option but not using it.
- msg.readUInt8("show equip"); // 1 mean need open "equipment" window
-}
-
-void PlayerRecv::processPlayerStatUpdate5(Net::MessageIn &msg)
-{
- BLOCK_START("PlayerRecv::processPlayerStatUpdate5")
- PlayerInfo::setAttribute(Attributes::PLAYER_CHAR_POINTS,
- msg.readInt16("char points"));
-
- unsigned int val = msg.readUInt8("str");
- PlayerInfo::setStatBase(Attributes::PLAYER_STR, val);
- if (statusWindow != nullptr)
- {
- statusWindow->setPointsNeeded(Attributes::PLAYER_STR,
- msg.readUInt8("str cost"));
- }
- else
- {
- msg.readUInt8("str need");
- }
-
- val = msg.readUInt8("agi");
- PlayerInfo::setStatBase(Attributes::PLAYER_AGI, val);
- if (statusWindow != nullptr)
- {
- statusWindow->setPointsNeeded(Attributes::PLAYER_AGI,
- msg.readUInt8("agi cost"));
- }
- else
- {
- msg.readUInt8("agi cost");
- }
-
- val = msg.readUInt8("vit");
- PlayerInfo::setStatBase(Attributes::PLAYER_VIT, val);
- if (statusWindow != nullptr)
- {
- statusWindow->setPointsNeeded(Attributes::PLAYER_VIT,
- msg.readUInt8("vit cost"));
- }
- else
- {
- msg.readUInt8("vit cost");
- }
-
- val = msg.readUInt8("int");
- PlayerInfo::setStatBase(Attributes::PLAYER_INT, val);
- if (statusWindow != nullptr)
- {
- statusWindow->setPointsNeeded(Attributes::PLAYER_INT,
- msg.readUInt8("int cost"));
- }
- else
- {
- msg.readUInt8("int cost");
- }
-
- val = msg.readUInt8("dex");
- PlayerInfo::setStatBase(Attributes::PLAYER_DEX, val);
- if (statusWindow != nullptr)
- {
- statusWindow->setPointsNeeded(Attributes::PLAYER_DEX,
- msg.readUInt8("dex cost"));
- }
- else
- {
- msg.readUInt8("dex cost");
- }
-
- val = msg.readUInt8("luk");
- PlayerInfo::setStatBase(Attributes::PLAYER_LUK, val);
- if (statusWindow != nullptr)
- {
- statusWindow->setPointsNeeded(Attributes::PLAYER_LUK,
- msg.readUInt8("luk cost"));
- }
- else
- {
- msg.readUInt8("luk cost");
- }
-
- PlayerInfo::setStatBase(Attributes::PLAYER_ATK,
- msg.readInt16("left atk"), Notify_false);
- PlayerInfo::setStatMod(Attributes::PLAYER_ATK,
- msg.readInt16("right atk"));
- PlayerInfo::updateAttrs();
-
- val = msg.readInt16("right matk");
- PlayerInfo::setStatBase(Attributes::PLAYER_MATK, val, Notify_false);
-
- val = msg.readInt16("left matk");
- PlayerInfo::setStatMod(Attributes::PLAYER_MATK, val);
-
- PlayerInfo::setStatBase(Attributes::PLAYER_DEF,
- msg.readInt16("left def"), Notify_false);
- PlayerInfo::setStatMod(Attributes::PLAYER_DEF,
- msg.readInt16("right def"));
-
- PlayerInfo::setStatBase(Attributes::PLAYER_MDEF,
- msg.readInt16("left mdef"), Notify_false);
- PlayerInfo::setStatMod(Attributes::PLAYER_MDEF,
- msg.readInt16("right mdef"));
-
- PlayerInfo::setStatBase(Attributes::PLAYER_HIT,
- msg.readInt16("hit"));
-
- PlayerInfo::setStatBase(Attributes::PLAYER_FLEE,
- msg.readInt16("flee"), Notify_false);
- PlayerInfo::setStatMod(Attributes::PLAYER_FLEE,
- msg.readInt16("flee2/10"));
-
- PlayerInfo::setStatBase(Attributes::PLAYER_CRIT,
- msg.readInt16("crit/10"));
-
- PlayerInfo::setAttribute(Attributes::PLAYER_ATTACK_DELAY,
- msg.readInt16("attack speed"));
- msg.readInt16("plus speed = 0");
-
- BLOCK_END("PlayerRecv::processPlayerStatUpdate5")
-}
-
-void PlayerRecv::processPlayerGetExp(Net::MessageIn &msg)
-{
- if (localPlayer == nullptr)
- return;
- const BeingId id = msg.readBeingId("player id");
- const int exp = msg.readInt32("exp amount");
- const int stat = msg.readInt16("exp type");
- const bool fromQuest = msg.readInt16("is from quest") != 0;
- if (!fromQuest && id == localPlayer->getId())
- {
- if (stat == 1)
- localPlayer->addXpMessage(exp);
- else if (stat == 2)
- localPlayer->addJobMessage(exp);
- else
- UNIMPLEMENTEDPACKETFIELD(stat);
- }
- // need show particle depend on isQuest flag, for now ignored
-}
-
-void PlayerRecv::processWalkResponse(Net::MessageIn &msg)
-{
- BLOCK_START("PlayerRecv::processWalkResponse")
- /*
- * This client assumes that all walk messages succeed,
- * and that the server will send a correction notice
- * otherwise.
