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path: root/src/net/eathena/inventoryhandler.cpp
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Diffstat (limited to 'src/net/eathena/inventoryhandler.cpp')
-rw-r--r--src/net/eathena/inventoryhandler.cpp16
1 files changed, 10 insertions, 6 deletions
diff --git a/src/net/eathena/inventoryhandler.cpp b/src/net/eathena/inventoryhandler.cpp
index 4189dde81..fcdeb68c3 100644
--- a/src/net/eathena/inventoryhandler.cpp
+++ b/src/net/eathena/inventoryhandler.cpp
@@ -326,7 +326,9 @@ void InventoryHandler::processPlayerEquipment(Net::MessageIn &msg)
if (inventory)
{
inventory->setItem(index, itemId, 1, refine,
- 1, flags.bits.isIdentified, flags.bits.isDamaged, true, false);
+ 1, flags.bits.isIdentified, flags.bits.isDamaged,
+ flags.bits.isFavorite,
+ true, false);
}
if (equipType)
@@ -422,7 +424,8 @@ void InventoryHandler::processPlayerInventoryAdd(Net::MessageIn &msg)
amount += item->getQuantity();
inventory->setItem(index, itemId, amount, refine,
- 1, identified != 0, damaged != 0, equipType != 0, false);
+ 1, identified != 0, damaged != 0, false,
+ equipType != 0, false);
}
ArrowsListener::distributeEvent();
}
@@ -467,7 +470,8 @@ void InventoryHandler::processPlayerInventory(Net::MessageIn &msg)
{
inventory->setItem(index, itemId, amount,
0, 1, flags.bits.isIdentified,
- flags.bits.isDamaged, false, false);
+ flags.bits.isDamaged, flags.bits.isFavorite,
+ false, false);
}
}
BLOCK_END("InventoryHandler::processPlayerInventory")
@@ -500,7 +504,7 @@ void InventoryHandler::processPlayerStorage(Net::MessageIn &msg)
mInventoryItems.push_back(Ea::InventoryItem(index, itemId,
amount, 0, 1, flags.bits.isIdentified,
- flags.bits.isDamaged, false));
+ flags.bits.isDamaged, flags.bits.isFavorite, false));
}
BLOCK_END("InventoryHandler::processPlayerInventory")
}
@@ -599,7 +603,7 @@ void InventoryHandler::processPlayerStorageEquip(Net::MessageIn &msg)
mInventoryItems.push_back(Ea::InventoryItem(index,
itemId, amount, refine, 1, flags.bits.isIdentified,
- flags.bits.isDamaged, false));
+ flags.bits.isDamaged, flags.bits.isFavorite, false));
}
BLOCK_END("InventoryHandler::processPlayerStorageEquip")
}
@@ -630,7 +634,7 @@ void InventoryHandler::processPlayerStorageAdd(Net::MessageIn &msg)
if (mStorage)
{
mStorage->setItem(index, itemId, amount,
- refine, 1, identified != 0, false, false, false);
+ refine, 1, identified != 0, false, false, false, false);
}
}
BLOCK_END("InventoryHandler::processPlayerStorageAdd")