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path: root/src/net/eathena/inventoryhandler.cpp
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Diffstat (limited to 'src/net/eathena/inventoryhandler.cpp')
-rw-r--r--src/net/eathena/inventoryhandler.cpp39
1 files changed, 39 insertions, 0 deletions
diff --git a/src/net/eathena/inventoryhandler.cpp b/src/net/eathena/inventoryhandler.cpp
index d297bd7bf..dc134e87f 100644
--- a/src/net/eathena/inventoryhandler.cpp
+++ b/src/net/eathena/inventoryhandler.cpp
@@ -67,6 +67,8 @@ const EquipSlot::Type EQUIP_CONVERT[] =
namespace EAthena
{
+Ea::InventoryItems InventoryHandler::mCartItems;
+
InventoryHandler::InventoryHandler() :
MessageHandler(),
Ea::InventoryHandler()
@@ -97,10 +99,13 @@ InventoryHandler::InventoryHandler() :
SMSG_CART_INFO,
SMSG_CART_REMOVE,
SMSG_PLAYER_CART_ADD,
+ SMSG_PLAYER_CART_EQUIP,
0
};
handledMessages = _messages;
inventoryHandler = this;
+
+ mCartItems.clear();
}
InventoryHandler::~InventoryHandler()
@@ -207,6 +212,10 @@ void InventoryHandler::handleMessage(Net::MessageIn &msg)
processPlayerCartAdd(msg);
break;
+ case SMSG_PLAYER_CART_EQUIP:
+ processPlayerCartEquip(msg);
+ break;
+
default:
break;
}
@@ -797,4 +806,34 @@ void InventoryHandler::processPlayerCartAdd(Net::MessageIn &msg)
BLOCK_END("InventoryHandler::processPlayerCartAdd")
}
+void InventoryHandler::processPlayerCartEquip(Net::MessageIn &msg)
+{
+ BLOCK_START("InventoryHandler::processPlayerCartEquip")
+ msg.readInt16("len");
+ const int number = (msg.getLength() - 4) / 31;
+ for (int loop = 0; loop < number; loop++)
+ {
+ const int index = msg.readInt16("index") - STORAGE_OFFSET;
+ const int itemId = msg.readInt16("item id");
+ const int itemType = msg.readUInt8("item type");
+ const int amount = 1;
+ msg.readInt32("location");
+ msg.readInt32("wear state");
+ const uint8_t refine = msg.readUInt8("refine level");
+ int cards[4];
+ for (int f = 0; f < 4; f++)
+ cards[f] = msg.readInt16("card");
+ msg.readInt32("hire expire date");
+ msg.readInt16("bind on equip");
+ msg.readInt16("sprite");
+ ItemFlags flags;
+ flags.byte = msg.readUInt8("flags");
+
+ mCartItems.push_back(Ea::InventoryItem(index, itemId, itemType,
+ cards, amount, refine, 1, flags.bits.isIdentified,
+ flags.bits.isDamaged, flags.bits.isFavorite, false));
+ }
+ BLOCK_END("InventoryHandler::processPlayerCartEquip")
+}
+
} // namespace EAthena