- */
- uint16_t srcX, srcY, dstX, dstY;
- msg.readInt32("tick");
- msg.readCoordinatePair(srcX, srcY, dstX, dstY, "move path");
- msg.readUInt8("(sx<<4) | (sy&0x0f)");
- if (localPlayer != nullptr)
- localPlayer->setRealPos(dstX, dstY);
- BLOCK_END("PlayerRecv::processWalkResponse")
-}
-
-void PlayerRecv::processWalkError(Net::MessageIn &msg)
-{
- msg.readInt32("tick");
- const int x = msg.readInt16("x");
- const int y = msg.readInt16("y");
- if (localPlayer != nullptr)
- localPlayer->failMove(x, y);
-}
-
-void PlayerRecv::processPvpInfo(Net::MessageIn &msg)
-{
- UNIMPLEMENTEDPACKET;
- msg.readInt32("char id");
- msg.readBeingId("account id");
- msg.readInt32("pvp won");
- msg.readInt32("pvp lost");
- msg.readInt32("pvp point");
-}
-
-void PlayerRecv::processPlayerHeal(Net::MessageIn &msg)
-{
- if (localPlayer == nullptr)
- return;
-
- const int type = msg.readInt16("var id");
- int amount;
- if (msg.getVersion() >= 20150513)
- amount = msg.readInt32("value");
- else
- amount = msg.readInt16("value");
- if (type == Sp::HP)
- {
- const int base = PlayerInfo::getAttribute(Attributes::PLAYER_HP) +
- amount;
- PlayerInfo::setAttribute(Attributes::PLAYER_HP, base);
- if (localPlayer->isInParty() && (Party::getParty(1) != nullptr))
- {
- PartyMember *const m = Party::getParty(1)
- ->getMember(localPlayer->getId());
- if (m != nullptr)
- {
- m->setHp(base);
- m->setMaxHp(PlayerInfo::getAttribute(
- Attributes::PLAYER_MAX_HP));
- }
- }
- localPlayer->addHpMessage(amount);
- }
- else if (type == Sp::SP)
- {
- localPlayer->addSpMessage(amount);
- }
-}
-
-void PlayerRecv::processPlayerSkillMessage(Net::MessageIn &msg)
-{
- const int message = msg.readInt32("type");
- switch (message)
- {
- case 0x15:
- NotifyManager::notify(NotifyTypes::SKILL_END_ALL_NEGATIVE_STATUS);
- break;
- case 0x16:
- NotifyManager::notify(NotifyTypes::SKILL_IMMUNITY_TO_ALL_STATUSES);
- break;
- case 0x17:
- NotifyManager::notify(NotifyTypes::SKILL_MAX_HP);
- break;
- case 0x18:
- NotifyManager::notify(NotifyTypes::SKILL_MAX_SP);
- break;
- case 0x19:
- NotifyManager::notify(NotifyTypes::SKILL_ALL_STATUS_PLUS_20);
- break;
- case 0x1c:
- NotifyManager::notify(NotifyTypes::SKILL_ENCHANT_WEAPON_HOLY);
- break;
- case 0x1d:
- NotifyManager::notify(NotifyTypes::SKILL_ENCHANT_ARMOR_HOLY);
- break;
- case 0x1e:
- NotifyManager::notify(NotifyTypes::SKILL_DEF_PLUS_25);
- break;
- case 0x1f:
- NotifyManager::notify(NotifyTypes::SKILL_ATTACK_PLUS_100);
- break;
- case 0x20:
- NotifyManager::notify(NotifyTypes::SKILL_FLEE_PLUS_50);
- break;
- case 0x28:
- NotifyManager::notify(NotifyTypes::SKILL_FULL_STRIP_FAILED);
- break;
- default:
- NotifyManager::notify(NotifyTypes::SKILL_MESSAGE_UNKNOWN);
- break;
- }
-}
-
-void PlayerRecv::processNotifyMapInfo(Net::MessageIn &msg)
-{
- UNIMPLEMENTEDPACKET;
- msg.readInt16("type");
-}
-
-void PlayerRecv::processPlayerFameBlacksmith(Net::MessageIn &msg)
-{
- UNIMPLEMENTEDPACKET;
- msg.readInt32("points");
- msg.readInt32("total points");
-}
-
-void PlayerRecv::processPlayerFameAlchemist(Net::MessageIn &msg)
-{
- UNIMPLEMENTEDPACKET;
- msg.readInt32("points");
- msg.readInt32("total points");
-}
-
-void PlayerRecv::processPlayerUpgradeMessage(Net::MessageIn &msg)
-{
- UNIMPLEMENTEDPACKET;
- msg.readInt32("result");
