summaryrefslogtreecommitdiff
path: root/src/net/eathena/playerhandler.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/net/eathena/playerhandler.cpp')
-rw-r--r--src/net/eathena/playerhandler.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/net/eathena/playerhandler.cpp b/src/net/eathena/playerhandler.cpp
index 92ce69f4f..4f4e21e5b 100644
--- a/src/net/eathena/playerhandler.cpp
+++ b/src/net/eathena/playerhandler.cpp
@@ -138,11 +138,11 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg)
void PlayerHandler::attack(const int id, const bool keep) const
{
createOutPacket(CMSG_PLAYER_CHANGE_ACT);
- outMsg.writeInt32(id);
+ outMsg.writeInt32(id, "target id");
if (keep)
- outMsg.writeInt8(7);
+ outMsg.writeInt8(7, "action");
else
- outMsg.writeInt8(0);
+ outMsg.writeInt8(0, "action");
}
void PlayerHandler::stopAttack() const
@@ -153,7 +153,7 @@ void PlayerHandler::stopAttack() const
void PlayerHandler::emote(const uint8_t emoteId) const
{
createOutPacket(CMSG_PLAYER_EMOTE);
- outMsg.writeInt8(emoteId);
+ outMsg.writeInt8(emoteId, "emote id");
}
void PlayerHandler::increaseAttribute(const int attr) const
@@ -161,8 +161,8 @@ void PlayerHandler::increaseAttribute(const int attr) const
if (attr >= Attributes::STR && attr <= Attributes::LUK)
{
createOutPacket(CMSG_STAT_UPDATE_REQUEST);
- outMsg.writeInt16(static_cast<int16_t>(attr));
- outMsg.writeInt8(1);
+ outMsg.writeInt16(static_cast<int16_t>(attr), "attribute id");
+ outMsg.writeInt8(1, "increase");
}
}
@@ -172,7 +172,7 @@ void PlayerHandler::increaseSkill(const uint16_t skillId) const
return;
createOutPacket(CMSG_SKILL_LEVELUP_REQUEST);
- outMsg.writeInt16(skillId);
+ outMsg.writeInt16(skillId, "skill id");
}
void PlayerHandler::pickUp(const FloorItem *const floorItem) const
@@ -181,7 +181,7 @@ void PlayerHandler::pickUp(const FloorItem *const floorItem) const
return;
createOutPacket(CMSG_ITEM_PICKUP);
- outMsg.writeInt32(floorItem->getId());
+ outMsg.writeInt32(floorItem->getId(), "object id");
EAthena::InventoryHandler *const handler =
static_cast<EAthena::InventoryHandler*>(inventoryHandler);
if (handler)
@@ -202,7 +202,7 @@ void PlayerHandler::setDestination(const int x, const int y,
createOutPacket(CMSG_PLAYER_CHANGE_DEST);
outMsg.writeCoordinates(static_cast<uint16_t>(x),
static_cast<uint16_t>(y),
- static_cast<unsigned char>(direction));
+ static_cast<unsigned char>(direction), "destination");
}
void PlayerHandler::changeAction(const BeingAction::Action &action) const
@@ -226,14 +226,14 @@ void PlayerHandler::changeAction(const BeingAction::Action &action) const
}
createOutPacket(CMSG_PLAYER_CHANGE_ACT);
- outMsg.writeInt32(0);
- outMsg.writeInt8(type);
+ outMsg.writeInt32(0, "unused");
+ outMsg.writeInt8(type, "action");
}
void PlayerHandler::respawn() const
{
createOutPacket(CMSG_PLAYER_RESTART);
- outMsg.writeInt8(0);
+ outMsg.writeInt8(0, "action");
}
void PlayerHandler::requestOnlineList() const