- msg.readInt16("item id");
-}
-
-void PlayerRecv::processPlayerFameTaekwon(Net::MessageIn &msg)
-{
- UNIMPLEMENTEDPACKET;
- msg.readInt32("points");
- msg.readInt32("total points");
-}
-
-void PlayerRecv::processPlayerReadBook(Net::MessageIn &msg)
-{
- UNIMPLEMENTEDPACKET;
- msg.readInt32("book id");
- msg.readInt32("page");
-}
-
-void PlayerRecv::processPlayerEquipTickAck(Net::MessageIn &msg)
-{
- UNIMPLEMENTEDPACKET;
- msg.readInt32("unused");
- msg.readInt32("flag");
-}
-
-void PlayerRecv::processPlayerAutoShadowSpellList(Net::MessageIn &msg)
-{
- UNIMPLEMENTEDPACKET;
- const int count = (msg.readInt16("len") - 8) / 2;
- for (int f = 0; f < count; f ++)
- msg.readInt16("skill id");
-}
-
-void PlayerRecv::processPlayerRankPoints(Net::MessageIn &msg)
-{
- UNIMPLEMENTEDPACKET;
- msg.readInt16("type");
- msg.readInt32("points");
- msg.readInt32("fame");
-}
-
-void PlayerRecv::processOnlineList(Net::MessageIn &msg)
-{
- if (whoIsOnline == nullptr)
- return;
-
- BLOCK_START("PlayerRecv::processOnlineList")
- const int size = msg.readInt16("len") - 4;
- STD_VECTOR<OnlinePlayer*> arr;
-
- if (size == 0)
- {
- if (whoIsOnline != nullptr)
- whoIsOnline->loadList(arr);
- BLOCK_END("PlayerRecv::processOnlineList")
- return;
- }
-
- char *const start = reinterpret_cast<char*>(msg.readBytes(size, "nicks"));
- if (start == nullptr)
- {
- BLOCK_END("PlayerRecv::processOnlineList")
- return;
- }
-
- const char *buf = start;
-
- int addVal = 3;
-
- while (buf - start + 1 < size
- && (*(buf + CAST_SIZE(addVal)) != 0))
- {
- const unsigned char status = *buf;
- buf ++;
- const unsigned char level = *buf;
- buf ++;
- const unsigned char ver = *buf;
- buf ++;
-
- GenderT gender = Gender::UNSPECIFIED;
- if (config.getBoolValue("showgender"))
- {
- if ((status & BeingFlag::GENDER_MALE) != 0)
- gender = Gender::MALE;
- else if ((status & BeingFlag::GENDER_OTHER) != 0)
- gender = Gender::OTHER;
- else
- gender = Gender::FEMALE;
- }
- arr.push_back(new OnlinePlayer(static_cast<const char*>(buf),
- status, level, gender, ver));
- buf += strlen(buf) + 1;
- }
-
- if (whoIsOnline != nullptr)
- whoIsOnline->loadList(arr);
- delete [] start;
- BLOCK_END("PlayerRecv::processOnlineList")
-}
-
-void PlayerRecv::processDressRoomOpen(Net::MessageIn &msg)
-{
- UNIMPLEMENTEDPACKET;
- msg.readInt16("view");
-}
-
-void PlayerRecv::processKilledBy(Net::MessageIn &msg)
-{
- const BeingId id = msg.readBeingId("killer id");
- const Being *const dstBeing = actorManager->findBeing(id);
- if (id == BeingId_zero)
- {
- debugMsg(
- // TRANSLATORS: player killed message
- _("You were killed by unknown source."));
- }
- else
- {
- std::string name;
- if (dstBeing != nullptr)
- name = dstBeing->getName();
- else
- name = strprintf("?%u", CAST_U32(id));
- debugMsg(strprintf(
- // TRANSLATORS: player killed message
- _("You were killed by %s."),
- name.c_str()));
- }
-}
-
-void PlayerRecv::processPlayerAttrs(Net::MessageIn &msg)
-{
- const int len = msg.readInt16("len");
- if (len < 8)
- return;
-
- const int groupId = msg.readInt32("group id");
-
- if (localPlayer == nullptr)
- return;
-
- localPlayer->setGroupId(groupId);
- if (groupId > 0)
- localPlayer->setGM(true);
- else
- localPlayer->setGM(false);
-}
-
-} // namespace EAthena